Python Programming: An Introduction to Computer Science, 3rd Ed.
Python Programming: An Introduction to Computer Science, 3rd Ed.
3rd Edition
ISBN: 9781590282755
Author: John Zelle
Publisher: Franklin, Beedle & Associates
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Chapter 10, Problem 11PE
Program Plan Intro

Playing cards

Program Plan:

playingcard.py

  • Import the required packages.
  • Definition of main “init” method.
    • Assign the rank and suit.
  • Definition of “getRank” method.
    • Return the rank value.
  • Definition of “getSuit” method.
    • Return the suit value.
  • Definition “BJValue” method.
    • Check the condition whether the rank value exits between 10 and 13.
      • Assign rank to 10.
        • Otherwise, Assign the rank value and return the rank.
  • Definition of “str” method.
    • Assign rank to “n”.
    • Check the “d” equal to the value of suit.
      • Assign “Diamonds” to “s”.
        • Check the “s” equal to the value of suit.
          • Assign “Spades” to “s”.
        • Check the “h” equal to the value of suit.
          • Assign “Hearts” to “s”.
        • Otherwise, Assign “Clubs” to “s”.
        • Create an array for the set of card values.
        • Loop to execute the values of card.
        • Return the values of card name.

Main.py:

  • Import the required packages.
  • Definition of main method.
    • Assign “20” to “n”.
    • Traverse the “for” loop until reaches the value of n.
    • Get the random number and store it in “x”.
    • Get the random number and store it in “y”.
    • Create an array named suit.
    • Call the method “PlayingCard”.
    • Print the result.
  • Call the main function.

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