C How to Program (8th Edition)
8th Edition
ISBN: 9780133976892
Author: Paul J. Deitel, Harvey Deitel
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Concept explainers
Textbook Question
Chapter 6, Problem 6.29E
(Knight’s Tour: Closed Tour Test) In the Knight’s Tour, a full tour occurs when the knight makes 64 moves touching each square of the chessboard once and only once. A closed tour occurs when the 64th move is one move away from the location in which the knight started the tour. Modify the Knight’s Tour
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
One variation on the game of nim is described in Luger. The game begins with a single pile of stones. The
move by a player consists of dividing a pile into two piles that contain an unequal number of stones. For
example, if one pile contains six stones, it could be subdivided into piles of five and one, or four and two, but
not three and three. The first player who cannot make a move loses the game.
(5.1) Draw the complete game tree for this version of Nim if the start state consists of six stones.
(5.2) Perform a minimax evaluation for this game. Let 1 denote a win and 0 a loss.
Artificial intelligence (Question - 6)
=======================
One variation on the game of nim is described in Luger. The game begins with a single pile of stones. The move by a player consists of dividing a pile into two piles that contain an unequal number of stones. For example, if one pile contains six stones, it could be subdivided into piles of five and one, or four and two, but not three and three. The first player who cannot make a move loses the game.(6.1) Draw the complete game tree for this version of Nim if the start state consists of six stones.(6.2) Perform a minimax evaluation for this game. Let 1 denote a win and 0 a loss.
Knight's Tour: The Knight's Tour is a mathematical problem involving a knight on a chessboard. The knight is placed on the empty board and, moving according to the rules of chess, must visit each square exactly once. There are several billion solutions to the problem, of which about 122,000,000 have the knight finishing on the same square on which it begins. When this occurs the tour is said to be closed. Your assignment is to write a program that gives a solution to the Knight's Tour problem recursively. You must hand in a solution in C++ AND Java. The name of the C++ file should be "main.cc" and the name of the Java file should be "Main.java". Write C++ only with a file name of main.cc Please run in IDE and check to ensure that there are no errors occuring
Output should look similar to:
1 34 3 18 49 32 13 16 4 19 56 33 14 17 50 31 57 2 35 48 55 52 15 12 20 5 60 53 36 47 30 51 41 58 37 46 61 54 11 26 6 21 42 59 38 27 64 29 43 40 23 8 45 62 25 10 22 7 44 39 24 9 28 63
Chapter 6 Solutions
C How to Program (8th Edition)
Ch. 6 - Fill in the blanks in each of the following: C...Ch. 6 - State which of the following are true and which...Ch. 6 - Write statements to accomplish each of the...Ch. 6 - Consider a 2-by-5 integer array t. Write a...Ch. 6 - (Sales Commissions) Use a one-dimensional array to...Ch. 6 - (Bubble Sort) The bubble sort presented in Fig....Ch. 6 - Write loops that perform each of the following...Ch. 6 - Prob. 6.13ECh. 6 - (Mean, Median and Mode Program Modifications)...Ch. 6 - (Duplicate Elimination) Use a one-dimensional...
