Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
5th Edition
ISBN: 9780134801155
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 11, Problem 1PE
Language Translator
Design a
Select a Language and I Will Say Good Morning
- 1. English
- 2. Italian
- 3. Spanish
- 4. German
- 5. End the Program
Enter your selection.
If the user selects item 1, the program should display "Good morning.” If the user selects item 2, the program should display “Buongiorno.” If the user selects item 3, the program should display “Buenos dias.” If the user selects item 4, the program should display “Guten morgen.” If the user selects item 5, the program should end.
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Design a program that displays the following menu: IN QBASIC LANGUAGE QBASIC
Select a Language and I Will Say Good Morning1. English2. Italian3. Spanish4. German5. End the ProgramEnter your selection.If the user selects item 1, the program should display “Good morning.” If the user selects item 2, the program should display “Buongiorno.” If the user selects item 3, the program should display “Buenos dias.” If the user selects item 4, the program should display “Guten morgen.” If the user selects item 5, the program should end.
Geometry Calculator Write a program that displays the following menu: Geometry Calculator 1. Calculate the Area of a Circle 2. Calculate the Area of a Rectangle 3. Calculate the Area of a Triangle 4. Quit
Enter your choice (1-4): If the user enters 1, the program should ask for the radius of the circle and then display its area. Use the following formula: area = Pi*r^2 Use 3.14159 for and the radius of the circle for r. If the user enters 2, the program should ask for the length and width of the rectangle and then display the rectangle’s area. Use the following formula: area = length * width If the user enters 3 the program should ask for the length of the triangle’s base and its height, and then display its area. Use the following formula: area = base * height * .5 If the user enters 4, the program should end. Input Validation: Display an error message if the user enters a number outside the range of 1 through 4 when selecting an item from the menu. Do not accept negative values for…
Chapter 11 Solutions
Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
Ch. 11.1 - What is a menu-driven program?Ch. 11.1 - The items displayed in a menu are often preceded...Ch. 11.1 - What type of structure do you use in a program to...Ch. 11.3 - Explain why most menu-driven programs use a loop...Ch. 11.3 - If a program uses a loop to display a menu...Ch. 11.4 - Prob. 11.6CPCh. 11.4 - Prob. 11.7CPCh. 11.4 - When a program has a lot of items for the user to...Ch. 11 - Prob. 1MCCh. 11 - Prob. 2MC
Ch. 11 - If a menu-driven program uses a loop to redisplay...Ch. 11 - A program that uses a multiple-level menu displays...Ch. 11 - Prob. 5MCCh. 11 - When the user selects an operation from a...Ch. 11 - When the user selects an operation from a(n)...Ch. 11 - Prob. 1TFCh. 11 - It is not usually necessary to validate the user's...Ch. 11 - In most cases, a menu-driven program should be...Ch. 11 - If a menu-driven program does not use a loop to...Ch. 11 - In a single-level menu, the user might see a...Ch. 11 - What type of structure do you use in a program to...Ch. 11 - What ways for validating a users menu selection...Ch. 11 - How can you design a menu-driven program so that...Ch. 11 - When a program has a lot of items for the user to...Ch. 11 - Prob. 1AWCh. 11 - Design a case structure that can be used with the...Ch. 11 - Put the algorithms that you designed for questions...Ch. 11 - Look for ways to modularize the algorithm that you...Ch. 11 - Language Translator Design a program that displays...Ch. 11 - Prob. 2PECh. 11 - Prob. 3PECh. 11 - Astronomy Helper Create an application that...Ch. 11 - Golf Score Modification In Programming Exercise 6...Ch. 11 - Phone Book Program Design a program that you can...Ch. 11 - Prob. 7PE
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