Introduction to Java Programming and Data Structures, Comprehensive Version (11th Edition)
11th Edition
ISBN: 9780134670942
Author: Y. Daniel Liang
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Question
Chapter 16, Problem 16.16PE
Program Plan Intro
Use combo box and list view
Program Plan:
- Declare the class “Countries” extends “Application”.
- Create object for TextField.
- Create an object for label.
- Create an object for combo box.
- Create an object for list view
- Method Definition for “start() ”.
- Create object for “BorderPane”.
- Add countries to the list box
- Selecting the mode.
- Create an object for “h1”.
- Adding label to the “h1”.
- Adding position to “h1”.
- Adding “h1” to “p1”.
- Set the scroll pane.
- Add button to “p1”.
- Create an object “sc” for scene.
- Set the stage title.
- Place the scene in the stage.
- Using the “show()” to display the stage.
- Activate the selection mode “SINGLE”.
- Activate the selection mode “MULTIPLE”.
- Add the selected items.
- Iterate the selected items.
- Display the selected items in the list.
- Method definition for main class.
- Call the “launch()”
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
Python question
Application: Python Fragment Formulation (Q1 – Q4)
In this group of questions you are asked to produce short pieces of Python code. When you are asked to "write a Python expression" to complete a task, you can either give the expression in one line or break down the task into several lines. The last expression you write must represent the required task.
Question 1 (Reduce parentheses)
Give an equivalent version of this expression by removing as many redundant parentheses as possible, without expanding the brackets or simplifying.
(x**(2**y))+(y*((z+x)**3))
Question 2 (Translate arithmetic concept into Python)
You are given a list of numbers, named numbers, containing 3 integers. Write a python expression (one line) that evaluates to True if and only if the product of any two numbers in the given list is greater than the sum of all three numbers.
Note: the product of two numbers, x and y is x*y.
Question 3 (List/table access)
You are given a table,…
4. Area of a Rectangle
• Write a program that compares the area of two rectangles. You can do this several ways. one way is to add the length and width of each rectangle to get it's area and then compare the two areas together.
• The program should ask for the length and width of two rectangles and then tell the user which rectangle has the greater area, or if the areas are the same.
• The area of a rectangle is the rectangle's length times its width. Name the source code file yourName HW4.py.
• Test and run the program. Capture the output console and save it as an image file named yourName HW4 output.jpg.
• Submit the py and the image files through Canvas.
Note: Sample output below:
Fast l: Code-Tracing
Output in comenta
Vart 21 Days of the Week
C#
(Guess the Number Game) Write a program that plays “guess the number” as follows: Your program chooses the number to be guessed by selecting an int at random in the range 1–1000. The program then displays the following text in a label:
A TextBox should be used to input the guess. As each guess is input, the background color should change to red or blue. Red indicates that the user is getting “warmer,” blue that the user is getting “colder.” A Label should display either “Too High” or “Too Low,” to help the user zero in on the correct answer. When the user guesses the correct answer, display “Correct!” in a message box, change the Form’s background color to green and disable the TextBox. Recall that a TextBox (like other controls) can be disabled by setting the control’s Enabled property to false. Provide a Button that allows the user to play the game again. When the Button is clicked, generate a new random number, change the background to the default color and enable the TextBox.
