
Concept explainers
(a)
Exception handling:
In Java, the exception is an object used to signal the unexpected error occurred during a program execution.
- Exception is the error, which arises at run time and such errors can be handled in Java by exception handling.
Runtime exception:
- The runtime exceptions are indicated in RuntimeException class that defines the errors in programs such as out of bounds array, numeric errors, and so on.
- Some of runtime exceptions such as,
- ArithmeticException
- NullPointerException
- IndexOutOfBoundsException
- IllegalArgumentException
(b)
Explanation of Solution
Output of code:
The given code is,
//Class definition
class Test
{
// Main function
public static void main(String args[])
{
//Declare the array variable
int[] list = new int[5];
//Display the result
System.out.println(list[5]);
}
}
Explanation:
In the above code,
- In t...
(c)
Explanation of Solution
Output of code:
The given code is,
//Class definition
class Test
{
// Main function
public static void main(String args[])
{
//Declare the string variable
String s = "abc";
//Display the result
System.out.println(s.charAt(3));
}
}
Explanation:
In the above code,
- In the main function,
- Declare and i...
(d)
Explanation of Solution
Output of code:
The given code is,
//Class definition
class Test
{
// Main function
public static void main(String args[])
{
//Create the object for Object class
Object o = new Object();
//Initialize the object to string variable
String d = (String)o;
}
}
Explanation:
In the above ...
(e)
Explanation of Solution
Output of code:
The given code is,
//Class definition
class Test
{
// Main function
public static void main(String args[])
{
//Create the object for Object class
Object o = null;
//Convert "o" into string and then display it
System.out.println(o...
(f)
Explanation of Solution
Output of code:
The given code is,
//Class definition
class Test
{
// Main function
public static void main(String args[])
{
//Divide the 1.0 by 0 and then display the result
System.out.println(1.0/0);
}
}
Explanation:
In the above...

Want to see the full answer?
Check out a sample textbook solution
Chapter 12 Solutions
Introduction to Java Programming and Data Structures, Comprehensive Version (11th Edition)
- Please include comments and docs comments on the program. The two other classes are Attraction and Entertainment.arrow_forwardObject-Oriented Programming In this separate files. ent, you'll need to build and run a small Zoo in Lennoxville. All classes must be created in Animal (5) First, start by building a class that describes an Animal at a Zoo. It should have one private instance variable for the name of the animal, and one for its hunger status (fed or hungry). Add methods for setting and getting the hunger satus variable, along with a getter for the name. Consider how these should be named for code clarity. For instance, using a method called hungry () to make the animal hungry could be used as a setter for the hunger field. The same logic could be applied to when it's being fed: public void feed () { this.fed = true; Furthermore, the getter for the fed variable could be named is Fed as it is more descriptive about what it answers when compared to get Fed. Keep this technique in mind for future class designs. Zoo (10) Now we have the animals designed and ready for building a little Zoo! Build a class…arrow_forward1.[30 pts] Answer the following questions: a. [10 pts] Write a Boolean equation in sum-of-products canonical form for the truth table shown below: A B C Y 0 0 0 1 0 0 1 0 0 1 0 0 0 1 1 0 1 0 0 1 1 0 1 0 1 1 0 1 1 1 1 0 a. [10 pts] Minimize the Boolean equation you obtained in (a). b. [10 pts] Implement, using Logisim, the simplified logic circuit. Include an image of the circuit in your report. 2. [20 pts] Student A B will enjoy his picnic on sunny days that have no ants. He will also enjoy his picnic any day he sees a hummingbird, as well as on days where there are ants and ladybugs. a. Write a Boolean equation for his enjoyment (E) in terms of sun (S), ants (A), hummingbirds (H), and ladybugs (L). b. Implement in Logisim, the logic circuit of E function. Use the Circuit Analysis tool in Logisim to view the expression, include an image of the expression generated by Logisim in your report. 3.[20 pts] Find the minimum equivalent circuit for the one shown below (show your work): DAB C…arrow_forward
- When using functions in python, it allows us tto create procedural abstractioons in our programs. What are 5 major benefits of using a procedural abstraction in python?arrow_forwardFind the error, assume data is a string and all variables have been declared. for ch in data: if ch.isupper: num_upper = num_upper + 1 if ch.islower: num_lower = num_lower + 1 if ch.isdigit: num_digits = num_digits + 1 if ch.isspace: num_space = num_space + 1arrow_forwardFind the Error: date_string = input('Enter a date in the format mm/dd/yyyy: ') date_list = date_string.split('-') month_num = int(date_list[0]) day = date_list[1] year = date_list[2] month_name = month_list[month_num - 1] long_date = month_name + ' ' + day + ', ' + year print(long_date)arrow_forward
