Starting Out With Visual C# (5th Edition)
5th Edition
ISBN: 9780135183519
Author: Tony Gaddis
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Textbook Question
Chapter 5, Problem 9TF
The numbers that are generated by the Random class are truly random.
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
True or False The numbers that are generated by the Random class are truly random.
Question
Language: JAVA
Keep Guessing
Write a program that plays a number-guessing game to guess a secret number randomly generated within the range 1 and 10. The user will get as many numbers of tries as he/she needs to guess the number. Tell the users if their guess is right or wrong and if their guess is wrong let them try to guess the number again.
You must generate the secret number using the Java Random class. When the user guesses a number he/she will have to take an input of his guessed number from the keyboard. The user will have to take as many inputs as needed to guess the correct secret-number. That means the code will keep looping as long as the guess is different from the secret number. Use a while loop to prompt the user to guess again if the guess is wrong.
Create a class named NumberGuessingGame which will contain the main method, write all your code in the main method.
Sample input and output: Suppose the random number generated is 6.
I have chosen a…
The values generated by the Random class are not really random. Instead, they are determined by a formula that only makes the numbers appear as if they were random.
Question 29 options:
True
False
Chapter 5 Solutions
Starting Out With Visual C# (5th Edition)
Ch. 5.1 - Prob. 5.1CPCh. 5.1 - Prob. 5.2CPCh. 5.1 - Prob. 5.3CPCh. 5.2 - What is a loop iteration?Ch. 5.2 - What is a counter variable?Ch. 5.2 - What is a pretest loop?Ch. 5.2 - Does the while loop rest its condition before or...Ch. 5.2 - What is an infinite loop?Ch. 5.3 - What messages will the following code sample...Ch. 5.3 - How many rimes will the following loop iterate?...
Ch. 5.4 - Name the three expressions that appear inside the...Ch. 5.4 - You want to write a for loop that displays I love...Ch. 5.4 - What would the following code display? for (int...Ch. 5.4 - What would the following code display? for (int...Ch. 5.5 - What is a posttest loop?Ch. 5.5 - What is the difference between the while loop and...Ch. 5.5 - How many times will the following loop iterate?...Ch. 5.6 - What is an output file?Ch. 5.6 - What is an input file?Ch. 5.6 - What three steps must be taken by a program when...Ch. 5.6 - What is the difference between a text file and a...Ch. 5.6 - Prob. 5.22CPCh. 5.6 - What type of object do you create if you want to...Ch. 5.6 - What type of object do you create if you want to...Ch. 5.6 - If you call the File.CreateText method and the...Ch. 5.6 - If you call the File.AppendText method and the...Ch. 5.6 - What is the difference between the WriteLine and...Ch. 5.6 - What method do you call to open a text file to...Ch. 5.6 - What is a files read position? Initially, where is...Ch. 5.6 - How do you read a line of text from a text file?Ch. 5.6 - How do you close a file?Ch. 5.6 - Assume inputFile references a StreamReader object...Ch. 5.7 - What is the benefit of using an Open and/or Save...Ch. 5.7 - Prob. 5.34CPCh. 5.8 - What does a Random objects Next method return?Ch. 5.8 - What does a Random objects NextDouble method...Ch. 5.8 - Write code that creates a Random object and then...Ch. 5.8 - Write code that creates a Random object and then...Ch. 5.8 - Prob. 5.39CPCh. 5.8 - What happens if the same seed value is used each...Ch. 5.9 - Prob. 5.41CPCh. 5.9 - Prob. 5.42CPCh. 5 - ListBox controls have an __________ method that...Ch. 5 - A __________ is commonly used to control the...Ch. 5 - A(n) __________ loop tests its condition before...Ch. 5 - The term __________ is used to describe a file...Ch. 5 - The term __________ file is used to describe a...Ch. 5 - A __________ file contains data that has been...Ch. 5 - When you work with a __________ file you access...Ch. 5 - Prob. 8MCCh. 5 - A __________ object is an object that is...Ch. 5 - When a program works with an input file, a special...Ch. 5 - When the user selects a file with the Open dialog...Ch. 5 - The __________ control displays a standard Windows...Ch. 5 - Once you have created a Random object, you can...Ch. 5 - Prob. 14MCCh. 5 - When you run an application, the applications form...Ch. 5 - If the ListBox is empty, the Items.Count property...Ch. 5 - To increment a variable means to increase its...Ch. 5 - When a variable is declared in the initialization...Ch. 5 - The while loop always performs at least one...Ch. 5 - The term read file is used to describe a file that...Ch. 5 - To append data to an existing file, you open it...Ch. 5 - As items are read from the file, the read position...Ch. 5 - The numbers that are generated by the Random class...Ch. 5 - Prob. 10TFCh. 5 - What is contained in the body of a loop?Ch. 5 - Write a programming statement that uses postfix...Ch. 5 - How many iterations will occur if the test...Ch. 5 - What are filename extensions? What do they...Ch. 5 - When an input file is opened, what is its read...Ch. 5 - How can you read all of the items in a file...Ch. 5 - What is a variable that is used to accumulate a...Ch. 5 - By default, the Open dialog box displays the...Ch. 5 - Prob. 9SACh. 5 - Prob. 10SACh. 5 - Write a loop that displays your name 10 times.Ch. 5 - Write a loop that displays all the odd numbers...Ch. 5 - Write a loop that displays every fifth number from...Ch. 5 - Write a code sample that uses a loop to write the...Ch. 5 - Assume that a file named People.txt contains a...Ch. 5 - Distance Calculator If you know a vehicles speed...Ch. 5 - Distance File Modify the Distance Calculator...Ch. 5 - Celsius to Fahrenheit Table Assuming that C is a...Ch. 5 - Prob. 4PPCh. 5 - Pennies for Pay Susan is hired for a job, and her...Ch. 5 - Prob. 6PPCh. 5 - Prob. 7PPCh. 5 - Prob. 8PPCh. 5 - Prob. 9PPCh. 5 - Addition Tutor Create an application that...Ch. 5 - Random Number Guessing Game Create an application...Ch. 5 - Calculating the Factorial of a Number In...Ch. 5 - Random Number File Writer Create an application...Ch. 5 - Random Number File Reader This exercise assumes...
