Starting Out with Java: Early Objects (6th Edition)
6th Edition
ISBN: 9780134462011
Author: Tony Gaddis
Publisher: PEARSON
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Textbook Question
Chapter 6, Problem 1AW
l. Consider the following class declaration:
public class Circle
{
private double radius;
public Circle(double r)
{
radius = r;
{
public double getArea()
{
return Math.PI * radius * radius;
}
public double getRadius()
{
return radius;
}
}
- a. Write a toString method for this class. The method should return a string containing the radius and area of the circle.
- b. Write an equals method for this class. The method should accept a Circle object as an argument. It should return true if the argument object contains the same data as the calling object, or false otherwise.
- c. Write a greaterThan method for this class. The method should accept a Circle object as an argument. It should return true if the argument object has an area that is greater than the area of the calling object, or false otherwise.
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Value-returning methods must pass parameters.
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Problem Class
In this exercise, you are going to create the Problem class. The Problem class is used to help simulate a math fact, for example:
2 + 5 =
Your class needs to contain two contructors, one that takes String, int, int that represts the operator sign(+, -, *, or /), the minimum, and maximum values for the number range, and a second constructor that takes only a String that represents the operator sign. For the second constructor, the minimum should default to zero and the maximum to ten.
Your Problem object should generate 2 random integers between the minimum and maximum values (inclusively). Each Problem object should only have one set of numbers that do not change.
While you may include additional helper methods, two methods need to be available to the user. The first is the answer method that should return a double that represents the answer to the problem.
The second is the toString that should return a String that represents the problem. The format should be:
number…
Chapter 6 Solutions
Starting Out with Java: Early Objects (6th Edition)
Ch. 6.1 - Prob. 6.1CPCh. 6.1 - Prob. 6.2CPCh. 6.1 - Describe the limitation of static methods.Ch. 6.3 - Prob. 6.4CPCh. 6.3 - What is a methods signature?Ch. 6.3 - Prob. 6.6CPCh. 6.3 - How many default constructors may a class have?Ch. 6.4 - Prob. 6.8CPCh. 6.4 - Prob. 6.9CPCh. 6.4 - Prob. 6.10CP
Ch. 6.5 - Recall the Rectangle class shown earlier in this...Ch. 6.9 - Consider the following statement: A car has an...Ch. 6.9 - Why is it not safe to return a reference to an...Ch. 6.9 - A class has a reference variable as an instance...Ch. 6.10 - Prob. 6.15CPCh. 6.12 - Look at the following statement, which declares an...Ch. 6.12 - Assume that the following enumerated data type has...Ch. 6.12 - Prob. 6.18CPCh. 6 - This type of method cannot access any non-static...Ch. 6 - Prob. 2MCCh. 6 - Prob. 3MCCh. 6 - Prob. 4MCCh. 6 - If you write this method for a class, Java will...Ch. 6 - Making an instance of one class a field in another...Ch. 6 - This is the name of a reference variable that is...Ch. 6 - This enum method returns the position of an enum...Ch. 6 - Assuming the following declaration exists: enum...Ch. 6 - You cannot use the fully qualified name of an enum...Ch. 6 - The Java Virtual Machine periodically performs...Ch. 6 - If a class has this method, it is called...Ch. 6 - CRC stands for a. Class, Return value, Composition...Ch. 6 - Prob. 11MCCh. 6 - True or False: A static member method may refer to...Ch. 6 - True or False: All static member variables are...Ch. 6 - Prob. 18TFCh. 6 - Prob. 19TFCh. 6 - Prob. 21TFCh. 6 - True or False: Enumerated data types are actually...Ch. 6 - True or False: enum constants have a toString...Ch. 6 - True or False: A class may not have more than one...Ch. 6 - True or False: A private class that is defined...Ch. 6 - public class MyClass { private int x; private...Ch. 6 - public class TwoValues { private int x, y; public...Ch. 6 - public class MyMath { public static int square(int...Ch. 6 - Assume the following declaration exists : enum...Ch. 6 - l. Consider the following class declaration:...Ch. 6 - A pet store sells dogs, cats, birds, and hamsters....Ch. 6 - Prob. 1SACh. 6 - Prob. 2SACh. 6 - Consider the following class declaration: public...Ch. 6 - Prob. 4SACh. 6 - How does method overloading improve the usefulness...Ch. 6 - Prob. 6SACh. 6 - Even if you do not write an equals method for a...Ch. 6 - A has a relationship can exist between classes....Ch. 6 - Prob. 9SACh. 6 - Is it advisable or not advisable to write a method...Ch. 6 - Prob. 11SACh. 6 - Look at the following declaration: enum Color {...Ch. 6 - Assuming the following enum declaration exists:...Ch. 6 - Under what circumstances does an object become a...Ch. 6 - Area Class Write a class that has three overloaded...Ch. 6 - InventoryItem Class Copy Constructor Add a copy...Ch. 6 - Carpet Calculator The Westfield Carpet Company has...Ch. 6 - LandTract Class Make a LandTract class that has...Ch. 6 - Month Class Write a class named Month. The class...Ch. 6 - Employee Class Modification In Programming...Ch. 6 - RetailItem Class Modification Modify this chapters...Ch. 6 - Sales Receipt File Modify the program you wrote in...Ch. 6 - Parking Ticket Simulator For this assignment you...Ch. 6 - Geometry Calculator Design a Geometry class with...Ch. 6 - Car Instrument Simulator For this assignment, you...Ch. 6 - First to One Game This game is meant for two or...Ch. 6 - Heads or TaiLs Game This game is meant for two or...
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