Big Java, Binder Ready Version: Early Objects
6th Edition
ISBN: 9781119056447
Author: Cay S. Horstmann
Publisher: WILEY
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Question
Chapter 10, Problem 16PP
Program Plan Intro
Triangle
Program plan:
- In a file “TriangleDrawerComponent.java”, import necessary packages and create a class “TriangleDrawerComponent” that extends “JComponent” class,
- Declare the array.
- Declare the variable.
- Declare the necessary static variable.
- Define the constructor,
- Fill the array.
- Set the number of points to “0”.
- Define the method “set_FirstPoint()” to set the coordinates for first point.
- Call the method the method “set_Point()”.
- Define the method “set_SecondPoint()” to set the coordinates for second point.
- Call the method the method “set_Point()”.
- Define the method “set_ThirdPoint()” to set the coordinates for third point.
- Call the method the method “set_Point()”.
- Define the method “set_Point()” to set the coordinates for “idx” point.
- Check the condition,
- Fill the array.
- Increment the number of points.
- Check the condition,
- Define the method “clear_Points()” to clear the points.
- Define the method “paintComponent()” to paint the component,
- Call the super class method “paintComponent()”.
- Create the object fro “Graphics2D”.
- Check whether the point is greater than “0”,
- If it is true, call the method “draw()” to draw the component.
- Check whether the point is greater than “1”,
-
- If it is true, call the method “draw()” to draw the component.
- Check whether the point is greater than “0”,
-
- If it is true, call the method “draw()” twice to draw the component with different points.
- If it is true, call the method “draw()” to draw the component.
- In a file “TriangleDrawerFrame.java”, create a class “TriangleDrawerFrame” that extends “JFrame” class,
- Declare the object of “TriangleDrawerComponent”.
- Initialize the frame width and size.
- Define the constructor,
- Create the object for “TriangleDrawerComponent”.
- Initialize the maximum clicks.
- Create a class “MousePressedListener” that implements “MouseListener”.
- Define the method “mousePressed()”,
- Check whether the click is greater than the maximum click initialized.
- Set the click to “0”.
- Assign the value returned from the method “getX()”.
- Assign the value returned from the method “getY()”.
- Check whether the click is “0”,
-
- Call the method “set_FirstPoint()”.
- Check whether the click is “1”,
-
- Call the method “set_SecondPoint()”.
- Check whether the click is “2”,
-
- Call the method “set_ThirdPoint()”.
- Call the method “repaint()”.
- Increment the click by “1”.
-
-
- Define do-nothing method “mouseReleased()”,
- Define do-nothing method “mouseClicked()”,
- Define do-nothing method “mouseEntered()”,
- Define do-nothing method “mouseExited()”,
- Set the click to “0”.
-
- Define the method “mousePressed()”,
- Create an object “MousePressedListener”.
- Call the method “addMouseListener()”.
- Call the method “setSize()” to set the size.
- Add the component.
- In a file “TriangleDrawerTester.java”, import necessary package, and create a class “TriangleDrawerTester”,
- Define the method “main()”,
- Create “JFrame” object.
- Set the title for the frame.
- Set the operation on the frame.
- Make the frame visible.
- Define the method “main()”,
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Big Java, Binder Ready Version: Early Objects
Ch. 10.1 -
Suppose you want to use the average method to...Ch. 10.1 - Prob. 2SCCh. 10.1 - Prob. 3SCCh. 10.1 -
What is wrong with this code?
Measurable meas =...Ch. 10.1 -
What is wrong with this code?
Measurable meas =...Ch. 10.2 -
Can you use a cast (BankAccount) meas to convert...Ch. 10.2 - Prob. 7SCCh. 10.2 -
Why is it impossible to construct a Measurable...Ch. 10.2 -
Why can you nevertheless declare a variable whose...Ch. 10.2 -
What does this code fragment print? Why is this...
