Java How to Program, Early Objects (11th Edition) (Deitel: How to Program)
Java How to Program, Early Objects (11th Edition) (Deitel: How to Program)
11th Edition
ISBN: 9780134743356
Author: Paul J. Deitel, Harvey Deitel
Publisher: PEARSON
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Chapter 3, Problem 6.1E

(set and get Methods) Explain why a class might provide a set method and a get method for an instance variable.

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(Person Class) Design a class named Person that contains: o name, gender, and personCase as a private attribute o Non-default constructor that specifies name and gender o toString method that returns person data o personCase () method with no implementation (Student Class) Design a class named Student which is a child of Person that contains: o studentID as a private attribute o Nondefault constructor that specifies the name, gender, and studentID o toString method that returns student data o Implement personCase () that assigns "Not Studying" to personCase if studentID equals 0, “Studying" in case studentID greater than 0, and "Not a student" in case studentID less than 0. (Employee Class) Design a class named Employee which is a child of Person that contains: o employeelD as a private attribute o Non-default constructor that specifies the name, gender, and employeelD o toString method that returns employee data o Implement personCase () that assign “Technical" to personCase if…
(Java) The Sculpture Subclass Write class as follows: The class is named Sculpture, and it inherits from the Painting class. It has a private boolean member variable named humanForm It has a default constructor that assigns the values "No name" to name, "No artist" to artist, -1 to the year, "No medium" to the medium, and false to the humanForm variable. This default constructor calls the five argument constructor. It has a five-argument constructor to assign values to the name, artist, year, medium, and humanForm variables. It has a getter and setter for the humanForm variable. It has a toString() method. This class contains no other methods Make sure to include your name, the name of this class, our course number, and the Activity number in a Javadoc comment at the top. Make sure to write a Javadoc comment for each of these methods.
(Triangle class) Design a new Triangle class that extends the abstract Geometricobject class. Draw the UML diagram for the classes Triangle and Geometricobject then implement the Triangle class. Write a test program that prompts the user to enter three sides of the triangle, a color, and a Boolean value to indicate whether the triangle is filed. The program should create a Tri- angle object with the se sides, and set the color and filled properties using the input. The program should display the area, perimeter, color, and true or false to indicate whether it is filled or not.

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Java How to Program, Early Objects (11th Edition) (Deitel: How to Program)

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