Java: An Introduction to Problem Solving and Programming (8th Edition)
Java: An Introduction to Problem Solving and Programming (8th Edition)
8th Edition
ISBN: 9780134462035
Author: Walter Savitch
Publisher: PEARSON
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Chapter 4, Problem 12PP
Program Plan Intro

Bouncing Ball JavaFX

Program plan:

  • Include necessary header files.
  • Declare the class “BounceJavaFX” that extends application class.
    • Declare required constant variables.
    • Define the “main()” function.
      • Launch the application.
    • Override the “start ()” method.
      • Create a group, scene, canvas and graphics context.
      • Declare required variables and update them with values.
      • Do till the value of “bounce” reaches 5 using “while” condition.
        • Update the value of “height”.
        • Update the value of “velocity”.
        • Update the value of “time”.
        • Check if the value of “height” is less than 0.
          • Update the value of “height”.
          • Update the value of “velocity”.
          • Increment the value of “bounce” by 1.
          • Print “Bounce!”
        • Print the time and height.
        • Print the value of x and y positions.
        • Update the value of “ball_Y”.
        • Draw a circle and update the value of “ball_X”.
    • Add the canvas.
    • Set the title.
    • Add the scene to the stage and display it.

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Chapter 4 Solutions

Java: An Introduction to Problem Solving and Programming (8th Edition)

Ch. 4.1 - Prob. 11STQCh. 4.1 - Write a for statement that displays the even...Ch. 4.1 - Prob. 13STQCh. 4.2 - Write a Java loop that will display the phrase One...Ch. 4.2 - Write a Java loop that will set the variable...Ch. 4.2 - Write a Java loop that will read a list of numbers...Ch. 4.2 - What output is produced by the following code? for...Ch. 4.2 - What output is produced by the following code? for...Ch. 4.2 - What output is produced by the following code? for...Ch. 4.2 - Revise the loop shown in Listing 4.6 to use a...Ch. 4.2 - What is the bug in the code in the section Tracing...Ch. 4.2 - Add some suitable output statements to the...Ch. 4.2 - What is the bug in the code in the previous...Ch. 4.2 - Prob. 24STQCh. 4.2 - Suppose that you did not have assertion checking...Ch. 4.3 - Prob. 26STQCh. 4 - Write a fragment of code that will read words from...Ch. 4 - Develop an algorithm for computing the...Ch. 4 - Develop an algorithm for a simple game of guessing...Ch. 4 - Write a fragment of code that will compute the sum...Ch. 4 - Convert the following code so that it uses nested...Ch. 4 - Write a for statement to compute the sum 1 + 22 +...Ch. 4 - (Optional) Repeat the previous question, but use...Ch. 4 - Write a loop that will count the number of blank...Ch. 4 - Write a loop that will create a new string that is...Ch. 4 - Write a program that will compute statistics for...Ch. 4 - Suppose we attend a party. To be sociable, we will...Ch. 4 - Define an enumeration for each of the months in...Ch. 4 - Write a fragment of code that computes the final...Ch. 4 - Suppose that you work for a beverage company. The...Ch. 4 - Suppose that we want to compute the geometric mean...Ch. 4 - Prob. 16ECh. 4 - Create an applet that draws a pattern of circles...Ch. 4 - Prob. 18ECh. 4 - What does the following fragment of code display?...Ch. 4 - Repeat Practice Program 4 of Chapter 3, but use a...Ch. 4 - Write a program that implements your algorithm...Ch. 4 - Repeat Practice Program 5 of Chapter 3, but use a...Ch. 4 - Write a program to read a list of nonnegative...Ch. 4 - Write a program to read a list of exam scores...Ch. 4 - Combine the programs from Programming Projects 5...Ch. 4 - Write a program that simulates the Magic 8 Ball...Ch. 4 - Whats for dinner? Let the computer decide. Write a...Ch. 4 - Write a program that implements your algorithm...Ch. 4 - Prob. 2PPCh. 4 - Write a program that reads a bank account balance...Ch. 4 - Modify Programming Project 5 from Chapter 2 to...Ch. 4 - Write a program that asks the user to enter the...Ch. 4 - Write a program that simulates a bouncing ball by...Ch. 4 - You have three identical prizes to give away and a...Ch. 4 - Prob. 9PPCh. 4 - Holy digits Batman! The Riddler is planning his...Ch. 4 - Your country is at war and your enemies are using...Ch. 4 - Prob. 12PPCh. 4 - Prob. 13PPCh. 4 - Prob. 14PPCh. 4 - (Challenge) Repeat the previous project, but...Ch. 4 - Write a JavaFx application that displays a series...
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