You have three identical prizes to give away and a pool of ten finalists. The finalists are assigned numbers from 1 to 10. Write a
int num = (int) (Math.random() * 10) +1;
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- In the Raptor program Write a program that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows:1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Don’t display the computer’s choice yet.)2. The user enters his or her choice of “rock,” “paper,” or “scissors” at the keyboard.3. The computer’s choice is displayed.4. A winner is selected according to the following rules:• If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.)• If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors cuts paper.)• If one player chooses paper and the other player chooses rock, then paper wins. (Paper wraps rock.)• If both players make the same choice, the…arrow_forwardExtreme Fizz BuzzFizz Buzz is a classic Computer Science problem about Selection. For an integer x, print:• “Fizz” if x is only divisible by 3,• “Buzz” if x is only divisible by 5,• “FizzBuzz” if x is divisible by both 3 and 5,• the number x if it is not divisible by both 3 and 5.This problem is the extreme version of Fizz Buzz. You are given a list of K distinct integers A and a list of K characters S. Both lists are numbered from 1 to K. The integer Ai corresponds to the character Si. Denote B as the subset of A. There will be a rule for each possible subset: if an integerx is only divisible by all elements in B, print a string which is the concatenation of the corresponding character of each element in B, sorted by the index in ascending order. However, if B is an empty subset, print the first digit of x instead. Does it look complicated? Do not worry, as it is just a generalization of the regular Fizz Buzz. For example, if A = [3, 5] and S = [F, B], you will get the normal Fizz…arrow_forwardIn this homework assignment, you are going to code a java program which uses random numbers to create a guessing game. This will give you practice with random numbers and loops while allowing you to explore and understand a little more Java code. You will also need to test out this program to ensure the correctness of the algorithm and code. You will need to develop test data that will represent all possible kinds of data that the user may enter. You are going to write a program that allows the user to play a simple guessing game in which your program thinks up an integer between 1 and 100 and allows the user to make guesses until the user gets it right. (The program also counts how many tries it took to get the correct number). For each incorrect guess you will tell the user whether the right answer is higher or lower. Your program is required to exactly reproduce the format and behavior of the log of execution. Program should output: (Sample user output written in bold) This program…arrow_forward
- A robot sits in a 30 foot square room. It be directed to travel a randomly generated distance between 8 and 20 feet. The user will input a value that will serve as the seed for the random number generator. Every foot it travels it indicates that it has traveled 'x feet'. Upon arrival at the user specified distance, it announces." made it!"(This will happen even if the robot moves 0 feet). The program should also indicate how many more feet the robot could travel before running into a wall assuming it always starts at one wall of the room. Note that grammar used to indicate singular versus plural distances. i.e. for an random generation of 5, the resulting output should be: How far should the robot travel? 5 feet 1 foot I made it! I can only travel 25 mor 2 feet 3 feet 4 feet 5 feet e feet. tabs are used to space the output of traveled feet 330492.1753326.qx3zay7 LAB АCTIVITY main.cpp 1 #include 2 using namespace std; 3 4 int main() int roomsize - 30; 6 int distance = 0; 7 8 cout <«…arrow_forwardUsing Tkinter Library in Python: A particular talent competition has five judges, each of whom awards a score between 0 and 10 to each performer. Fractional scores, such as 8.3, are allowed. A performer’s final score is determined by dropping the highest and lowest score received, then averaging the three remaining scores. Write a program that uses this method to calculate a contestant’s score. The scores are entered in 5 entry boxes, your program will display a contestant’s score using a variable label on the window of your program (not a message box). Your program would show an error message (using a message box) if any score entered by the user is negative or greater than 10.arrow_forwardIn python, a) In the Hi-Lo game, the player begins with a score of 1000. The player is prompted for the number of points to risk and a second prompt asks the player to choose either High or Low. The player’s choice of either High or Low is compared to a random number between 1 and 13, inclusive. If the number is between 1 and 6 inclusive, then it is considered “low”. A number between 8 and 13 inclusive is “high”. The number 7 is neither high nor low, and the player loses the points at risk. If the player had guessed correctly, the points at risk are doubled and added to the total points. For a wrong choice, the player loses the points at risk. Create a HiLo application based on this specification. Application output should look similar to b) Modify the application to allow the player to continue until there are 0 points left. At the end of the game, display the number of guesses the user took before running out of points.arrow_forward