Ch. 6 - Label the elements of 3-by-5 two-dimensional array...Ch. 6 - What does the following program do?Ch. 6 - What does the following program do?Ch. 6 - (Dice Rolling) Write a program that simulates the...Ch. 6 - (Game of Craps) Write a program that runs 1000...Ch. 6 - Prob. 6.21ECh. 6 - (Total Sales) Use a two-dimensional array to solve...Ch. 6 - (Turtle Graphics) The Logo language made the...Ch. 6 - Prob. 6.24ECh. 6 - (Knights Tour: Brute-Force Approaches) In Exercise...Ch. 6 - (Eight Queens) Another puzzler for chess buffs is...Ch. 6 - (Eight Queens: Brute-Force Approaches) In this...Ch. 6 - (Duplicate Elimination) In Chapter 12, we explore...Ch. 6 - (Knights Tour: Closed Tour Test) In the Knights...Ch. 6 - (The Sieve of Eratosthenes) A prime integer is any...Ch. 6 - Prob. 6.31RECh. 6 - (Linear Search) Modify the program of Fig. 6.18 to...Ch. 6 - (Binary Search) Modify the program of Fig. 6.19 to...Ch. 6 - Prob. 6.35RECh. 6 - Prob. 6.36RECh. 6 - Prob. 6.37RE
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- Lucky Pairs Richie and Raechal are participating in a game called "Lucky pairs" at the Annual Game Fair in their Company. As per the rules of the contest, two members form a team and Richie initially has the number A and Raechal has the number B.There are a total of N turns in the game, and Richie and Raechal alternatively take turns. In each turn, the player's number is multiplied by 2. Richie has the first turn. Suppose after the entire N turns, Richie’s number has become C, and Raechal’s number has become D, the final score of the team will be the sum of the scores (C+D) of both the players after N turns. Write a program to facilitate the quiz organizers to find the final scores of the team. Input and Output Format:The only line of input contains 3 integers A, B, and N.Output a single line that contains the integer that gives the final score of the team which will be the sum of the scores of both the players after N turns.Refer sample input and output for formatting specifications.…arrow_forwardC Programming Language (Code With C Programming Language) Problem Title : Visible Trees There is a legend about a magical park with N × N trees. The trees are positioned in a square grid with N rows (numbered from 1 to N from north to south) and N columns (numbered from 1 to N from west to east). The height (in metres) of each tree is an integer between 1 and N × N, inclusive. Magically, the height of all trees is unique. Bunga is standing on the northmost point of the park and wants to count the number of visible trees for each Column. Similarly, Lestari is standing on the westmost point of the park and wants to count the number of visible trees for each Row. A tree X is visible if all other trees in front of the tree X are shorter than the tree X. For example, let N = 3 and the height (in metres) of the trees are as follows6 1 87 5 32 9 4 On the first column, Bunga can see two trees, as the tree on the third row is obstructed by the other trees. On the second column, Bunga can see…arrow_forwardCorrect answer will be upvoted else Multiple Downvoted. Don't submit random answer. Computer science. anglers have recently gotten back from a fishing excursion. The I-th angler has gotten a fish of weight man-made intelligence. Anglers will flaunt the fish they got to one another. To do as such, they initially pick a request where they show their fish (every angler shows his fish precisely once, in this way, officially, the request for showing fish is a stage of integers from 1 to n). Then, at that point, they show the fish they discovered by the picked request. At the point when an angler shows his fish, he may either become glad, become dismal, or stay content. Assume an angler shows a fish of weight x, and the most extreme load of a formerly shown fish is y (y=0 if that angler is quick to show his fish). Then, at that point: in the event that x≥2y, the angler becomes cheerful; in the event that 2x≤y, the angler becomes miserable; in the event that none of these two…arrow_forward
- Union-Find: Maze Write a program that generates mazes of arbitrary size using the union-find algorithm. A simple algorithm to generate the maze is to start by creating an N x M grid of cells separated by walls on all sides, except for entrance and exit. Then continually choose a wall randomly, and knock it down if the cells are not already connected to each other. If we repeat the process until the starting and ending cells are connected, we have a maze. It is better to continue knocking down the walls until every cell is reachable from every cell as this would generate more false leads in the maze. Test you algorithm by creating a 15 x 15 grid, and print all the walls that have been knocked down. Darrow_forward2: (Knapsack Problem) Using exhaustive search, find the most valuable subset of items that fit into the knapsack if the knapsack capacity is 10kg. Since it is exhaustive search, you need to show all possible options of picking the objects, calculate the value for each, mark those which are not feasible, and pick the best. Weight (kg) 5 6 5 Item 1 2 3 Ans: Subset Total weight Total value Value $10 $15 $10arrow_forward(YOU ARE NOT ALLOWED TO USE ARRAYLIST IN THIS PROJECT)Write a Java program to simulate a blackjack game of cards. The computer will play the role of the dealer. The program will randomly generate the cards dealt to the player and dealer during the game. Cards in this game will be represented by numbers 1 to 13 with Ace being represented by a 1. Remember, that face cards (i.e. Jack, Queen, and King) are worth 10 points to a hand while an Ace can be worth 1 or 11 points depending on the user’s choice. The numbered cards are worth their number value to the hand.arrow_forward
