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Cleveland Museum Of Art Analysis

Decent Essays

When people think about a museum most of them think about walking around starring at paintings they don’t understand and reading the little cards with their description. After a while they get tired of walking around long hallways and finally decide to leave. On the other hand, the Gallery One at the Cleveland Museum of Arts is more than just a museum, it’s a fun and innovative environment that how Alexander explained, “… the intention of Gallery One was to transform visitors into participants, rather than passive observers.” (2014). When people get their hands on the action they are most likely to have fun, learn, and build experience. Gallery One has many different sections that focus on certain things for visitors to participate. …show more content…

One of them is known as “Sculpture Lens”, it matches people’s facial expression to the pieces of art that are in the collection. It also shows visitors an image of a specific sculpture and the more accurate they strike the pose the higher the score this kiosk gives them. This can encourage people to learn more and know some background and culture of the art being displayed. The second kiosk is called “The Lions Lens”, which allows visitors to answer what they believe lions are, these answers are, “… aggregated in a cumulative interactive infographic.” Following this kiosk is the “Epic Stories Lens”, this one allows visitors to “… match historical and contemporary popular culture examples to narrative archetypes.”. This Kiosk is very helpful when it comes to learning about history. The other ones help visitors learn the nationalities that had an influence on the art pieces. They can also draw a line in any way and they will be shown the matching artwork that has the same line, this can help visitors learn about the different painting styles. These kiosks are mainly to teach people some geography and culture, styles and many other things that won’t be taught at a regular …show more content…

The technology this museum provides plays a very important role in this section because it understands the learning needs on children. Studio Play allows children to make art and it also permits that parents frame their kid’s art and hang it in the Museum. Children can discover and learn about art while reinforcing sight-words. Opponents might focus more on the consequences of so much technology due to today’s innovations such as video games that kids play. This can affect their sight, their environment, and behavior due to spending long hours interacting with these video games. Also, opponents may focus on the fact that museums are known for displaying ancient art, allowing people to go back in time, not to make art. In reality, the truth is that these technology is comfortable and safe. Kids find it easy to get engaged and focused. Imagination has been lost throughout the years and it’s very important that kids are able to explore their

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