Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
5th Edition
ISBN: 9780134801155
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 14, Problem 9MC

A(n) ____ method stores a value in a field or changes the value of a field in some other way.

  1. a. modifier
  2. b. constructor
  3. c. mutator
  4. d. accessor
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Focus on classes, objects, methods and good programming style Your task is to create a BankAccount class. Class name BankAccount Attributes _balance float _pin integer Methods init () get_pin() check pin () deposit () withdraw () get_balance () The bank account will be protected by a 4-digit pin number (i.e. between 1000 and 9999). The pin should be generated randomly when the account object is created. The initial balance should be 0. get_pin () should return the pin. check_pin (pin) should check the argument against the saved pin and return True if it matches, False if it does not. deposit (amount) should receive the amount as the argument, add the amount to the account and return the new balance. withraw (amount) should check if the amount can be withdrawn (not more than is in the account), If so, remove the argument amount from the account and return the new balance if the transaction was successful. Return False if it was not. get_balance () should return the current balance.…
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Object initializers let you assign values to any accessible properties of an object at creation time without having to invoke a constructor   Question 19 options:   a) True   b) False

Chapter 14 Solutions

Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)

Ch. 14.2 - Prob. 14.11CPCh. 14.2 - What is a constructor? When does a constructor...Ch. 14.2 - What is a default constructor?Ch. 14.3 - Prob. 14.14CPCh. 14.3 - Suppose a class has a field named description. The...Ch. 14.3 - Prob. 14.16CPCh. 14.4 - Prob. 14.17CPCh. 14.4 - What technique was described in this section for...Ch. 14.4 - What are classes responsibilities?Ch. 14.4 - Prob. 14.20CPCh. 14.5 - In this section, we discussed superclasses and...Ch. 14.5 - Prob. 14.22CPCh. 14.5 - What does a subclass inherit from its superclass?Ch. 14.5 - Look at the following pseudocode; which is the...Ch. 14.6 - Look at the following pseudocode class...Ch. 14 - Prob. 1MCCh. 14 - Prob. 2MCCh. 14 - A(n) ____ is a member of a class that holds data....Ch. 14 - The _________ specifies how a classs field or...Ch. 14 - A classs fields are commonly declared with the...Ch. 14 - Prob. 6MCCh. 14 - In many programming languages, the _____ key word...Ch. 14 - A(n) ____ method gets a value from a class's field...Ch. 14 - A(n) ____ method stores a value in a field or...Ch. 14 - A(n) ____ method is automatically called when an...Ch. 14 - A set of standard diagrams for graphically...Ch. 14 - When the value of an item is dependent on other...Ch. 14 - A classs responsibilities are _____. a. objects...Ch. 14 - In an inheritance relationship, the _____ is the...Ch. 14 - In an inheritance relationship, the _____ is the...Ch. 14 - The ___________ characteristic of object-oriented...Ch. 14 - The practice of procedural programming is centered...Ch. 14 - Object reusability has been a factor in the...Ch. 14 - It is a common practice in object-oriented...Ch. 14 - One way to find the classes needed for an...Ch. 14 - The superclass inherits fields and methods from...Ch. 14 - Polymorphism allows a class variable of the...Ch. 14 - Prob. 1SACh. 14 - Prob. 2SACh. 14 - What is the difference between a class and an...Ch. 14 - In many programming languages, what does the New...Ch. 14 - The following pseudocode statement calls an...Ch. 14 - Prob. 6SACh. 14 - What does a subclass inherit from its superclass?Ch. 14 - Look at the following pseudocode, which is the...Ch. 14 - Prob. 1AWCh. 14 - Look at this partial class definition, and then...Ch. 14 - Look at the following description of a problem...Ch. 14 - In pseudocode, write the first line of the...Ch. 14 - Look at the following pseudocode class...Ch. 14 - Pet Class Design a class named Pet, which should...Ch. 14 - Car Class Design a class named Car that has the...Ch. 14 - Personal Information Class Design a class that...Ch. 14 - Emp1oyee and ProductionWorker Classes Design an...Ch. 14 - Essay Class Design an Essay class that extends the...Ch. 14 - Patient Charges Design a class named Patient that...
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Introduction to Classes and Objects - Part 1 (Data Structures & Algorithms #3); Author: CS Dojo;https://www.youtube.com/watch?v=8yjkWGRlUmY;License: Standard YouTube License, CC-BY