
EBK JAVA PROGRAMMING
8th Edition
ISBN: 9781305480537
Author: FARRELL
Publisher: CENGAGE LEARNING - CONSIGNMENT
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Question
Create a function that when startBtn is clicked, it looks at the chosen radio in (1), (easy and hard either can be chosen) and if the easy is chosen the parameter for addTable (2) is EASY[getRandomNumber()] and if it is hard then HARD[getRandomNumber()]
1.
<div class="flex justify-center space-x-4 border p-4 rounded-md">
<labelclass="difficulty-option">
<inputtype="radio"name="difficulty"value="easy"class="hidden"/>
<spanclass="difficulty-button">5 x 5 (Easy)</span>
</label>
<labelclass="difficulty-option">
<inputtype="radio"name="difficulty"value="hard"class="hidden"/>
<spanclass="difficulty-button">7 x 7 (Hard)</span>
</label>
</div>
3.
There are arrays called EASY, HARD
2.
function addTable(matrix) {
consttable=document.createElement("table");
for (leti=0; i<matrix.length; i++) {
constrow=document.createElement("tr");
for (letj=0; j<matrix[i].length; j++) {
constcell=document.createElement("td");
constimg=generator(matrix[i][j]);
cell.appendChild(img);
row.appendChild(cell);
}
table.appendChild(row);
}
map.appendChild(table);
}
startBtn.addEventListener('click', startGame)
// HELPER FUNCTIONS
function startGame(){
menuDiv.style.display='none'
gameDiv.style.display='block'
rulesDiv.style.display='none'
ldrDiv.style.display='none'
document.querySelector('#name').innerHTML="ROUTE DESIGNER: "+nameInput.value
startTime=Date.now();
timerInterval=setInterval(updateTimer, 1000);
}
function getRandomNumber() {
returnMath.floor(Math.random() *5);
}
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