Chapter 16 Solutions
Introduction to Java Programming and Data Structures, Comprehensive Version (11th Edition)
Ch. 16.2 - Prob. 16.2.1CPCh. 16.2 - Prob. 16.2.2CPCh. 16.2 - Prob. 16.2.3CPCh. 16.2 - Prob. 16.2.4CPCh. 16.3 - How do you create a button with a text and a node?...Ch. 16.3 - Prob. 16.3.2CPCh. 16.3 - Prob. 16.3.3CPCh. 16.4 - What is the output of the following code? public...Ch. 16.4 - Prob. 16.4.2CPCh. 16.4 - Prob. 16.4.3CP
Ch. 16.4 - Prob. 16.4.4CPCh. 16.5 - Prob. 16.5.1CPCh. 16.5 - Can you apply all the methods for Labeled to...Ch. 16.5 - Prob. 16.5.3CPCh. 16.5 - Prob. 16.5.4CPCh. 16.6 - Prob. 16.6.1CPCh. 16.6 - Can you apply all the methods for TextInputControl...Ch. 16.6 - Prob. 16.6.3CPCh. 16.6 - Prob. 16.6.4CPCh. 16.7 - Prob. 16.7.1CPCh. 16.7 - Prob. 16.7.2CPCh. 16.7 - Prob. 16.7.3CPCh. 16.7 - Prob. 16.7.4CPCh. 16.8 - Prob. 16.8.1CPCh. 16.8 - Prob. 16.8.2CPCh. 16.8 - Prob. 16.8.3CPCh. 16.8 - Prob. 16.8.4CPCh. 16.9 - Prob. 16.9.1CPCh. 16.9 - Prob. 16.9.2CPCh. 16.9 - Prob. 16.9.3CPCh. 16.9 - How do you obtain the selected items and selected...Ch. 16.10 - Prob. 16.10.1CPCh. 16.10 - Prob. 16.10.2CPCh. 16.10 - Prob. 16.10.3CPCh. 16.11 - Prob. 16.11.1CPCh. 16.11 - Prob. 16.11.2CPCh. 16.11 - Prob. 16.11.3CPCh. 16.12 - Prob. 16.12.1CPCh. 16.12 - Prob. 16.12.2CPCh. 16.12 - How does the program check whether a player wins?...Ch. 16.13 - Prob. 16.13.1CPCh. 16.13 - Prob. 16.13.2CPCh. 16.13 - Prob. 16.13.3CPCh. 16.14 - Prob. 16.14.1CPCh. 16.14 - Prob. 16.14.2CPCh. 16 - Prob. 16.1PECh. 16 - Prob. 16.2PECh. 16 - (Traffic lights) Write a program that simulates a...Ch. 16 - (Create a miles/kilometers converter) Write a...Ch. 16 - (Convert numbers) Write a program that converts...Ch. 16 - (Demonstrate TextField properties) Write a program...Ch. 16 - Prob. 16.7PECh. 16 - (Geometry: two circles intersect?) Write a program...Ch. 16 - (Geometry: two rectangles intersect?) Write a...Ch. 16 - (Text viewer) Write a program that displays a text...Ch. 16 - (Create a histogram for occurrences of letters)...Ch. 16 - Prob. 16.12PECh. 16 - (Compare loans with various interest rates)...Ch. 16 - (Select a font) Write a program that can...Ch. 16 - (Demonstrate Label properties) Write a program to...Ch. 16 - Prob. 16.16PECh. 16 - Prob. 16.17PECh. 16 - (Simulation a running fan) Rewrite Programming...Ch. 16 - Prob. 16.19PECh. 16 - Prob. 16.20PECh. 16 - (Count-down stopwatch) Write a program that allows...Ch. 16 - (Play, loop, and stop a sound clip) Write a...Ch. 16 - (Racing cars) Write a program that simulates four...Ch. 16 - (Slide show) Programming Exercise 15.30 developed...Ch. 16 - Prob. 16.29PECh. 16 - (Pattern recognition: consecutive four equal...Ch. 16 - (Game: connect four) Programming Exercise 8.20...
