Computer Systems: A Programmer's Perspective (3rd Edition)
Computer Systems: A Programmer's Perspective (3rd Edition)
3rd Edition
ISBN: 9780134092669
Author: Bryant, Randal E. Bryant, David R. O'Hallaron, David R., Randal E.; O'Hallaron, Bryant/O'hallaron
Publisher: PEARSON
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Chapter 2, Problem 2.96HW

Following the bit-level floating-point coding rules, implement the function with the following prototype:

/*

* Compute 1(int) If.

* If conversion causes overflow or f is NaN, return 0x80000000

*/

int float_f21(float_bits f);

  For floating-point number f, this function computes (int) f. Your function should round toward zero. If f cannot be represented as an integer (e.g., it is out of range, or it is NaN), then the function should return 0x80000000.

  Test your function by evaluating it for all 232 values of argument f and comparing the result to what would be obtained using your machine’s floating-point operations.

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Chapter 2 Solutions

Computer Systems: A Programmer's Perspective (3rd Edition)

Ch. 2.1 - Prob. 2.11PPCh. 2.1 - Prob. 2.12PPCh. 2.1 - Prob. 2.13PPCh. 2.1 - Prob. 2.14PPCh. 2.1 - Prob. 2.15PPCh. 2.1 - Prob. 2.16PPCh. 2.2 - Prob. 2.17PPCh. 2.2 - Practice Problem 2.18 (solution page 149) In...Ch. 2.2 - Prob. 2.19PPCh. 2.2 - Prob. 2.20PPCh. 2.2 - Prob. 2.21PPCh. 2.2 - Prob. 2.22PPCh. 2.2 - Prob. 2.23PPCh. 2.2 - Prob. 2.24PPCh. 2.2 - Prob. 2.25PPCh. 2.2 - Practice Problem 2.26 (solution page 151) You are...Ch. 2.3 - Prob. 2.27PPCh. 2.3 - Prob. 2.28PPCh. 2.3 - Prob. 2.29PPCh. 2.3 - Practice Problem 2.30 (solution page 153) Write a...Ch. 2.3 - Prob. 2.31PPCh. 2.3 - Practice Problem 2.32 (solution page 153) You are...Ch. 2.3 - Prob. 2.33PPCh. 2.3 - Prob. 2.34PPCh. 2.3 - Practice Problem 2.35 (solution page 154) You are...Ch. 2.3 - Prob. 2.36PPCh. 2.3 - Practice Problem 2.37 solution page 155 You are...Ch. 2.3 - Prob. 2.38PPCh. 2.3 - Prob. 2.39PPCh. 2.3 - Practice Problem 2.40 (solution page 156) For each...Ch. 2.3 - Prob. 2.41PPCh. 2.3 - Practice Problem 2.42 (solution page 156) Write a...Ch. 2.3 - Practice Problem 2.43 (solution page 157) In the...Ch. 2.3 - Prob. 2.44PPCh. 2.4 - Prob. 2.45PPCh. 2.4 - Prob. 2.46PPCh. 2.4 - Prob. 2.47PPCh. 2.4 - Prob. 2.48PPCh. 2.4 - Prob. 2.49PPCh. 2.4 - Prob. 2.50PPCh. 2.4 - Prob. 2.51PPCh. 2.4 - Prob. 2.52PPCh. 2.4 - Practice Problem 2.53 (solution page 160) Fill in...Ch. 2.4 - Practice Problem 2.54 (solution page 160) Assume...Ch. 2 - Compile and run the sample code that uses...Ch. 2 - Try running the code for show_bytes for different...Ch. 2 - Prob. 2.57HWCh. 2 - Write a procedure is_little_endian that will...Ch. 2 - Prob. 2.59HWCh. 2 - Prob. 2.60HWCh. 2 - Prob. 2.61HWCh. 2 - Write a function int_shifts_are_arithmetic() that...Ch. 2 - Fill in code for the following C functions....Ch. 2 - Write code to implement the following function: /...Ch. 2 - Write code to implement the following function: /...Ch. 2 - Write code to implement the following function: / ...Ch. 2 - You are given the task of writing a procedure...Ch. 2 - Prob. 2.68HWCh. 2 - Write code for a function with the following...Ch. 2 - Write code for the function with the following...Ch. 2 - You just started working for a company that is...Ch. 2 - You are given the task of writing a function that...Ch. 2 - Write code for a function with the following...Ch. 2 - Write a function with the following prototype: /...Ch. 2 - Prob. 2.75HWCh. 2 - The library function calloc has the following...Ch. 2 - Prob. 2.77HWCh. 2 - Write code for a function with the following...Ch. 2 - Prob. 2.79HWCh. 2 - Write code for a function threefourths that, for...Ch. 2 - Prob. 2.81HWCh. 2 - Prob. 2.82HWCh. 2 - Prob. 2.83HWCh. 2 - Prob. 2.84HWCh. 2 - Prob. 2.85HWCh. 2 - Intel-compatible processors also support an...Ch. 2 - Prob. 2.87HWCh. 2 - Prob. 2.88HWCh. 2 - We are running programs on a machine where values...Ch. 2 - You have been assigned the task of writing a C...Ch. 2 - Prob. 2.91HWCh. 2 - Prob. 2.92HWCh. 2 - following the bit-level floating-point coding...Ch. 2 - Following the bit-level floating-point coding...Ch. 2 - Following the bit-level floating-point coding...Ch. 2 - Following the bit-level floating-point coding...Ch. 2 - Prob. 2.97HW

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