Objects First with Java: A Practical Introduction Using BlueJ (6th Edition)
6th Edition
ISBN: 9780134477367
Author: David J. Barnes, Michael Kolling
Publisher: PEARSON
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Chapter 8, Problem 26E
Challenge exercise Implement the back command so that using it repeatedly takes you back several rooms, all the way to the beginning of the game if used often enough. Use a Stack to do this. (You may need to find out about stacks. Look at the Java library documentation.)
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Find out what happens when you just leave the stack alone.
Load your bag with some initial values, but do not fill it.
Your client code should give the user the option to:
display the contents of the bag using the class method “toVector”
add values to the bag
remove values from the bag
sort the bag
search for a value using their choice of either the iterative search or the recursive search - both need to be tested
Allow the user to keep doing these things until they are done.
Do not automatically sort the bag if the user chooses to search. Your program should give the user a message telling them they must first sort the bag before they can search.You decide what the user interface will be. Make it clear and easy to use. It can be very basic; nothing fancy. A menu driven program works well.
Each value in your array should be unique - no value will appear in the array multiple times.
Your array elements can be any data type – use a template class put in place in the code provided. You can write your client code to process a bag holding any…
Compulsory Task 1
Follow these steps:
●
Download the Singleton Exercise.java file.
Change the Deck class into a Singleton class.
Change the main method to get the Deck instance rather than creating a
new object.
The program should print all 52 cards in random order.
Chapter 8 Solutions
Objects First with Java: A Practical Introduction Using BlueJ (6th Edition)
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