In Class, 10 - 25 Minutes for Teams During the lastweek of class. your professor explains how she wantsto employ a gamification strategy next semester to further motivate and engage students, and she is askingfor your help. Develop a simple gamification strategythat she can use in the classroom. Describe what thegoals should be, how progress will be measured, andwhat the reward system will be.
In Class, 10 - 25 Minutes for Teams During the lastweek of class. your professor explains how she wantsto employ a gamification strategy next semester to further motivate and engage students, and she is askingfor your help. Develop a simple gamification strategythat she can use in the classroom. Describe what thegoals should be, how progress will be measured, andwhat the reward system will be.
Principles Of Marketing
17th Edition
ISBN:9780134492513
Author:Kotler, Philip, Armstrong, Gary (gary M.)
Publisher:Kotler, Philip, Armstrong, Gary (gary M.)
Chapter1: Marketing: Creating Customer Value And Engagement
Section: Chapter Questions
Problem 1.1DQ
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In Class, 10 - 25 Minutes for Teams During the last
week of class. your professor explains how she wants
to employ a gamification strategy next semester to further motivate and engage students, and she is asking
for your help. Develop a simple gamification strategy
that she can use in the classroom. Describe what the
goals should be, how progress will be measured, and
what the reward system will be.
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