- Please complete the code, in C++ to pass the tests, the first image is the assignment, the second screenshot provides the starter code. The Test case will be: Sample Test Case: Enter the size of the board: 7 Enter the number of tests: 500 Enter the random seed: 17 500 248 252 135 239 126 72 188 182 58 36 132 177 124 31 19 71 180 139 71 20 7 45 130 155 105 46 12arrow_forwardProvide full C++ Code This assignment is a review of loops. Do not use anything more advanced than a loop, such as functions or arrays or classes. In the card game named 'blackjack' players get two cards to start with, and then they are asked whether or not they want more cards. Players can continue to take as many cards as they like. Their goal is to get as close as possible to a total of 21 without going over. Face cards have a value of 10. Write a command line game that plays a simple version of blackjack. The program should generate a random number between 1 and 10 each time the player gets a card. Each of the values (1 through 10) must be equally likely. (In other words, this won't be like real black jack where getting a 10 is more likely than getting some other value, because in real black jack all face cards count as 10.) It should keep a running total of the players cards, and ask the player whether or not it should deal another card. Sample output for the game is written…arrow_forwardTiling: The precondition to the problem is that you are given threeintegers n, i, j, where i and j are in the range 1 to 2n. You have a 2n by 2n squareboard of squares. You have a sufficient number of tiles each with the shape . Your goalis to place nonoverlapping tiles on the board to cover each of the 2n × 2n tiles except forthe single square at location i, j. Give a recursive algorithm for this problem in whichyou place one tile yourself and then have four friends help you. What is your base case?arrow_forward
- :Write some statements that display a list of integers from 10 to 20 inclusive ,each with its square root next to it. Write a single statement to find and display the sum of the successive even integers 2, 4, ..., 200. (Answer: 10 100) Ten students in a class write a test. The marks are out of 10. All the marks are entered in a MATLAB vector marks. Write a statement to find and display the average mark. Try it on the following marks: 580 10 3 85794 (Answer: 5.9)arrow_forwardC++ Create a Blackjack (21) game. Your version of the game will imagine only a SINGLE suit of cards, so 13 unique cards, {2,3,4,5,6,7,8,9,10,J,Q,K,A}. Upon starting, you will be given two cards from the set, non-repeating. Your program MUST then tell you the odds of receiving a beneficial card (that would put your value at 21 or less), and the odds of receiving a detrimental card (that would put your value over 21). Recall that the J, Q, and K cards are worth ‘10’ points, the A card can be worth either ‘1’ or ‘11’ points, and the other cards are worth their numerical values. FOR YOUR ASSIGNMENT: Provide two screenshots, one in which the game suggests it’s a good idea to get an extra card and the result, and one in which the game suggests it’s a bad idea to get an extra card, and the result of taking that extra card.arrow_forward[Python Language] Using loops of any kind, lists, or Sets is not allowed. Sloan’s Book Collection Sloan loves reading books. She recently started reading an AI generated series called “Harry Trotter”. Sloan is collecting books from the series at her nearest bookstore. Since the series is AI generated, the publishers have produced an infinite collection of the books where each book is identified by a unique integer. The bookstore has exactly one copy of each book. Sloan wants to buy the books in the range [l,r], where l ≤ r. As an example, the range [−3,3] means that Sloan wants to buy the books − 3, − 2, − 1, 0, 1, 2, and 3. Pam also loves the series (or maybe annoying Sloan– who knows, really), and he manages to sneak into the bookstore very early to buy all of the books in the range [d,u], where d ≤ u. When Sloan later visits, sadly she will not find those books there anymore. For example, if Sloan tries to buy books [−2,3] and Pam has bought books [0,2], Sloan would only receive…arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- C++ for Engineers and ScientistsComputer ScienceISBN:9781133187844Author:Bronson, Gary J.Publisher:Course Technology Ptr
C++ for Engineers and Scientists
Computer Science
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Course Technology Ptr
Literals in Java Programming; Author: Sudhakar Atchala;https://www.youtube.com/watch?v=PuEU4S4B7JQ;License: Standard YouTube License, CC-BY
Type of literals in Python | Python Tutorial -6; Author: Lovejot Bhardwaj;https://www.youtube.com/watch?v=bwer3E9hj8Q;License: Standard Youtube License