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Kids These Days: Facts And Fictions About Today's Youth

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In America’s daily consumption of media a strange trend has developed in the last couple years. It seems that whenever a real life tragedy occurs many news outlets and politicians tend to place the blame, not in the instigator of these violent acts, but instead in the media they consume which they believed made them this way. "I think there's a question as to whether he would have driven in his mother's car in the first place if he didn't have access to a weapon that he saw in video games that gave him a false sense of courage about what he could do that day." (Murphy) This quote taken from an 2013 debate on a bill to ban assault weapons gives us all the information we need. Violence in media and how it affects violence in real life is misrepresented …show more content…

Karen Sternheimer, a sociologist at the University of Southern Calfornia and author of the book " Kids These Days: Facts and Fictions About Today's Youth," does not agree with this opinion. She thinks that it would not take much skill to kill all those people, after all most of the people were shot at point blank range. (Benedetti) Sternheimer expresses in an interview that blaming video games is taking the easy way out. "Especially if you're talking about young males, the odds are pretty good that any young male in any context will have played video games at some point, I think in our search to find some kind of answer as to why this happened, the video game explanation seems easy," One more example wrongful blaming is the aforementioned Aurora Colorado shooting. This massacre occurred in Aurora Colorado on July Twentieth 2012 when, during a midnight screening of The Dark Knight Rises a shooter opened fire in a crowded theatre killing twelve and injuring 58. (Pearson) In an interview with CNN criminal profiler Pat Brown made a statement saying that the video game the shooter played had a contributing part in the shooting. It seems that whenever we are scared about what is coming next we latch onto and blame the only thing that makes sense, and in this case it was the games this boy had played. (Ferguson …show more content…

One such study was done by Joanne Savage and Christina Yancey. They researched whether or not the amount of video games played impacted the criminality of an indivdual.
Savage and Yancey had noticed that while there had been numerous studies on whether video games increase aggression to their peers, no one had tested whether or not they affected criminal tendencies in teens and young adults. After exposing them to a violent television show, the kids were made to take a test to see if violent tendencies were displayed later. Once it was all said and done the results pointed to there not being any correlation with criminality and violent media consummation. (Savage, Yancey 16-17) The last reason that the representation of violent media is wrong is because, while video game and movie consumption is going up homicide rates are going down. As we see in the graph they follow each other for a little while but eventually go their separate

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