Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)
7th Edition
ISBN: 9780134802213
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 14, Problem 12PC
Rock, Paper, Scissors Game
Write a
- 1. When the program begins, a random number in the range of 0 through 2 is generated. If the number is 0, then the computer has chosen rock. If the number is 1, then the computer has chosen paper. If the number is 2, then the computer has chosen scissors. (Don’t display the computer’s choice yet.)
- 2. To make his or her selection, the user clicks an image on the screen. (You can find images for this game included in the book’s online resources at www.pearsonhighered. com/gaddis.)
- 3. The computer’s choice is displayed.
- 4. A winner is selected according to the following rules:
- If one player chooses rock and the other player chooses scissors, then rock wins. (The rock smashes the scissors.)
- If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors cuts paper.)
- If one player chooses paper and the other player chooses rock, then paper wins. (Paper wraps rock.)
- If both players make the same choice, the game is a tie.
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Chapter 14 Solutions
Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)
Ch. 14.1 - Prob. 14.1CPCh. 14.1 - Prob. 14.2CPCh. 14.1 - Prob. 14.3CPCh. 14.1 - Prob. 14.4CPCh. 14.1 - In what package is the Color class?Ch. 14.1 - Prob. 14.6CPCh. 14.1 - Prob. 14.7CPCh. 14.1 - Prob. 14.8CPCh. 14.1 - Prob. 14.9CPCh. 14.1 - Prob. 14.10CP
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