Introduction to Java Programming and Data Structures, Comprehensive Version (11th Edition)
Introduction to Java Programming and Data Structures, Comprehensive Version (11th Edition)
11th Edition
ISBN: 9780134670942
Author: Y. Daniel Liang
Publisher: PEARSON
Question
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Chapter 25, Problem 25.7PE
Program Plan Intro

Program Plan:

Include the required packages. Define the class “Test”.

  • Define the driver method “main”.
    • Declare the object for the “BST” class.
    • Call the method “insert” to add string values to the tree.
    • Call the “getNumberOfNonLeaves” method and display the result.
  • Define the “BST” class.
    • Define the “getNumberOfNonLeaves” method.
      • Return the number of non-leaves node.
        • Define the overridden method “getNumberOfNonLeaves”.
          • If the “root” is “null”,
            • return “0”.
          • If the “root.left” or “root.right” is not “null”,
            • Return the number of non-leaves node.
          • Otherwise,
            • return “0”.
        • Declare the required variables.
        • Create a constructor for “BST” class.
        • Create a constructor for “BST” by passing array of objects.
        • Define the “search” method to search the required data in the binary search tree.
        • Define the “insert” method.
          • If the root is null create the tree otherwise insert the value into left or right subtree.
        • Define the “createNewNode”
          • Return the result of new node creations.
        • Define the “inorder”
          • Inorder traverse from the root.
        • Define the protected “inorder” method
          • Traverse the tree according to the inorder traversal concept.
        • Define the “postorder”
          • Postorder traverse from the root.
        • Define the protected “postorder” method
          • Traverse the tree according to the postorder traversal concept.
        • Define the “preorder”
          • Preorder traverse from the root.
        • Define the protected “preorder” method
          • Traverse the tree according to the preorder traversal concept.
        • Define the “TreeNode” class
          • Declare the required variables.
          • Define the constructor.
        • Define the “getSize” method.
          • Return the size.
        • Define the “getRoot” method
          • Return the root.
        • Define the “java.util.ArrayList” method.
          • Create an object for the array list.
          • If the “current” is not equal to null, add the value to the list.
          • If the “current” is less than 0, set the “current” as left subtree element otherwise set the “current” as right subtree element.
          • Return the list.
        • Define the “delete” method.
          • If the “current” is not equal to null, add the value to the list.
          • If the “current” is less than 0, delete the “current” as left subtree element otherwise delete the “current” as right subtree element.
          • Return the list.
        • Define the “iterator” method.
          • Call the “inorderIterator” and return the value.
        • Define the “inorderIterator”
          • Create an object for that method and return the value
        • Define the “inorderIterator” class.
          • Declare the variables.
          • Define the constructor.
            • Call the “inorder” method.
          • Define the “inorder” method.
            • Call the inner “inorder” method with the argument.
          • Define the TreeNode “inorder” method.
            • If the root value is null return the value, otherwise add the value into the list.
          • Define the “hasNext” method
            • If the “current” value is less than size of the list return true otherwise return false.
          • Define the “next” method
            • Return the list.
          • Define the “remove” method.
            • Call the delete method.
            • Clear the list then call the “inorder” method.
        • Define the “clear” method
          • Set the values to the variables
  • Define the interface.
    • Declare the required methods.
    • Define the required methods.

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Students have asked these similar questions
(Triangle class) Design a new Triangle class that extends the abstract GeometricObject class. Draw the UML diagram for the classes Triangle and GeometricObject and then implement the Triangle class. Write a test program that prompts the user to enter three sides of the triangle, a colour, and a Boolean value to indicate whether the triangle is filled. The program should create a Triangle object with these sides and set the colour and filled properties using the input. The program should display the area, perimeter, colour, and true or false to indicate whether it is filled or not.
(Triangle class) Design a new Triangle class that extends the abstract Geometricobject class. Draw the UML diagram for the classes Triangle and Geometricobject then implement the Triangle class. Write a test program that prompts the user to enter three sides of the triangle, a color, and a Boolean value to indicate whether the triangle is filed. The program should create a Tri- angle object with the se sides, and set the color and filled properties using the input. The program should display the area, perimeter, color, and true or false to indicate whether it is filled or not.
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