Data Structures and Algorithms in Java
Data Structures and Algorithms in Java
6th Edition
ISBN: 9781118771334
Author: Michael T. Goodrich
Publisher: WILEY
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Chapter 2, Problem 33P

Write a Java program that simulates a system that supports the functions of an e-book reader. You should include methods for users of your system to “buy” new books, view their list of purchased books, and read their purchased books. Your system should use actual books, which have expired copyrights and are available on the Internet, to populate your set of available books for users of your system to “purchase” and read.

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Write a java program that simulates a vending machine. Products can be purchased by inserting coins with a value at least equal to the cost of the product. A user select a product from a list of available products, add coins, and either gets the products or gets the coins returned. The coins are returned if insufficient money was supplied or if the product it's sold out. The machine does not give change if too much money was added. Products can be restocked and money remove by an operator. Your solution should include a class VendingMachine that is not coupled with the Scanner or PrintStream classes.  PS: For the VendingMachine.java, using public ArrayList<Product> getProductList(){ ArrayList<Product> list = new ArrayList<>();} instead of public ArrayList<String> getProductList(){ ArrayList<String> list = new ArrayList<String>();} Runtime output S)how products I)nsert coin B)uy A)dd product R)emove coins Q)uitaDescription:CookiePrice:1.50Quantity:3…
Write a java program that simulates a vending machine. Products can be purchased by inserting coins with a value at least equal to the cost of the product. A user select a product from a list of available products, add coins, and either gets the products or gets the coins returned. The coins are returned if insufficient money was supplied or if the product it's sold out. The machine does not give change if too much money was added. Products can be restocked and money remove by an operator. Your solution should include a class VendingMachine that is not coupled with the Scanner or PrintStream classes. Runtime output S)how products I)nsert coin B)uy A)dd product R)emove coins Q)uitaDescription:CookiePrice:1.50Quantity:3 S)how products I)nsert coin B)uy A)dd product R)emove coins Q)uitADescription:CandyPrice:1.25Quantity:2 S)how products I)nsert coin B)uy A)dd product R)emove coins Q)uitSCookie @ $1.50Candy @ $1.25 S)how products I)nsert coin B)uy A)dd product R)emove coins Q)uitbA)…
Write a program in java    Design a class that holds the following personal data: name, address, age, and phone number.Write appropriate accessor and mutator methods. Demonstrate the class by writing aprogram that creates three instances of it. One instance should hold your information, andthe other two should hold your friends’ or family members’ information.

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