Python Programming: An Introduction to Computer Science, 3rd Ed.
3rd Edition
ISBN: 9781590282755
Author: John Zelle
Publisher: Franklin, Beedle & Associates
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Question
Chapter 9, Problem 7PE
Program Plan Intro
Simulates craps game
Program Plan:
- Import the header file.
- Define the “main” method.
- Call the “printIntro ()” method
- Get the input from the user.
- Call the “simNCraps ()” method and store it in a variable.
- Call the “printSummary ()” method.
- Define the “printIntro()” method.
- Print the intro statements.
- Define the “simNCraps()” method.
- Set the values
- Iterate “i” until it reaches “n” value
- Check the condition
- Increment the “winsA” value
- Otherwise, increment the “losses” value.
- Return the value.
- Check the condition
- Define the “simOneCraps ()” method
- Call the “randrange ()” method
- Check the “x” is equal to 2 or 3 or 12
- Return false
-
- Check the “x” is equal to 7 or 11
-
- Return true
- Otherwise,
-
- Set the value
- If “x” is not equal to “y” and 7
- Call the “randrange ()” method
- Check “y” is equal to 7
- Return false
- Check “y” is equal to “x”
- Return true
-
- Return false
- Define the “printSummary ()” method
- Display the results.
- Call the main method.
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Craps is a single player dice game, that proceeds as follows:1. the player rolls 2 six-sided dice once if the total is 7 or 11, the player wins
if the total is 2, 3 or 12, the player loses otherwise, the game continues, ... see 2 ...
2. the player the continues to roll the dice repeatedly, until ... the total is the same as the original total (from 1), in which case the player wins
the total is 7, in which case the player loses
Write a function craps using Python that simulates a single game of craps (may be many rolls) and returns 1 if the player wins and 0 otherwise.
Sample results examples:
>> import random>>> random.seed(0)>>> craps()0
>>> random.seed(1)>>> craps()1
>>> random.seed(2)>>> craps()0
>>> [ (i,random.seed(i),craps()) for i in range(20)][(0, None, 0), (1, None, 1), (2, None, 0), (3, None, 1), (4, None, 0), (5, None,1), (6, None, 0), (7, None, 1), (8, None, 0), (9, None, 0), (10,…
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After painting the white cells of the board, you want to place the maximum number of dominoes on it, according to the following rules:
each domino covers two adjacent cells;
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Input
The first line contains two integers n and m (1≤n,m≤3⋅105; nm≤3⋅105) — the number of rows and columns, respectively.
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In the Dice Roll game, the player begins with a score of 1000. The player is prompted for the numberof points to risk and a second prompt asks the player to choose either high or low. The player rollstwo dice and the outcome is compared to the player’s choice of high or low. If the dice total is between2 and 6 inclusive, then it is considered “low”. A total between 8 and 12 inclusive is “high”. A total of7 is neither high nor low, and the player loses the points at risk. If the player had called correctly, thepoints at risk are doubled and added to the total points. For a wrong call, the player loses the points atrisk. Create a DiceRollGame application that uses a DRPlayer object based on this specification. TheDRPlayer object should have two Die member variables that represent the dice. The Die class shoulduse a random number generator to determine the outcome in a roll() method. Application outputshould look similar to:
Chapter 9 Solutions
Python Programming: An Introduction to Computer Science, 3rd Ed.
Ch. 9 - Prob. 1TFCh. 9 - Prob. 2TFCh. 9 - Prob. 3TFCh. 9 - Prob. 4TFCh. 9 - Prob. 5TFCh. 9 - Prob. 6TFCh. 9 - Prob. 7TFCh. 9 - Prob. 8TFCh. 9 - Prob. 9TFCh. 9 - Prob. 10TF
Ch. 9 - Prob. 1MCCh. 9 - Prob. 2MCCh. 9 - Prob. 3MCCh. 9 - Prob. 4MCCh. 9 - Prob. 5MCCh. 9 - Prob. 6MCCh. 9 - Prob. 7MCCh. 9 - Prob. 8MCCh. 9 - Prob. 9MCCh. 9 - Prob. 10MCCh. 9 - Prob. 2DCh. 9 - Prob. 3DCh. 9 - Prob. 1PECh. 9 - Prob. 2PECh. 9 - Prob. 3PECh. 9 - Prob. 4PECh. 9 - Prob. 5PECh. 9 - Prob. 6PECh. 9 - Prob. 7PECh. 9 - Prob. 8PECh. 9 - Prob. 9PECh. 9 - Prob. 10PECh. 9 - Prob. 11PECh. 9 - Prob. 12PECh. 9 - Prob. 13PECh. 9 - Prob. 14PE
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