Knowledge Booster
Similar questions
- Problem 3 Rolling Two Dice Write a program that simulates the rolling of two dice. The program should use rand twice to roll the first die and second die, respectively. The sum of the two values should then be calculated. [Note: Because each die can show an integer value from 1 to 6, then the sum of the two values will vary from 2 to 12, with 7 being the most frequent sum and 2 and 12 the least frequent sums.] Figure 6.24 shows the 36 possible combinations of the two dice. Your program should roll the two dice 36,000 times. Use a one-dimensional array to tally the numbers of times each possible sum appears. Print the results in a tabular format. Also, determine if the totals are reasonable; i.e., there are six ways to roll a 7, so approximately one-sixth of all the rolls should be 7.arrow_forward23. Personal Web Page GeneratorWrite a program that asks the user for his or her name, and then asks the user to enter a sentence that describes him or herself. Here is an example of the program’s screen: Enter your name: Julie Taylor [Enter] Describe yourself: I am a computer science major, a member of the Jazz club, and I hope to work as a mobile app developer after I graduate. [Enter]Once the user has entered the requested input, the program should create an HTML file, containing the input, for a simple Web page. Here is an example of the HTML content, using the sample input previously shown: <html><head></head><body> <center> <h1>Julie Taylor</h1> </center> <hr /> I am a computer science major, a member of the Jazz club, and I hope to work as a mobile app developer after I graduate. <hr /></body></html> 1. want to use condition loop to completearrow_forwardRest of code in image / This is a bad programming style since it is using goto. // This is an spagetti code and not working.// Use function to display menu, and display game rules,// Use different color for text display.// fix it so it works any way you like./*HANDLE screen = GetStdHandle(STD_OUTPUT_HANDLE); // Write 16 lines in 16 different colors. for (int color = 0; color < 16; color++) { SetConsoleTextAttribute (screen, color); cout << " Hello World!" << endl; Sleep(400); // Pause between lines to watch them appear } // Restore the normal text color) SetConsoleTextAttribute(screen, 7);*/#include <iostream>#include <windows.h>using namespace std;int main(){ //textbackground(WHITE); //textcolor(RED); system("cls"); char ch, a[20], ch2; int num = 100, rnum, guess, count, ch1, c = 0; cout << "**********************************************************"<<endl; cout << "*…arrow_forward
- Direction: Read each sentence/ situation carefully and select the BEST answer among the choices. 1. It is a Boolean expression that tells when the loop will exit. 2. The sequence that makes up the loop body may either be a block of Turbo C statements or a single Turbo C statement. 3. In Turbo C it is a reserved word. 4. Its values determine the number of times the loop iterates. 5. It is the second type of open-ended loop. Condition For Loop Statement For Do while Looparrow_forwardBackground: Game Rules The rules to the (dice) game of Pig: You will need 2 dice. To Play: a. The players each take turns rolling two die. b. A player scores the sum of the two dice thrown (unless the roll contains a 1): If a single number 1 is thrown on either die, the score for that whole turn is lost (referred to as “Pigged Out”). A 1 on both dice is scored as 25. c. During a single turn, a player may roll the dice as many times as they desire. The score for a single turn is the sum of the individual scores for each dice roll. d. The first player to reach the goal score wins unless a player scores higher subsequently in the same round. Therefore, everyone in the game must have the same number of turns. Execution and User Input This program is quite interactive with the user(s) and will take in the following information; please review the sample input / output sessions for details; we describe them again here emphasizing input. The program will prompt for the number of…arrow_forwardMonthly Sales: Create a program that reads the total monthly sales for an entire year. The program outputs the average sales of the year, the names of the months above this average, and the names of the months below the average. Use a list to store the names of the months in a year, and use another list to store of the total sales for each of those months.arrow_forward
- Q5: (Display patterns using loops) Use nested loops that display the following patterns. Your program should prompt the user to input A, B, or C, and display the corresponding pattern. The program ends with the input -1. (2 marks) Pattern A Pattern B Pattern C * ******* ** *** ** k** *** **** **** * **** *** **** k* * ** ** *** ******* *** ***arrow_forwardTask 2 [Low-quality graphics circle] This task is to help you practice nested for-loops (for-loop inside a for-loop) and if-statements. Hint: if you want to print a new line, you can print an empty string, e.g., print(""). For this task, we will draw a simple text-based circle. Recall that a circle is described as follows: x² + y² = r² Any x, y value, such that x² + y² ≤ r², will be a point inside or on the circle. With this simple information, we can draw a circle. Your task should work as follows: (1) Ask the user to input a radius from [1 to 10]. -> You can assume the input is an integer -> If the value is not between 1 and 10, keep asking for input [see example below] (2) loop y from 10 to 10 loop x from 10 to 10 if the current x,y is inside or on the circle (see equation above), then print a '*', otherwise print a '.' hint: consider using print (..., end="") Examples of Task 2 (user input in red) Task 2: Draw circle ---- Input size between 1-10: 11 Input size between 1-10: 0 Input…arrow_forwardINFS3410 Practice Questions Chapters 1, 2 and 3 The Following is an example run of an educational program for school children. The program help kids to practice their additions and subtraction skills. Your task is to develop a program that can achieve the same exact thing. Bear in mind the following important guidelines: - The user may choose between additions and subtractions - The user may choose the difficulty level (easy, medium, hard) - The program should display 5 questions and calculate the total score - No two questions should be the same Please enter your name: Hafedh AlShihi ************** Hello Hafedh AlShihi Welcome to our Additions / Subtractions Practice ****k********* Which operation you want to practice? Type 1 for Additions, or Type 2 for subtractions: 2 Please select your difficulty level Type 1 for Easy (numbers 1 to 10) Type 2 for Medium (numbers 10 to 100) Type 3 for Hard (numbers 100 to 1000) 1 Here are 5 easy-level subtraction questions, please attempt all: How…arrow_forward
- Comments Target Outcome: (CO2) Write algorithms to solve different programming problems using flowchart and pseudo-code. No Comm Problem: The program will display the following when run: 1. Display Pass/Fail Data 2. Display Final Grade Classification 3. Display Mean and Median Score Call the following function when the user selects from the menu: 1. Determine the number of students who passed (>-75%) and failed (<75%). Plot also the pass/fail data using a pie chart. 2. Classify and plot (using bar graph) the final grades based on the following: Expert (95%-100%) ndar: Compctent (85%-94%) Novice (75%-84%) Beginner (<75%) 3. Calculate the mean and median final gradc. Plot the mean and median score with the plot of all the nnal grades. Create an algorithm for the programming problcm abovc using pscudo-code or flowchart. 29°C earcharrow_forwardTask 1: Rock, Paper, Scissors (Topics: Variables, user-input, flow-control, function) Task 1 implements the "rock, paper, scissors" game. This is a two-player game, where each player simultaneously selects from one of three options: rock, paper, scissors. Scissors beats paper The game is typically played with hand gestures and has the following rules: Rock wins against scissors, loses to paper, ties with rock. Paper wins against rock, loses to scissors, ties with paper. Scissors win against paper, lose to rock, tie with scissors. In a real game, both players would make their selection simultaneously. In our version, the user will select first, and then the computer opponent named "HAL" will make a random selection. Image credit: Enzoklap (CC) Require function In addition to the task1() function, you need to implement the following function: printOutcome (params: userSelection, computerSelection) -> no return The parameters are the user's and computer's selection. The function prints…arrow_forwardcircles) Write a program that prompts the user to enter the center coordinates and radii of two circles and determines whether the second circle is inside the first or overlaps with the first, as shown in Figure 4.11. (Hint: circle2 is inside circle1 if the distance between the two centers <= | r1 - r2| and circle2 overlaps circle1 if the distance between the two centers <= r1 + r2.arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- Database System ConceptsComputer ScienceISBN:9780078022159Author:Abraham Silberschatz Professor, Henry F. Korth, S. SudarshanPublisher:McGraw-Hill EducationStarting Out with Python (4th Edition)Computer ScienceISBN:9780134444321Author:Tony GaddisPublisher:PEARSONDigital Fundamentals (11th Edition)Computer ScienceISBN:9780132737968Author:Thomas L. FloydPublisher:PEARSON
- C How to Program (8th Edition)Computer ScienceISBN:9780133976892Author:Paul J. Deitel, Harvey DeitelPublisher:PEARSONDatabase Systems: Design, Implementation, & Manag...Computer ScienceISBN:9781337627900Author:Carlos Coronel, Steven MorrisPublisher:Cengage LearningProgrammable Logic ControllersComputer ScienceISBN:9780073373843Author:Frank D. PetruzellaPublisher:McGraw-Hill Education
Database System Concepts
Computer Science
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:McGraw-Hill Education
Starting Out with Python (4th Edition)
Computer Science
ISBN:9780134444321
Author:Tony Gaddis
Publisher:PEARSON
Digital Fundamentals (11th Edition)
Computer Science
ISBN:9780132737968
Author:Thomas L. Floyd
Publisher:PEARSON
C How to Program (8th Edition)
Computer Science
ISBN:9780133976892
Author:Paul J. Deitel, Harvey Deitel
Publisher:PEARSON
Database Systems: Design, Implementation, & Manag...
Computer Science
ISBN:9781337627900
Author:Carlos Coronel, Steven Morris
Publisher:Cengage Learning
Programmable Logic Controllers
Computer Science
ISBN:9780073373843
Author:Frank D. Petruzella
Publisher:McGraw-Hill Education