Objects First with Java: A Practical Introduction Using BlueJ (6th Edition)
Objects First with Java: A Practical Introduction Using BlueJ (6th Edition)
6th Edition
ISBN: 9780134477367
Author: David J. Barnes, Michael Kolling
Publisher: PEARSON
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Chapter 11, Problem 13E
Program Plan Intro

To identify whether the given code will compile successfully or not.

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Assume that you write a class Student that does not have a declared superclass. You do not write a toString method. Consider the following lines of code:Student st = new Student();String s = st.toString();Will these lines compile? If so, what exactly will happen when you try to execute?
Create a class Animal Create a class Cat, and a class Dog, and a class Bearded Dragon which extend Animal. Add to your Animal class: Member: name Methods: Public Animal (String name) //constructor public void makes Sound () with the implementation printing out a generic animal sound. Next, override (add) the makes Sound() method to your Cat and Dog class, with the implementation specific to each animal (i.e, cat says purr..). Do not override the makesSound() for your Dragon (bearded dragons don't make sounds!) Note, you'll also need a constructor in each of your subclasses which calls super(name) to initialize the common 'name' member of Animal. Next (in your test harness) create a List of different Animals ( a couple cats, a dog, a dragon... ) and add these Animals to your list. Iterate through your list & call makeSound on each. (you should observe the makeSound method called will be: cat -> from Cat class, dog-> from Dog class, bearded Dragon -> from Animal class ) EC:…
Task 1:The first task is to make the maze. A class is created called Maze, in which a 2D array for the maze is declared. Your job is to implement the constructor according to the given javaDoc. When you completed this task, write a set of Junit test case to test your code.As you probably noticed, the maze is defined as a private variable. The second job for you is to write an accessor(getter) method that returns the maze. Other information about what is expected for this method is given in the starter code.   public class PE1 { MazedogMaze;  /** * This method sets up the maze using the given input argument * @param maze is a maze that is used to construct the dogMaze */ publicvoidsetup(String[][]maze){ /* insert your code here to create the dogMaze  * using the input argument.  */   }
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