Introduction to Java Programming and Data Structures, Comprehensive Version (11th Edition)
Introduction to Java Programming and Data Structures, Comprehensive Version (11th Edition)
11th Edition
ISBN: 9780134670942
Author: Y. Daniel Liang
Publisher: PEARSON
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Chapter 16, Problem 16.18PE

(Simulation a running fan) Rewrite Programming Exercise 15.28 to add a slider to control the speed of the fan, as shown in Figure 16.43c.

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(The conical paper cup problem) You have been given the contract for making little conical cups that come with bottled water. These cups are to be made from a circular waxed paper of 4 inches in radius by removing a sector of length x (see Figure 5-4 below). By closing the remaining part of the circle, a conical cup is made. Your objective is to remove the sector so that the cup is of maximum volume.     Instructions Write a program that prompts the user to enter the radius of the circular waxed paper. The program should then output: The length of the removed sector so that the resulting cup is of maximum volume The maximum volume Calculate your answer to two decimal places.Use 3.141592654 for PI
(The conical paper cup problem) You have been given the contract for making little conical cups that come with bottled water. These cups are to be made from a circular waxed paper of 4 inches in radius by removing a sector of length x (see Figure 5-4 below). By closing the remaining part of the circle, a conical cup is made. Your objective is to remove the sector so that the cup is of maximum volume.     Instructions Write a program that prompts the user to enter the radius of the circular waxed paper. The program should then output: The length of the removed sector so that the resulting cup is of maximum volume The maximum volume Calculate your answer to two decimal places.Use 3.141592654 for PI Format your output with setprecision(2) to ensure the proper number of decimals for testing!
(See attached photo) Please explain the flow of finding the exact running time of the program. The attached photo's answer is already correct only explanation is needed.

Chapter 16 Solutions

Introduction to Java Programming and Data Structures, Comprehensive Version (11th Edition)

Ch. 16.4 - Prob. 16.4.4CPCh. 16.5 - Prob. 16.5.1CPCh. 16.5 - Can you apply all the methods for Labeled to...Ch. 16.5 - Prob. 16.5.3CPCh. 16.5 - Prob. 16.5.4CPCh. 16.6 - Prob. 16.6.1CPCh. 16.6 - Can you apply all the methods for TextInputControl...Ch. 16.6 - Prob. 16.6.3CPCh. 16.6 - Prob. 16.6.4CPCh. 16.7 - Prob. 16.7.1CPCh. 16.7 - Prob. 16.7.2CPCh. 16.7 - Prob. 16.7.3CPCh. 16.7 - Prob. 16.7.4CPCh. 16.8 - Prob. 16.8.1CPCh. 16.8 - Prob. 16.8.2CPCh. 16.8 - Prob. 16.8.3CPCh. 16.8 - Prob. 16.8.4CPCh. 16.9 - Prob. 16.9.1CPCh. 16.9 - Prob. 16.9.2CPCh. 16.9 - Prob. 16.9.3CPCh. 16.9 - How do you obtain the selected items and selected...Ch. 16.10 - Prob. 16.10.1CPCh. 16.10 - Prob. 16.10.2CPCh. 16.10 - Prob. 16.10.3CPCh. 16.11 - Prob. 16.11.1CPCh. 16.11 - Prob. 16.11.2CPCh. 16.11 - Prob. 16.11.3CPCh. 16.12 - Prob. 16.12.1CPCh. 16.12 - Prob. 16.12.2CPCh. 16.12 - How does the program check whether a player wins?...Ch. 16.13 - Prob. 16.13.1CPCh. 16.13 - Prob. 16.13.2CPCh. 16.13 - Prob. 16.13.3CPCh. 16.14 - Prob. 16.14.1CPCh. 16.14 - Prob. 16.14.2CPCh. 16 - Prob. 16.1PECh. 16 - Prob. 16.2PECh. 16 - (Traffic lights) Write a program that simulates a...Ch. 16 - (Create a miles/kilometers converter) Write a...Ch. 16 - (Convert numbers) Write a program that converts...Ch. 16 - (Demonstrate TextField properties) Write a program...Ch. 16 - Prob. 16.7PECh. 16 - (Geometry: two circles intersect?) Write a program...Ch. 16 - (Geometry: two rectangles intersect?) Write a...Ch. 16 - (Text viewer) Write a program that displays a text...Ch. 16 - (Create a histogram for occurrences of letters)...Ch. 16 - Prob. 16.12PECh. 16 - (Compare loans with various interest rates)...Ch. 16 - (Select a font) Write a program that can...Ch. 16 - (Demonstrate Label properties) Write a program to...Ch. 16 - Prob. 16.16PECh. 16 - Prob. 16.17PECh. 16 - (Simulation a running fan) Rewrite Programming...Ch. 16 - Prob. 16.19PECh. 16 - Prob. 16.20PECh. 16 - (Count-down stopwatch) Write a program that allows...Ch. 16 - (Play, loop, and stop a sound clip) Write a...Ch. 16 - (Racing cars) Write a program that simulates four...Ch. 16 - (Slide show) Programming Exercise 15.30 developed...Ch. 16 - Prob. 16.29PECh. 16 - (Pattern recognition: consecutive four equal...Ch. 16 - (Game: connect four) Programming Exercise 8.20...
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