One day after reading Hutchins’ How a Cockpit Remembers its Speed, I was on an airplane flying to Montreal for the weekend. I took special care to look for the raising and lowering of the slats and flaps that Hutchins described in his article – I’m happy to say I was able to give a rudimentary description to my girlfriend as to what was going on as we took off and landed! Hutchins argued that there are “many representations that are inside the cockpit system, yet outside the heads of the pilots” (pp 267). This first point I agree with; however, he goes on in the discussion to conclude that the cockpit systems “remembers its speeds” (pp 286). While Hutchins and I agree that the pilots are the focal point of the cockpit, I wouldn’t go as far as to say that cockpit remembers its speed. The cockpit is certainly a complex system, with many elements combining to create the phenomenon of an aircraft that can control its speed and maneuver the skies, but without the …show more content…
In one of my others courses, Cognition and Learning, we learned that students learn best when they are able to ascribe meaning to a memory. Rather than simply walking around a museum reading scholarly writings on the wall next to exhibits, the interactive tracing sounds like an ideal alternative. The authors also predicted possible “deleterious effects” of visitors who produced misconceptions, but argued that experts would counteract this effect by responding correctly. I think that the amount of these “deleterious effects” would depend on the type of museum. While traces may work great at a high-brow museum such as The Louvre, it may not work as well where misconceptions can run rampant, such as at a science
Any questions about whether a museum-visit activity fits the course and assignment well enough will be decided by the instructor when the student seeks approval for the activity. Any alternative
To highlight the relationship between each of the exhibitions, the staff could provide daily visitors with a cohesive guide map of the entire museum. The current location of the museum is massive to accommodate for the displays as well as three research laboratories, but due to large size, each exhibit feels isolated and
1A: We can examine painting that ancient artists drew, the homes they built, the tools they had, listen to oral history, and much more. There is indeed a benefit to studying history in this way, since it gives a hands-on account of what was there 12,000 years ago, allowing us to see and deduce for ourselves how ancient civilizations operated.
For me, no matter how well one describes something I can never picture it the way it actually looks. To be able to see these statues and artifacts makes it more interesting to me- it makes it real. Something that videos are able to do that authors cannot is add music to the background. The documentary I watched did this quite often and, I feel, that it made me want to watch more because it became more
The museum believes in a pastiche and populist pathway, in which the history of all people is displayed. Its interactive viewpoint allows this museum to convey history in a way that would be more accessible to its audience. For example, patrons are given the opportunity to record their own history. However, academics, such as Keith Windschuttle, assert that the NMA is a “profound intellectual waste”. He argues that although it displays accurate history, it’s purpose of entertaining its audience detracts from its value, thus creating “waste”. Although Windschuttle’s view may be extreme, it demonstrates the considerable extent to which the tension between academic and popular historians exist.
Throughout the experience, I learned the importance and care of working with an artifact along with operations within a museum. As I toured Heartland Museum, I witnessed all of the items that are stored behind the scenes because museums only keep a small percentage of the belongings on display. I also learned about the process of creating a display, which includes piecing together many details like attraction, relevance, and of course history. Museums must worry about the community’s interest in the displays. Lastly, I learned about the importance of an artifact by working with some of the items. It is important to handle artifacts with care because of the fragility of the item. After the information I learned at the museum, it was my turn to experience the public
Cooper states that “museums came to understand that their unique educational ability was that of object-based learning...the possession of objects made museums different” (65). I tend to agree with that statement with some caveats. Firstly, object-based learning can happen without collections. Secondly, is the additional unique opportunity potential for lifelong learning. The museum is a place that can assist, contrast, or provide learning at every stage of a person’s life. For instance, the Mission museums in California are a resource for public elementary school curriculum (Dartt-Newton 97). As people of all ages from the public look to museums as an educational authority, the material presented needs to be as scrutinized as any other
Memorial museums, in contrast to the “generic history museum which provides a container for a wide variety of topics” [Williams, 221], usually entwines intimately with its events
