Artificial Intelligence: A Modern Approach
Artificial Intelligence: A Modern Approach
3rd Edition
ISBN: 9780136042594
Author: Stuart Russell, Peter Norvig
Publisher: Prentice Hall
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Chapter 5, Problem 4E

Describe and implement state descriptions, move generators, terminal tests, utility functions, and evaluation functions for one or more of the following stochastic games: Monopoly, Scrabble, bridge play with a given contract, or Texas hold’em poker.

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With this assignment, you’ll implement a real-world problem into a simulation with JADE.(Java Agent Development Environment)  The real-World example of yours is the Bank system. Entities create modules, Processes or Resources, Decisions, Routes, and Stations that may be designed and implemented as agents.  Entity numbers may be high so they may be scaled to get rid of performance problems according to a reasonable explanation. Probability distributions (Normal, Uniform, Exponential etc.) for Interarrival times and processing times can be calculated by third-party Java libraries such as Apache Commons. Logging created random numbers by Java and verifying them with Excel, Arena Input Analyzer or something else will be a part of this step. Data Exchange between agents may be handled by ACLMessages.  1) Designing and implementing a working FIPA-compliant agent-based simulation system (50 pts) Your code must include; - Inline agent creation - Several behaviors of different kinds (Ticker,…
Question: Implement the following UML class diagrams and test their methods. Shape - dimension1 : double - dimension2 : double + Shape(d1: double, d2 : double) + setDimension1(d1: double) : void + setDimension2(d2 : double) : void + getDimension10 : double + getDimension20 : double + getName() : String + getArea) : double + toString() : String Circle Rectangle - circleld : int - circleCounter : int + Circle(radius : double) + setRadius(radius : double) : void + getRadius) : double + getCircleld) : int + getCircleCounter) : int + getName() : String + getArea() : double + toString) : String - rectangleld : int - rectangleCounter : int + Rectangle(side1 : double, side2 : double) + setSide1(side1 : double) : void + getSide10 : double + setSide2(side2 : double) : void + getSide20 : double + getRectangleld0 : int + getRectangleCounter0 : int + getName() : String + getArea() : double + toString) : String
Run acceptance and generic tests. Be familiar with both dynamic and static testing.
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