Introduction to Java Programming and Data Structures, Comprehensive Version (11th Edition)
Introduction to Java Programming and Data Structures, Comprehensive Version (11th Edition)
11th Edition
ISBN: 9780134670942
Author: Y. Daniel Liang
Publisher: PEARSON
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Chapter 17, Problem 17.7PE
Program Plan Intro

Restore objects from a file

Program Plan:

Loan.java

  • Definition for the class “Loan”.
  • Declare the required variables.
  • Create default constructor
    • Pass the object through the constructor.
  • Create the parameterized constructor.
    • Assign annual interest rate, number of years, loan amount and date.
  • Definition for the method “getAnnualInterestRate()”.
    • Return “annualInterestRate”.
  • Definition for the method “getAnnualInterestRate()”.
    • Return the “getAnnualInterestRate”.
  • Definition for method “setAnnualInterestRate()”
    • Return the annual Interest Rate.
  • Definition for method “getNumberOfYears()”
    • Return the number of years.
  • Definition for method “setNumberOfYears()”.
    • Return  the loan amount.
  • Definition for method “setLoanAmount()”.
    • Assign  the number of years”.
  • Definition for method “getTotalPayment()”
    • Calculate the monthly interest rate.
    • Calculate the monthly payment.
    • Return monthly payment.
  • Definition for method “getTotalPayment”.
    • Calculate the total payment.
    • Return total payment.
  • Definition for “LoanDate()”.
    • Return the loan date.

Amount.java

  • Import required packages.
  • Definition for the class “Amount”.
  • Definition for main class.
    • Create five objects for loan to store it in the file.
    • Write the entire loan object to the file named “Exercise17_0.6.dat”.
  • Create an object to read the file from the file.
    • Display the loan amount.
    • Display the count and the total amount.

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Chapter 17 Solutions

Introduction to Java Programming and Data Structures, Comprehensive Version (11th Edition)

Ch. 17.4 - Does FileInputStream/Fi1eOutputStream introduce...Ch. 17.4 - What will happen if you attempt to create an input...Ch. 17.4 - How do you append data to an existing text file...Ch. 17.4 - Prob. 17.4.7CPCh. 17.4 - What is written to a file using writeByte(91) on a...Ch. 17.4 - How do you check the end of a file in an input...Ch. 17.4 - What is wrong in the following code? Import...Ch. 17.4 - Suppose you run the following program on Windows...Ch. 17.4 - After the following program is finished, how many...Ch. 17.4 - For each of the following statements on a...Ch. 17.4 - What are the advantages of using buffered streams?...Ch. 17.5 - How does the program check if a file already...Ch. 17.5 - How does the program detect the end of the file...Ch. 17.5 - How does the program count the number of bytes...Ch. 17.6 - Prob. 17.6.1CPCh. 17.6 - Prob. 17.6.2CPCh. 17.6 - Is it true that any instance of...Ch. 17.6 - Prob. 17.6.4CPCh. 17.6 - Prob. 17.6.5CPCh. 17.6 - What will happen when you attempt to run the...Ch. 17.7 - Can RandomAccessFi1e streams read and write a data...Ch. 17.7 - Create a RandomAccessFi1e stream for the file...Ch. 17.7 - What happens if the file test.dat does not exist...Ch. 17 - (Create a text file) Write a program to create a...Ch. 17 - (Create a binary data file) Write a program to...Ch. 17 - (Sum all the integers in a binary data file)...Ch. 17 - (Convert a text file into UTF) Write a program...Ch. 17 - Prob. 17.5PECh. 17 - Prob. 17.6PECh. 17 - Prob. 17.7PECh. 17 - (Update count) Suppose that you wish to track how...Ch. 17 - (Address book) Write a program that stores,...Ch. 17 - (Split files) Suppose you want to back up a huge...Ch. 17 - (Split files GUI) Rewrite Exercise 17.10 with a...Ch. 17 - Prob. 17.12PECh. 17 - (Combine files GUI) Rewrite Exercise 17.12 with a...Ch. 17 - (Encrypt files) Encode the file by adding 5 to...Ch. 17 - (Decrypt files) Suppose a file is encrypted using...Ch. 17 - (Frequency of characters) Write a program that...Ch. 17 - (BitOutputStream) Implement a class named...Ch. 17 - (View bits) Write the following method that...Ch. 17 - (View hex) Write a program that prompts the user...Ch. 17 - (Hex editor) Write a GUI application that lets the...
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