Concept explainers
(Carbon Footprint Abstract Class: Polymorphism) Using an abstract class with only pure virtual functions, you can specify similar behaviors for possibly disparate classes. Governments and companies worldwide are becoming increasingly concerned with carbon footprints (annual releases of carbon dioxide into the atmosphere) from buildings burning various types of fuels for heat, vehicles burning fuels for power, and the like. Many scientists blame these greenhouse gases for the phenomenon called global warming. Create three small classes unrelated by inheritance—classes Building, Car and Bicycle. Give each class some unique appropriate attributes and behaviors that it does not have in common with other classes. Write an abstract class CarbonFootprint with only a pure virtual getcarbonFootprint method. Have each of your classes inherit from that abstract class and implement the getcarbonFootprint method to calculate an appropriate carbon footprint for that class (check out a few websites that explain how to calculate carbon footprints). Write an application that creates objects of each of the three classes, places pointers to those objects in a
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- (The Time class) Design a class named Time. The class contains: - The data fields hour, minute, and second that represent a time. - A no-arg constructor that creates a Time object for the current time. (The values of the data fields will represent the current time.) -A constructor that constructs a Time object with a specified elapsed time since midnight, January 1, 1970, in milliseconds. (The values of the data fields will represent this time.) -A constructor that constructs a Time object with the specified hour, minute, and second. - Three getter methods for the data fields hour, minute, and second, respectively. -A method named setTime (long elapseTime) that sets a new time for the object using the elapsed time. For example, if the elapsed time is 555550000 milliseconds, the hour is 10, the minute is 19, and the second is 10. Draw the UML diagram for the class and then implement the class. Write a test program that creates two Time objects (using new Time (), new Time(555550000),…arrow_forward(Java) The Sculpture Subclass Write class as follows: The class is named Sculpture, and it inherits from the Painting class. It has a private boolean member variable named humanForm It has a default constructor that assigns the values "No name" to name, "No artist" to artist, -1 to the year, "No medium" to the medium, and false to the humanForm variable. This default constructor calls the five argument constructor. It has a five-argument constructor to assign values to the name, artist, year, medium, and humanForm variables. It has a getter and setter for the humanForm variable. It has a toString() method. This class contains no other methods Make sure to include your name, the name of this class, our course number, and the Activity number in a Javadoc comment at the top. Make sure to write a Javadoc comment for each of these methods.arrow_forwardCode in JAVA and please see attached images on specifications The Inheritance hierarchy is as follows: (Be sure to create this hierarchy correctly and efficiently; taking advantage of inheritance, polymorphism and exception handling concepts discussed in previous modules) A company pays its personnel on a weekly basis. The personnel are of 4 types: FixedWeekly personnel are paid a fixed amount regardless of the number of hours workedByTheHour personnel are paid by the hour and receive overtime pay for all hours worked in excess of 40PercentOfSales personnel are paid a percentage of their salesFixedWeeklyPercentOfSales personnel receive a fixed amount plus a percentage of their sales.All variables are private, thus all of them will have public getters and setters Create a class called Personnel. This class will represent the general concept of all personnel. All 4 types of personnel are considered Personnel. FixedWeeklyPercentOfSales personnel are considered to be PercentOfSales…arrow_forward
- (CarbonFootprint Abstract Class: Polymorphism) Using an abstract class with only pure virtual functions, you can specify similar behaviors for possibly disparate classes. Governments andcompanies worldwide are becoming increasingly concerned with carbon footprints (annual releasesof carbon dioxide into the atmosphere) from buildings burning various types of fuels for heat, vehicles burning fuels for power, and the like. Many scientists blame these greenhouse gases for the phenomenon called global warming. Create three small classes unrelated by inheritance—classesBuilding, Car and Bicycle. Give each class some unique appropriate attributes and behaviors thatit does not have in common with other classes. Write an abstract class CarbonFootprint with onlya pure virtual getCarbonFootprint method. Have each of your classes inherit from that abstract classand implement the getCarbonFootprint method to calculate an appropriate carbon footprint forthat class (check out a few websites that…arrow_forward(The Account class) Account -id: int -balance: double -annualInterestRate : double -dateCreated : Date +Account( ) +Account(someId : int, someBalance : double) +getId() : int +setId(newId : int) : void +getBalance() : double +setBalance(newBalance : double) : void +getAnnualInterestRate( ) : double +setAnnualInterestRate(newRate : double) : void +getDateCreated( ) : Date +getMonthlyInterestRate( ) : double +getMonthlyInterest( ) : double +withdraw(amt : double) : void +deposit(amt : double) : void Design a class named Account that contains: ■ A private int data field named id for the account (default 0). ■ A private double data field named balance for the account (default 0). ■ A private double data field named annualInterestRate that stores the current interest rate (default 0). Assume all accounts have the same interest rate. Make it static. ■ A private Date data field named dateCreated that stores the date when the account was created. (private Date dateCreated)…arrow_forwarduse java (ArrayList, inheritance, polymorphism, File I/O and basic Java) Student class: First, you need to design, code in Java, test and document a base class, Student. The Student class will have the following information, and all of these should be defined as Private: A first name (given name) A last name (family name/surname) Student number (ID) – an integer number (of type long) The Student class will have at least the following constructors and methods: (i) two constructors - one without any parameters (the default constructor), and one with parameters to give initial values to all the instance variables of Student. (ii) only necessary set and get methods for a valid class design. (iii) a reportGrade method, which you have nothing to report here, you can just print to the screen a message “There is no grade here.”