Ch. 10.3 - Prob. 11SCCh. 10.3 - Prob. 12SCCh. 10.3 - Prob. 13SCCh. 10.3 -
Write a method max that finds the larger of any...Ch. 10.3 -
Write a call to the method of Self Check 14 that...Ch. 10.4 -
Suppose you want to use the average method of...Ch. 10.4 - Prob. 17SCCh. 10.4 - Prob. 18SCCh. 10.4 - Write a method max with three arguments that finds...Ch. 10.4 - Write a call to the method of Self Check 19 that...Ch. 10.5 - Why would you use an inner class instead of a...Ch. 10.5 - When would you place an inner class inside a class...Ch. 10.5 - How many class files are produced when you compile...Ch. 10.6 - Why is it necessary that the real class and the...Ch. 10.6 - Why is the technique of mock objects particularly...Ch. 10.7 - Prob. 26SCCh. 10.7 - Prob. 27SCCh. 10.7 - Prob. 28SCCh. 10.7 - Prob. 29SCCh. 10.7 - If an inner class accesses a local variable from a...Ch. 10.8 - Prob. 31SCCh. 10.8 - Prob. 32SCCh. 10.9 - Prob. 33SCCh. 10.9 - Prob. 34SCCh. 10.10 - Prob. 35SCCh. 10.10 - Why must the MousePressListener class supply five...Ch. 10 - Prob. 1RECh. 10 - Prob. 2RECh. 10 - Prob. 3RECh. 10 - Prob. 4RECh. 10 - Prob. 5RECh. 10 - The classes Rectangle2D.Double, Ellipse2D.Double,...Ch. 10 - Suppose r contains a reference to a new...Ch. 10 - Classes such as Rectangle2D. Double,...Ch. 10 - Prob. 9RECh. 10 - What happens if you try to use an array of String...Ch. 10 - Prob. 11RECh. 10 - What happens if you pass an array of strings and...Ch. 10 - Consider this top-level and inner class. Which...Ch. 10 - What happens when an inner class tries to access a...Ch. 10 - Prob. 15RECh. 10 - Prob. 16RECh. 10 - Prob. 17RECh. 10 - What is the difference between an ActionEvent and...Ch. 10 - Prob. 19RECh. 10 - Prob. 20RECh. 10 - Prob. 21RECh. 10 - Prob. 22RECh. 10 - Prob. 23RECh. 10 - Prob. 24RECh. 10 - Add a method
public static Measurable...Ch. 10 - Prob. 2PECh. 10 - A person has a name and a height in centimeters....Ch. 10 - Add static methods largest and smallest to the...Ch. 10 - In the Sequence interface of Worked Example 10.1,...Ch. 10 - In Worked Example 10.1, add a default...Ch. 10 - In Worked Example 10.1, make the process method a...Ch. 10 - Add a method to the Data class that returns the...Ch. 10 - Prob. 9PECh. 10 - Modify the Coin class from Chapter 8 to have it...Ch. 10 - Repeat Exercise E10.9, making the Measurer into an...Ch. 10 - Repeat Exercise E10.9, making the Measurer an...Ch. 10 - Implement a class Bag that stores items...Ch. 10 - Prob. 14PECh. 10 - Reimplement Exercise E10.14 where the grid is...Ch. 10 - Prob. 16PECh. 10 - Enhance the ButtonViewer program so that it prints...Ch. 10 - Prob. 18PECh. 10 - Prob. 19PECh. 10 - Prob. 20PECh. 10 - Prob. 21PECh. 10 - Prob. 22PECh. 10 - Prob. 23PECh. 10 - Reimplement the program in Section 10.7.2,...Ch. 10 - Prob. 25PECh. 10 - Prob. 26PECh. 10 - Prob. 27PECh. 10 - Prob. 28PECh. 10 - Prob. 29PECh. 10 - Prob. 30PECh. 10 - Prob. 1PPCh. 10 - Write a class PrimeSequence that implements the...Ch. 10 - Prob. 3PPCh. 10 - Prob. 4PPCh. 10 - Prob. 5PPCh. 10 - Prob. 6PPCh. 10 - Prob. 7PPCh. 10 - Prob. 8PPCh. 10 - Prob. 9PPCh. 10 - Prob. 10PPCh. 10 - Prob. 11PPCh. 10 - Prob. 12PPCh. 10 - Prob. 13PPCh. 10 - Prob. 14PPCh. 10 - Prob. 15PPCh. 10 - Prob. 16PPCh. 10 - Prob. 17PPCh. 10 - Prob. 18PPCh. 10 - Prob. 19PPCh. 10 - Prob. 20PPCh. 10 - Prob. 21PPCh. 10 - Prob. 22PPCh. 10 - Prob. 23PPCh. 10 - Prob. 24PPCh. 10 - Prob. 25PPCh. 10 - Prob. 26PPCh. 10 - Prob. 27PP
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