Using Base class pointer create a derived class dynamic object. Set values of dynamically created object using base class pointer (use arrow operator with pointer of base class). Call Area function of derived class using base class pointer.  Delete pointer of base class as it has fulfilled its duty. CODE GIVEN BELOW #include using namespace std; class CPolygon { protected: int width, height; public: void set_values (int a, int b) { width=a; height=b; } virtual int area () { return (0); } }; class CRectangle: public CPolygon { public: int area () { return (width * height); } }; class CTriangle: public CPolygon { public: int area () { return (width * height / 2); } }; int main () { CRectangle rect; CTriangle trgl; CPolygon poly; CPolygon * ppoly1 = ▭ CPolygon * ppoly2 = &trgl; CPolygon * ppoly3 = &poly; ppoly1->set_values (4,5); ppoly2->set_values (4,5); ppoly3->set_values (4,5); cout << ppoly1->area() << endl; cout << ppoly2->area() << endl; cout << ppoly3->area() << endl; return 0; }

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Using Base class pointer create a derived class dynamic object. Set values of dynamically created object using base class pointer (use arrow operator with pointer of base class). Call Area function of derived class using base class pointer.  Delete pointer of base class as it has fulfilled its duty.

CODE GIVEN BELOW

#include <iostream>

using namespace std;

class CPolygon {

protected:

int width, height;

public:

void set_values (int a, int b)

{ width=a; height=b; }

virtual int area ()

{ return (0); }

};

class CRectangle: public CPolygon {

public:

int area ()

{ return (width * height); }

};

class CTriangle: public CPolygon {

public:

int area ()

{ return (width * height / 2); }

};

int main () {

CRectangle rect;

CTriangle trgl;

CPolygon poly;

CPolygon * ppoly1 = &rect;

CPolygon * ppoly2 = &trgl;

CPolygon * ppoly3 = &poly;

ppoly1->set_values (4,5);

ppoly2->set_values (4,5);

ppoly3->set_values (4,5);

cout << ppoly1->area() << endl;

cout << ppoly2->area() << endl;

cout << ppoly3->area() << endl;

return 0;

}

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