Additional Engineering Textbook Solutions
Find more solutions based on key concepts
The programmer intended the following pseudocode to display the numbers 1 through 60, and then display the mess...
Starting Out with Programming Logic and Design (4th Edition)
A decision structure can be nested inside another decision structure.
Starting Out with Python (4th Edition)
Write an if statement that assigns 0 to x when y is equal to 20.
Starting Out with Java: From Control Structures through Data Structures (3rd Edition)
(Continuously compounded interest) Suppose that you discover in your attic an overdue library book on which you...
Differential Equations: Computing and Modeling (5th Edition), Edwards, Penney & Calvis
What risk does a programmer take when not placing a trailing else at the end of an if-else-if statement?
Starting Out with Java: Early Objects (6th Edition)
1. Read the problem statement. 2. Formulate the algorithm using pseudocode and top-down, stepwise refinement. 3...
Java How To Program (Early Objects)
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- Random Numbers: Most computer programs do the same thing every time they run; programs like that are called deterministic. Usually, determinism is a good thing, since we expect the same calculation to yield the same result. But for some applications, we want the computer to be unpredictable. Games are an obvious example, but there are many others, like scientific simulations. We have already seen java.util.Random, which generates pseudorandom numbers. The method nextint takes an integer argument, n, and returns a random integer between 0 and n - 1. Assignment For this assignment you will write a program in java to simulate a guessing game. Your program will generate a random number in a certain range (let the user define the range) and ask the user to guess what number it is. Give the user a certain number of tries while you narrow down the possibilities. For example, let's say the number generated is 67 and the user has 5 tries, this could be your program's output: This is a guessing…arrow_forwardThe Random class generates really random numbers.True or False.arrow_forwardRandom Numbers: Most computer programs do the same thing every time they run; programs like that are called deterministic. Usually, determinism is a good thing, since we expect the same calculation to yield the same result. But for some applications, we want the computer to be unpredictable. Games are an obvious example, but there are many others, like scientific simulations. We have already seen java.util.Random, which generates pseudorandom numbers. The method nextInt takes an integer argument, n, and returns a random integer between 0 and n - 1. Assignment: For this assignment you will write a program in java to simulate a guessing game. Your program will generate a random number in a certain range (let the user define the range) and ask the user to guess what number it is. Give the user a certain number of tries while you narrow down the possibilities. For example, let's say the number generated is 67 and the user has 5 tries, this could be your program's output: This is a guessing…arrow_forward
- Rainfall Type Create a RainFall class that keeps the total rainfall in an array of doubles for each of the 12 months. Methods in the programme should return the following values: • the total annual rainfall; • the average monthly rainfall • the wettest month of the year • the month with the least amount of rain Demonstrate the class in its entirety. Validation of Input: Accepting negative amounts for monthly rainfall data is not permitted.arrow_forwardTHIS MUST BE DONE IN CORAL: Cracked Egg Game: There are a dozen eggs in a basket; some are hard boiled and some are raw. The object of this game is for the user to guess the number of hard-boiled eggs prior to playing the game. The computer then simulates cracking all 12 eggs, using a random number 0 or 1 to simulate raw or hard boiled. The number 0 should represent raw eggs and the number 1 should represent hard boiled. The computer must keep track of the number of hard-boiled eggs. At the conclusion of cracking all 12 eggs, the actual number of hard boiled is compared to the user’s guess, and whether the user won or lost is given as output. The goal of this milestone is to use Coral to program one of the loops you will need for your finalized program in Project Two. This will help you define the logic, flow, and sequence of the game. For this work, you will write code in Coral for your selected programming game by accessing the activity in the zyBook. Note that links for each are…arrow_forwardUse Java programming language Write a program that asks the user to enter 5 test grades (use an array to store them). Output the grades entered, the lowest and highest grade, the average grade, how many grades are above the average and how many are below and the letter grade for the average grade. Create a method that returns the lowest grade. Create a method that returns the highest grade. Create a method that returns the average grade. Create a method that returns how many grades were above the average. Create a method that returns how many grades were below the average. Create a method that returns the letter grade of the average (90-100 - A, 80-89 - B, 70-79 - C, < 70 - F)arrow_forward
