Introduction to Algorithms
Introduction to Algorithms
3rd Edition
ISBN: 9780262033848
Author: Thomas H. Cormen, Ronald L. Rivest, Charles E. Leiserson, Clifford Stein
Publisher: MIT Press
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Chapter 24.3, Problem 1E
Program Plan Intro

To implement the Dijkstra’s algorithm and show different values after each iteration by considering s as source and then change it to z .

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One can manually count path lengths in a graph using adjacency matrices. Using the simple example below, produces the following adjacency matrix: A B A 1 1 B 1 0 This matrix means that given two vertices A and B in the graph above, there is a connection from A back to itself, and a two-way connection from A to B. To count the number of paths of length one, or direct connections in the graph, all one must do is count the number of 1s in the graph, three in this case, represented in letter notation as AA, AB, and BA. AA means that the connection starts and ends at A, AB means it starts at A and ends at B, and so on. However, counting the number of two-hop paths is a little more involved. The possibilities are AAA, ABA, and BAB, AAB, and BAA, making a total of five 2-hop paths. The 3-hop paths starting from A would be AAAA, AAAB, AABA, ABAA, and ABAB. Starting from B, the 3-hop paths are BAAA, BAAB, and BABA. Altogether, that would be eight 3-hop paths within this graph. Write a program…
Run Dijkstra's algorithm on the following graph, starting from vertex A. Whenever there are multiple choices of vertex at the same time, choose the one that is alphabetically first. You are expected to show how you initialize the graph, how you picked a vertex and update the d values at the each, and what is final shortest distance of each vertex from A. B 11 A F E
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