- plz solve it asap ????????: Write a program for a game that consists of two players. The rule of the game is that player 1 inputs a random number from 1-100. Player 2 will input 5 numbers. If the summation of those numbers is equal to the number OR less than or greater than the number by 3 (+3 or -3), then player 2 wins. Otherwise, player 1 wins. Test Case 1 Input Player 1, enter a number: 50 Player 2, enter a number: 10 Player 2, enter a number: 10 Player 2, enter a number: 20 Player 2, enter a number: 5 Player 2, enter a number: 7 Output Player 2 wins Explanation: The summation of 10,10,20,5 and 7 is 52 which is greater than 50 by 2. According to the rule, player 2 wins. Test Case 2 Input Player 1, enter a number: 50 Player 2, enter a number: 10 Player 2, enter a number: 10 Player 2, enter a number: 20 Player 2, enter a number: 5 Player 2, enter a number: 1 Output Player 1 wins Explanation: The summation of 10,10,20,5 and 1 is 46 which is less than 50 and also doesn’t…arrow_forwardYou have a maze with obstacles and non-zero digits in it: 9+ 7 8 + 4 1 2 3 4 5 You can start from any square, walk in the maze, and finally stop at some square. Each step, you may only walk into one of the four neighbouring squares (up, down, left, right) and you cannot walk into obstacles or walk into a square more than once. When you finish, you can get a number by writing down the digits you encounter in the same order as you meet them. For example, you can get numbers 9784, 4832145, etc. The biggest number you can get is 791452384, shown in the picture above. Your task is to find the biggest mumber you can get. Input There will be at most 25 test cases. Each test begins with two integers R and C (2 < R,C < 15, R+C < 30), the number of rows and columns of the maze. The next R rows represent the maze. Each line contains exactly C characters (without leading or trailing spaces), each of them will be either # or one of the nine non-zero digits. There will be at least one non-obstacle…arrow_forwardThe Game of Nim: The game of Nim starts with a random number of stones between 15 and 30. Two players alternate turns and on each turn may take either 1, 2, or 3 stones from the pile. The player forced to take the last stone loses. The computer player will make random choices during their turn. Your program must check to make sure that neither the computer nor the human player attempts to take 3 if there are only 1 or 2 stones left. The computer should only take 1 or 2 stones when 3 are left, and only 1 stone when 2 stones are left. Make sure you are using functions, importing random, and making it at around grade 10 coding levels, haha!arrow_forward
- This example creates a program to teach a first grade child how to learn subtractions. The program randomly generates two single- digit integers number1 and number2 with number1 > number2 and displays a question such as "What is 9 – 2?" to the student. After the student types the answer, the program displays a message to indicate whether the answer is correct.arrow_forwardThe equation of a straight line is written as y = mx + b where m is the slope of the line and b is the value of y when x = 0. If there are two coordinate points of the line are given, then it is very easy to compute the line equation. Also you can find the distance between two points. Problem: Write a program to compute lines equation for a set of lines. The number of lines is read from the user. Each line is computed by generating two points randomly using Point2D API. In addition, distance between two points is computed. The program should display a table which include all information about each line. See sample runs below. Take into consideration: 1. Number of generated lines should be greater than zero. 2. Two point objects are constructed only once. Then just update the location of two points for each line using Point2D API methods. 3. x and y values of each point are generated randomly to be less than 100 and greater than 0. 4. Compute the distance between two points using…arrow_forwardPart 1: Complete the survey. Part 2: Peek-a-boo is a fun game that little kids like to play. To simulate this game on the computer, write a program that will generate a random number between 1 and 4. Then, will print to the screen the animal name associated to that number. The animal names used will be: pig when a 1 is generated cow when a 2 is generated chicken when a 3 is generated horse when a 4 is generated If your program generates a 3, the output will be: chicken The player will then enter a 1 if they would like to play again or anything else to exit the program. If the player enters "1 1 1 0", the output will be: horse chicken cow horse For coding simplicity, follow each output animal by a space, even the last one. Hint: To make testing easier, seed your random number generator with 0.arrow_forward
- C++ for Engineers and ScientistsComputer ScienceISBN:9781133187844Author:Bronson, Gary J.Publisher:Course Technology PtrEBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENT