Objects First with Java: A Practical Introduction Using BlueJ (6th Edition)
6th Edition
ISBN: 9780134477367
Author: David J. Barnes, Michael Kolling
Publisher: PEARSON
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Chapter 8, Problem 15E
Program Plan Intro
Program Plan:
- Modify the CommandWords class to recognize the "eat" command.
- Modify the Parser class to call a new method when the "eat" command is entered.
- Create a new method in the Game class to handle the "eat" command.
- Add the necessary logic to the "eat" method to print out the desired message.
Program Description:
To add eat command in zuul game that prints out "You have eaten now and you are not hungry anymore.".
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Objects First with Java: A Practical Introduction Using BlueJ (6th Edition)
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