Starting Out with C++ from Control Structures to Objects (9th Edition)
9th Edition
ISBN: 9780134498379
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 20, Problem 9PC
Program Plan Intro
String Reverser
Program Plan:
- Include the required header files.
- Declare the necessary function prototype and constants.
- Define the main () function.
- Declare the necessary variables.
- Get the required input from the user.
- Call the method “reversestring()” to reverse the string.
- Display the string after reversing.
- Define the “reversestring ()” method,
- Condition that validates the length of the string, if the length of the string is less than “0” it gets returned as an empty string.
- If the length of the string is greater than “0”, then given string gets reversed and will be displayed.
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Recursive PrintingDesign a recursive function that accepts an integer argument,n , and prints the numbers 1 up through n .
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Write a recursive function that accepts two arguments into the parameters x and y. The
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7* 4 = 4 + 4 + 4 +4 + 4 + 4 + 4
Exponent
y Catherine Arellano
mplement a recursive function that returns
he exponent given the base and the result.
for example, if the base is 2 and the result is
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exponent needed for 2 to become 8 is 3 (i.e.
23 = 8)
nstructions:
1. In the code editor, you are provided
with a main() function that asks the
user for two integer inputs:
1. The first integer is the base
2. The second integer is the result
2. Furthermore, you are provided with the
getExponent() function. The details of
this function are the following:
1. Return type - int
2. Name - getExponent
3. Parameters
1. int - base
2. int - result
4. Description - this recursive function
returns the exponent
5. Your task is to add the base case and
the general case so it will work
Score: 0/5
Overview
1080
main.c
exponent.h
1 #include
2 #include "exponent.h"
3 int main(void) {
4
int base, result;
5
6
printf("Enter the base: ");
scanf("%d", &base);
7
8
9
printf("Enter the result: ");…
Chapter 20 Solutions
Starting Out with C++ from Control Structures to Objects (9th Edition)
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