Problem 1. Create a program Class and object where a Class is a Animal, with a method of dogBarking. With in the method instead of typical passing of variable on parameter, we use the set and get commands.   Filename: Encapsulation.java

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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Problem 1. Create a program Class and object where a Class is a Animal, with a method of dogBarking. With in the method instead of typical passing of variable on parameter, we use the set and get commands.

 

Filename: Encapsulation.java

2 public class Encapsulation
public static void main(String [] args)
Animal newDogBark = new Animal();
// Create a Animal newDogbark object
newDogBark.setDogBark("Baw waw waw");
newDogBark.getDogBark();
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}
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class Animal
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private String dogbark;
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public void setDogBark (String newbark)
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dogbark=newbark;
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public void getDogBark()
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System.out.println("The dog really bark: " +dogbark);
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Transcribed Image Text:2 public class Encapsulation public static void main(String [] args) Animal newDogBark = new Animal(); // Create a Animal newDogbark object newDogBark.setDogBark("Baw waw waw"); newDogBark.getDogBark(); 13 14 } 15 16 class Animal 17 18 private String dogbark; 19 20 public void setDogBark (String newbark) 210 22 23 24 dogbark=newbark; 25 26 public void getDogBark() 27 28 29 System.out.println("The dog really bark: " +dogbark); 30 31 32
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