C How to Program (8th Edition)
C How to Program (8th Edition)
8th Edition
ISBN: 9780133976892
Author: Paul J. Deitel, Harvey Deitel
Publisher: PEARSON
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Chapter 17, Problem 17.26E
Program Plan Intro

To modify the program DeckOfCard class from exercise 17.25 such that it can simulate the dealer.

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(Airline Reservations System) A small airline has just purchased a computer for its new automated reservations system. The president has asked you to program the new system. You’ll write a program to assign seats on each flight of the airline’s only plane (capacity: 10 seats). Your program should display the following menu of alternatives: Please type 1 for "first class" Please type 2 for "economy" If the person types 1, then your program should assign a seat in the first class section (seats 1– 5). If the person types 2, then your program should assign a seat in the economy section (seats 6– 10).  Your program should then print a boarding pass indicating the person's seat number and whether it’s in the first class or economy section of the plane. Initialize all the elements of the array to 0 to indicate that all seats are empty. As each seat is assigned, set the corresponding element of the array to 1 to indicate that the seat is no longer available. Your program should, of course,…
Provide full C++ Code This assignment is a review of loops. Do not use anything more advanced than a loop, such as functions or arrays or classes. In the card game named 'blackjack' players get two cards to start with, and then they are asked whether or not they want more cards. Players can continue to take as many cards as they like. Their goal is to get as close as possible to a total of 21 without going over. Face cards have a value of 10. Write a command line game that plays a simple version of blackjack. The program should generate a random number between 1 and 10 each time the player gets a card. Each of the values (1 through 10) must be equally likely. (In other words, this won't be like real black jack where getting a 10 is more likely than getting some other value, because in real black jack all face cards count as 10.) It should keep a running total of the players cards, and ask the player whether or not it should deal another card. Sample output for the game is written…
((Simulation: The Tortoise and the Hare) In this problem, you’ll re-create one of the truly great moments in history, namely the classic race of the tortoise and the hare. You’ll use random number generation to develop a simulation of this memorable event. Our contenders begin the race at square 1 of 70 squares. Each square represents a possible position along the race course. The finish line is at square 70. The first contender to reach or pass square 70 is rewarded with a pail of fresh carrots and lettuce. The course weaves its way up the side of a slippery mountain, so occasionally the contenders lose ground. Use variables to keep track of the positions of the animals (i.e., position numbers are 1–70). Start each animal at position 1 (i.e., the “starting gate”). If an animal slips left before square 1, move the animal back to square 1. Generate the percentages in Fig. 10.24 by producing a random integer i in the range 1 ≤i ≤10. For the tortoise, perform a “fast plod” when 1 ≤i…
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