Using JAVASCRIPT write an object prototype for a Person that has a name and age, has a printInfo method, and also has a method that increments the persons age by 1 each time the method is called. Create two people using the 'new' keyword, and print both of their infos and increment one persons age by 3 years. Use an arrow function for both methods */ // Create our Person Prototype // Use an arrow to create the printInfo method // Create another arrow function for the addAge method that takes a single parameter // Adding to the age
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This code did not utilize arrow functions as specified in the question.
This code did not utilize arrow functions as specified in the question.
- (PLEASE USE JAVA AND JFRAME GUI) Game rules:The game consists of a two-dimensional field of size m × n (game field). Each element ofthe game field is a button with a number assigned to it.Initialization of the game:• The numbers on the buttons of the game field are set to a random digit between 0and 9• The target value is displayed above the game field• The current sum of the numbers displayed on the buttons of the game field is printedbelow the game field• The number of moves to completion is displayed in the upper right corner above thegame field.Playing:The first move is determined by the player by selecting any button (button A) on thegame field.1. The player is allowed to choose a second button (button B) located in the columnor row of the previously selected button (A).2. Upon selecting the second button (B), the value of button (A) is updated accordingto the following formula: A = (AoperationB)mod10.3. The operation for the basic game will be +.4. Decrement the number of moves…arrow_forward✓ Exercises Exercise: Write a method _ and _ that computes the region representing the intersection of two regions. Exercise: Write a method _contains__, which checks whether a n-dimensional point belongs to the region. Remember, a point belongs to the region if it belongs to one of the rectangles in the region. ✓ Membership of a point in a region #@title Membership of a point in a region def region_contains (self, p): ### YOUR SOLUTION HERE Region._contains = region_contains [ ] # Tests 10 points. assert (2, 1) in Region (Rectangle((0, 2), (0, 3)), Rectangle((4, 6), (5,8))) assert (2, 1) not in Region (Rectangle((0, 1), (0, 3)), Rectangle((4, 6), (5, 8))) Exercise: Write a method _le_ for regions such that R <= S if the region R is contained in the region S. You can test this by checking that the difference between R and S is empty.arrow_forwardC++ language pleasearrow_forward
- Charge Account Validation Using Java programming Create a class with a method that accepts a charge account number as its argument. The method should determine whether the number is valid by comparing it to the following list of valid charge account numbers:5658845 4520125 7895122 8777541 8451277 13028508080152 4562555 5552012 5050552 7825877 12502551005231 6545231 3852085 7576651 7881200 4581002These numbers should be stored in an array. Use a sequential search to locate the number passed as an argument. If the number is in the array, the method should return true, indicating the number is valid. If the number is not in the array, the method should return false, indicating the number is invalid.Write a program that tests the class by asking the user to enter a charge account number. The program should display a message indicating whether the number is valid or invalid.arrow_forwarduse this code template to help you continue: private boolean included Indicates whether the item should be taken or not public Item(String name, double weight, int value) Initializes the Item’s fields to the values that are passed in; the included Field is initialized to false public Item(Item other) Initializes this item’s fields to the be the same as the other item’s public void setIncluded(boolean included) Setter for the item’s included field (you don’t need setters for the other fields) Given code: public class Item { private final String name; private final double weight; private final int value; public Item(String name, double weight, int value) { this.name = name; this.weight = weight; this.value = value; } static int max(int a, int b) { if(a > b) return a; return b; } // function to print the items which are taken static void printSelection(int W, Item[] items, int…arrow_forwardObjectives: Use Javadocs to document a class and methods Design and write a Java class Use fields (instance variables) Write multiple constructors Write accessor methods Write mutator methods Use the this keyword Use string concatenation Round floating point numbers (using Math.round()) Use a Scanner object Description ProduceItem class For this project, you get to design and write a ProduceItem class that stores a description, cost and weight as fields. Include both a constructor without any parameters and one with parameters for the description (String), cost (double) and weight (double) (in that order). For the constructor without parameters, set the description to an empty string, the cost to 0.0 and the weight to 0.0. Include appropriate accessor and mutator methods (and label them with comments including the terms "accessor" or "mutator"). So that the test cases compile, name the accessor methods: getDescription() getCost() getWeight() Additionally, name the mutator methods:…arrow_forward
- please quickly thanks ! use javaarrow_forwardDesign a class named CustomerRecord that holds a customer number, name, and address. Include separate methods to 'set' the value for each data field using the parameter being passed. Include separate methods to 'get' the value for each data field, i.e. "return" the field's value. Pseudocode:arrow_forwardMipMaps I Suppose that a pixel projects to an area of 10x28 texels in a texture map. From what mipmap level does the texture unit look up the texture value for this pixel, if the texture unit is using "nearest" lookup for mipmaps? Enter a single integer that is the mipmap level. A/arrow_forward
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