. This method will be overridden in the respective child classes. (iv) an equals method which compares two student objects and returns true if they…arrow_forward
- Problem (Online Address Book): Using classes, design an online address book to keep track of the names, addresses, phone numbers, and dates of birth of family members, close friends, and certain business associates. Define a class addressType that can store a street address, city, state, and ZIP code. Use the appropriate functions to print and store the address. Also, use constructors to automatically initialize the member variables. Define a class extPersonType using the class personType with following members and methods: firstname, lastname, and accessors and mutators, print to display, and constructors. Define a class dateType for month, day and year as members with its accessors, mutators, and constructors) Design a class addressType. Add a member variable to this class to classify the person as a family member, friend, or business associate. Also, add a member variable to store the phone number. Add (or override) the functions to print and store the appropriate information.…arrow_forwardCode in JAVA and please see attached images on specifications The Inheritance hierarchy is as follows: (Be sure to create this hierarchy correctly and efficiently; taking advantage of inheritance, polymorphism and exception handling concepts discussed in previous modules) A company pays its personnel on a weekly basis. The personnel are of 4 types: FixedWeekly personnel are paid a fixed amount regardless of the number of hours workedByTheHour personnel are paid by the hour and receive overtime pay for all hours worked in excess of 40PercentOfSales personnel are paid a percentage of their salesFixedWeeklyPercentOfSales personnel receive a fixed amount plus a percentage of their sales.All variables are private, thus all of them will have public getters and setters Create a class called Personnel. This class will represent the general concept of all personnel. All 4 types of personnel are considered Personnel. FixedWeeklyPercentOfSales personnel are considered to be PercentOfSales…arrow_forwardTOPIC: Inheritance In Python, modify the given code based on the given specifications below. Create another class, “Food.” For the Food class, the specifications are: The object will have the following attributes on initialization: weight (weight of the food in kg) energy_add (amount of energy it will add once consumed) happiness_add (amount of happiness it will add once consumed) Modify the Child and the Friends classes such that: Instead of accepting a string (as food) in the eat method, the method should accept a Foodobject Once a Child/Friendsobject eats a Food object: The added weight should be the Food object’s weight The added energy should be the Food object’s energy_add The added happiness should be the Food object’s happiness_add The given code (can also be found on the picture): class Child: def __init__(self, child_number: int, name: str, weight: float): self.child_number = child_number self.name = name self.weight = weight def…arrow_forward
- What are the three things you need to do when working with classes that include pointer variables as member variables?arrow_forwardTOPIC: Inheritance In Python, modify the given code based on the given specifications below. Create another class, “Food.” For the Food class, the specifications are: The object will have the following attributes on initialization: weight (weight of the food in kg) energy_add (amount of energy it will add once consumed) happiness_add (amount of happiness it will add once consumed) Modify the Child and the Friends classes such that: Instead of accepting a string (as food) in the eat method, the method should accept a Foodobject Once a Child/Friendsobject eats a Food object: The added weight should be the Food object’s weight The added energy should be the Food object’s energy_add The added happiness should be the Food object’s happiness_add After modifying the Child and Friends behavior, simulate a small group of Friends. In the main code, do the following: Accept a positive integer from the user that determines the number of friends and create a number of Friends specified…arrow_forwardNutritional information (classes/constructors) PYTHON ONLY Complete the FoodItem class by adding a constructor to initialize a food item. The constructor should initialize the name (a string) to "None" and all other instance attributes to 0.0 by default. If the constructor is called with a food name, grams of fat, grams of carbohydrates, and grams of protein, the constructor should assign each instance attribute with the appropriate parameter value. The given program accepts as input a food item name, fat, carbs, and protein and the number of servings. The program creates a food item using the constructor parameters' default values and a food item using the input values. The program outputs the nutritional information and calories per serving for both food items. Ex: If the input is: M&M's10.034.02.01.0 where M&M's is the food name, 10.0 is the grams of fat, 34.0 is the grams of carbohydrates, 2.0 is the grams of protein, and 1.0 is the number of servings, the output is:…arrow_forward
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