Another aspect that I found to be very interesting was the way in which each of the museums offered different multimedia formats to facilitate the visitor’s experience with the artwork in display. I noticed that both museums offered applications for smartphones and tablets, free of charge, to assist the visitors with getting the most possible out of the museum. Visiting a museum can be a very distracting task because there is so much to see and without a plan or a navigating system that helps you make your way towards the museum, it can be hard to gain something from your visit. Both apps are accessible to most people and very easy to navigate through. These apps included audio guides, exhibition information, calendars, events and so on. However, I noticed
While some may view museums as homes of the dusty, decrypt, and decaying, I think back fondly to the memories I've made in them. When I was four and living in a small apartment in Shaker Heights, Ohio, my father would take me to the Cleveland Museum of Rock and Roll on the weekends when he wasn’t busy working on his MBA at Case Western Reserve University. Every time we visited, I would tell my father that I would grow up to be just like Elvis, to which he would laugh and scoff affectionately. When we moved to Glen Allen, Virginia when I was six, we would occasionally drive up to Washington, D.C. to the Smithsonian Museums. On some Saturdays, we would walk for hours through the halls of art I didn't understand (and still don’t really understand) at the Museum of American Art. On other Saturdays, we would go to the Library of Congress, where I would press my forehead against the glass of the observation deck—much to the dismay of security guards. But perhaps the most significant "museum" I've been in is just a short three-minute drive or seven-minute walk from my suburban home: the Twin Hickory Public Library.
After arriving and going through the security screenings, I proceeded to go down the stairs, entering the exhibit itself. Before even observing anything specific, it was immediately realized that this was no typical museum. Most people know that upon arrival, but only when you first enter the exhibit do you realize that this museum is not one that inspects the past, but one that reminds us of it.
When a museum has prestige on a national level, they can be under high scrutiny of exhibits or objects displayed by the public. Controversial topics, for example, the Enola Gay exhibit, has left historians hesitant and confused on how to create exhibits with correct history, but also not upsetting any individual who were involved with said history. Historians have a trying task of addressing both sides of a historical event, even though it might depict individuals in an unflattering way. A historian is not allowed to have a bias for events, this could have an impact on the way an exhibit is created. Another point that was brought to light in Bunch’s article was museums have the ability to educate the public, so difficult topics should not be
The technology this museum provides plays a very important role in this section because it understands the learning needs on children. Studio Play allows children to make art and it also permits that parents frame their kid’s art and hang it in the Museum. Children can discover and learn about art while reinforcing sight-words. Opponents might focus more on the consequences of so much technology due to today’s innovations such as video games that kids play. This can affect their sight, their environment, and behavior due to spending long hours interacting with these video games. Also, opponents may focus on the fact that museums are known for displaying ancient art, allowing people to go back in time, not to make art. In reality, the truth is that these technology is comfortable and safe. Kids find it easy to get engaged and focused. Imagination has been lost throughout the years and it’s very important that kids are able to explore their
I toured the virtual Smithsonian National Museum of Natural History. Though it was not face-to-face, I still really enjoyed my experience through the virtual word. I was more fascinated about the liveliness in the virtual world than anything else. I think the virtual museum itself was more of a work of art than the art it displayed because it covered almost every inch from many different points of view in the museum. I also liked how it was pretty easy to operate and move around, and no matter how much I zoomed in or out I could read almost everything perfectly fine. While being able to explore this museum from the comfort of my own home was a plus, I truly missed out on being able to read the display labels to learn more about the artifacts. Reading about the history or story behind a work of art is, in my opinion, the best part. This virtual tour was captivating, and I hope to someday visit the museum in person.”
Hooper-Greenhill (1994) places high importance in the role of museums as they offer many different opportunities of enabling children and adults to enter worlds where they may play out skills that are vital in the real worlds. With the rise of technology, museums are able to provide the mass with interactive education. The Clore Education Centre in The National History Museum has an “Investigate” area which is a hands-on science centre. Visitors can experience hundreds of natural objects and investigate them further using scientific tools and instruments that are provided to encourage visitors to make observations, look for relationships and draw their own conclusions. The National Science Museum can be said to be one of the most interactive museums in Britain. Their large number of interactive galleries include The Launch Pad and Flight Lab, The Garden and a make-believe earthquake in a