The private field, which is known as the property's ________,holds any data that is assigned to the property.
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
The private field, which is known as the property's ________,holds any data that is assigned to the property.
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- hi i need solution for this Each account should have a constant, unique id. Id numbers should start from 1000 and increment by 5. The ACCOUNT_ID attribute should be initialised when the account object is created. The id should be generated internally within the class, it should not be passed in as an argumentClass Assignment This object represents a school assignment that a student will work on. __init__(self, name: str, difficulty: float): """ Constructs an assignment with the given assignment name and a float that indicates the level of difficulty of the assignment. :param name: The name of the assignment :param difficulty: The level of difficulty of the assignment """ get_name(self) -> str: """ Returns the name of the assignment as specified in the constructor. :return: The assignment name """ get_difficulty(self) -> str: """ Returns the level of difficulty of the assignment as specified in the constructor. :return: The assignment level """ __str__(self) -> str: """ Returns the name of the assignment as specified in the constructor. :return: The assignment name """Home Activity Your task is to create two classes namely data and calculation. The calculation class is a friend of the data class. The data class will be composed of two floating point data members namely a and b. The class will also be composed of a friend function display that can display all the data members. Course: CSCL-1208 Object Oriented Programming Techniques The calculation class is responsible for performing operations on the data class and hence it has three functions as follows: • A function to compute the Square of sums i.e. (a + b) =a²+ b² +2ab •A function to compute the Square of difference i.e. (a - b)² =a²+ b? -2ab
- C# When the program is running, it can use the class to create as many objects of a specific type as needed. Each object that is created from a class is called a(n) __ of the class. Question 1 options: event instance namespace memberAccount class • Design a class named Account that contains:• A private int data field named id for the account• A private double data field named balance for the account• A private Date data field named dateCreated that stores the datewhen the account was created• A no-arg constructor that creates a default account• A constructor that creates an account with the specified id andinitial balance• The getters (i.e., accessors) and setters (i.e., mutators) methods forid and balance• The getter method for dateCreated• A method named withdraw that withdraws a specified amount fromthe account• A method named deposit that deposits a specified amount to the account TestAccount class• Write a test program named TestAccount that performsthe following:• Create an Account object with an account ID of 1122 and abalance of 20,000 S.R.• Use the withdraw method to withdraw 2,500 S.R.• Use the deposit method to deposit 3,000 S.R.• Print the balance and the date when this account was createdAssignment :1. Class AccountInstance variables:private int accountId; //Auto incrementprivate String accountTitle; //Name of the account holderprivate double openingBal; //Minimum Bal should be 5000private String emailID; //Optional attribute. If user do not provide assign "Email ID NotAvailable"private double accountBal; //The accountBal should never go below the minBalLimitStatic variables:private static int minBalLimit = 100; //The accountBal should never go below thisminBalLimitprivate static int numAccounts; //Count the number of accounts created so far
- #employee.py class Employee: def__init__(self,Emp_name,Emp_id): self.__Emp_name=Emp_name self.__Emp_id=Emp_id defset_Empname(self,Emp_name): self.__Emp_name=Emp_name defset_Empid_number(self,Emp_id): self.__Emp_id=Emp_id defget_Empname(self): returnself.__Emp_name defget_Empid_number(self): returnself.__Emp_id class ProductionWorker(Employee): def__init__(self,Emp_name,Emp_id,Emp_shift, Emp_pay_rate): Employee.__init__(self,Emp_name,Emp_id) self.__Emp_shift=Emp_shift self.__Emp_pay_rate=Emp_pay_rate defset_Empshift_number(self,Emp_shift): self.__Emp_shift=Emp_shift defset_Emppay_rate(self,Emp_pay_rate): self.__Emp_pay_rate=Emp_pay_rate defget_Empshift_number(self): returnself.__Emp_shift defget_Emppay_rate(self): returnself.__Emp_pay_rate def main(): Employee_name='' Employee_id='' Employee_shift=0 Employee_pay=0.0 Employee_name=input('Enter the employee name: ') Employee_id=input('Enter the employee ID number: ') Employee_shift=int(input('Enter the employee shift number: '))…Using C# language: Programming PLO-2 Measured: Design, implement, and evaluate computer solutions utilizing structured and object-oriented programming methodologies. Design a class named Contractor. The class should keep the following information: Contractor name Contractor number Contractor start date Write one or more constructors and the appropriate accessor and mutator functions for the class.All of the following are true about a class EXCEPT: Oa function associated with a class is referred to as a subroutine. Oa class created in one source code file can be used in another source code file. Oa class is a blueprint for creating objects. Oa class can contains data, and methods to manipulate the data.
- Write the property procedures for a property named CustomerNumber that assigns a string value to a member variable named strCustomerNumberA. Car Class Create a Python Program where you write a class named Car that has the following data attributes: • _ _year_model (for the car's year model) • __make (for the make of the car) • _ _speed (for the car's current speed) The Car class should have an _init_ method that accepts the car's year model and make as arguments. These values should be assigned to the object's _year_model and make data attributes. It should also assign 0 to the __speed data attribute. The class should also have the following methods: accelerate() The accelerate method should add 5 to the speed data attribute each time it is called. brake() The brake method should subtract 5 from the speed data attribute each time it is called. • get_speed() The get_speed method should return the current speed. Next, design a program that creates a Car object then calls the accelerate method five times. After each call to the accelerate method, get the current speed of the car and display it. Then call the brake method…arrow_back Starting Out With Visual C# (5th Edition) 5th Edition Chapter 11, Problem 1PP arrow_back_ios PREVIOUS NEXT arrow_forward_ios Question share_out_linedSHARE SOLUTION Chapter 11, Problem 1PP Program Plan Intro Employee and ProductionWorker Classes Program plan: Design the form: Place a three text boxes control on the form, and change its name and properties to get the employee name, number, and hourly pay rate from the user. Place a four label boxes control on the form, and change its name and properties. Place a two radio buttons control on the form, and change its name and properties. Place a one group box control on the form, and change its name and properties. Place a command button on the form, and change its name and properties to retrieve the object properties and then display the values into label box. In code window, write the code: Program.cs: Include the required libraries. Define the namespace “Program11_1”. Define a class “Program”. Define a constructor for the…