- In a racing game there some cars are participating can you count number of cars by creating class car by using staticarrow_forwardUse Java programming language Write a program that asks the user to enter 5 test grades (use an array to store them). Output the grades entered, the lowest and highest grade, the average grade, how many grades are above the average and how many are below and the letter grade for the average grade. Create a method that returns the lowest grade. Create a method that returns the highest grade. Create a method that returns the average grade. Create a method that returns how many grades were above the average. Create a method that returns how many grades were below the average. Create a method that returns the letter grade of the average (90-100 – A, 80-89 – B, 70-79 – C, < 70 – F)arrow_forwardPLEASE CODE IN PYTHON The Penny Pitch game is popular in amusement parks. Pennies are tossed onto a board that has certain areas marked with different prizes. For example: The prizes available on this board are puzzle, game, ball, poster, and doll. At the end of the game, if all of the squares that say BALL are covered by a penny, the player gets the ball. This is also true for the other prizes. The board is made up of 25 squares (5 x 5). Each prize appears on three randomly chosen squares so that 15 squares contain prizes.In Python, create a PennyPitch application that displays a Penny Pitch board (use [ and ] to indicate squares) with prizes randomly placed and then simulates ten pennies being randomly pitched onto the board. After the pennies have been pitched, the application should display a message indicating which prizes have been won, if any.arrow_forward
- Fibonacci A fibonacci sequence is a series of numbers in which each number is the sum of the two preceding numbers. For example: 0, 1, 1, 2, 3, 5, 8, 13, 21, 34, and so on… For this, you will implement a class that takes a positive integer (n) and returns the number in the nth position in the sequence. Examples When n is 1, the returned value will be 0. When n is 4, the returned value will be 2. When n is 9, the returned value will be 21. come up with the formula and base cases Implementation Create a class Fibonacci with a public static method getValue. Create a Main class to test and run your Fibonacci class.arrow_forward.is a block of code which only runs when it is called A classs integer method looparrow_forwardAGU Computer Engineering Department created a new mathematical game that can be played with two people. In this game, you are given a list of random integers. At each round, the first player takes two numbers from the list and calculates the sum of these numbers. Then, the second player takes two numbers and makes the same calculation. The higher one is going to take the round and increment the score by 1. At the end of the game, who has the better score will win the game. Here are the rules for the game: There are always an even number of items on the list There are two colors for the players: Green and Red Green starts the game At each round, green plays and then red plays The player takes the first and the last numbers The game can end Tie when the scores are the same. The game will end when there is no element to take from the list Your program will simulate the rounds and find out the winner, Green or Red or Tie. The input will be two lines. Input Format…arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- Database System ConceptsComputer ScienceISBN:9780078022159Author:Abraham Silberschatz Professor, Henry F. Korth, S. SudarshanPublisher:McGraw-Hill EducationStarting Out with Python (4th Edition)Computer ScienceISBN:9780134444321Author:Tony GaddisPublisher:PEARSONDigital Fundamentals (11th Edition)Computer ScienceISBN:9780132737968Author:Thomas L. FloydPublisher:PEARSON
- C How to Program (8th Edition)Computer ScienceISBN:9780133976892Author:Paul J. Deitel, Harvey DeitelPublisher:PEARSONDatabase Systems: Design, Implementation, & Manag...Computer ScienceISBN:9781337627900Author:Carlos Coronel, Steven MorrisPublisher:Cengage LearningProgrammable Logic ControllersComputer ScienceISBN:9780073373843Author:Frank D. PetruzellaPublisher:McGraw-Hill Education
Database System Concepts
Computer Science
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:McGraw-Hill Education
Starting Out with Python (4th Edition)
Computer Science
ISBN:9780134444321
Author:Tony Gaddis
Publisher:PEARSON
Digital Fundamentals (11th Edition)
Computer Science
ISBN:9780132737968
Author:Thomas L. Floyd
Publisher:PEARSON
C How to Program (8th Edition)
Computer Science
ISBN:9780133976892
Author:Paul J. Deitel, Harvey Deitel
Publisher:PEARSON
Database Systems: Design, Implementation, & Manag...
Computer Science
ISBN:9781337627900
Author:Carlos Coronel, Steven Morris
Publisher:Cengage Learning
Programmable Logic Controllers
Computer Science
ISBN:9780073373843
Author:Frank D. Petruzella
Publisher:McGraw-Hill Education
Java random numbers; Author: Bro code;https://www.youtube.com/watch?v=VMZLPl16P5c;License: Standard YouTube License, CC-BY