- Find the Error: full_name = input ('Enter your full name: ') name = split(full_name) for string in name: print(string[0].upper(), sep='', end='') print('.', sep=' ', end='')arrow_forwardPlease show the code for the Tikz figure of the complex plane and the curve C. Also, mark all singularities of the integrand.arrow_forward11. Go to the Webinars worksheet. DeShawn wants to determine the number of webinars the company can hold on Tuesdays and Thursdays to make the highest weekly profit without interfering with consultations, which are also scheduled for Tuesdays and Thursdays and use the same resources. Use Solver to find this information as follows: a. Use Total weekly profit as the objective cell in the Solver model, with the goal of determining the maximum value for that cell. b. Use the number of Tuesday and Thursday sessions for the five programs as the changing variable cells. c. Determine and enter the constraints based on the information provided in Table 3. d. Use Simplex LP as the solving method to find a global optimal solution. e. Save the Solver model below the Maximum weekly profit model label. f. Solve the model, keeping the Solver solution. Table 3: Solver Constraints Constraint Cell or Range Each webinar is scheduled at least once on Tuesday and once on Thursday B4:F5 Each Tuesday and…arrow_forward
- Go to the Webinars DeShawn wants to determine the number of webinars the company can hold on Tuesdays and Thursdays to make the highest weekly profit without interfering with consultations, which are also scheduled for Tuesdays and Thursdays and use the same resources. Use Solver to find this information as follows: Use Total weekly profit as the objective cell in the Solver model, with the goal of determining the maximum value for that cell. Use the number of Tuesday and Thursday sessions for the five programs as the changing variable cells. Determine and enter the constraints based on the information provided in Table 3. Use Simplex LP as the solving method to find a global optimal solution. Save the Solver model below the Maximum weekly profit model label. Solve the model, keeping the Solver solution. Table 3: Solver Constraints Constraint Cell or Range Each webinar is scheduled at least once on Tuesday and once on Thursday B4:F5 Each Tuesday and Thursday…arrow_forwardI want to ask someone who has experiences in writing physics based simulation software. For context I am building a game engine, and want to implement physics simulation. There are a few approaches that I managed to find, but would like to know what are other approaches to doing physics simulation entry points from scenes, would you be able to visually draw me a few approaches (like 3 approaces)? When I say entry point to the actual physics simulation. An example of this is when the user presses the play button in the editor, it starts and initiates the physics system. Applying all of the global physics settings parameters that gets applied to that scene. Here is the use-case, I am looking for. If you have two scenes, and select scene 1. You press the play button. The physics simulation starts. When that physics simulation starts, you are also having to update the physics through some physics dedicated delta time because physics needs to happen faster update frequency. To elaborate,…arrow_forwardI want to ask someone who has experiences in writing physics based simulation software. For context I am building a game engine, and want to implement physics simulation. There are a few approaches that I managed to find, but would like to know what are other approaches to doing physics simulation entry points from scenes, would you be able to visually draw me a few approaches (like 3 approaces)?When I say entry point to the actual physics simulation. An example of this is when the user presses the play button in the editor, it starts and initiates the physics system. Applying all of the global physics settings parameters that gets applied to that scene.Here is the use-case, I am looking for. If you have two scenes, and select scene 1. You press the play button. The physics simulation starts. When that physics simulation starts, you are also having to update the physics through some physics dedicated delta time because physics needs to happen faster update frequency.To elaborate, what…arrow_forward
- C++ for Engineers and ScientistsComputer ScienceISBN:9781133187844Author:Bronson, Gary J.Publisher:Course Technology PtrC++ Programming: From Problem Analysis to Program...Computer ScienceISBN:9781337102087Author:D. S. MalikPublisher:Cengage LearningProgramming Logic & Design ComprehensiveComputer ScienceISBN:9781337669405Author:FARRELLPublisher:Cengage
- Microsoft Visual C#Computer ScienceISBN:9781337102100Author:Joyce, Farrell.Publisher:Cengage Learning,EBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENTEBK JAVA PROGRAMMINGComputer ScienceISBN:9781305480537Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENT




