I want to make a CSS for this code so the logo is in the center of the page and the text needs to be bigger and fits the page and evenly spaced. I also want to make the background color white and for the body to have a blue border. I also want the footer to have a blue background and centered.        Video Game History    Home  About Us  Contact Us    Home Page           The Early Ages     Today, video games make up a $100 billion global industry, and nearly two-thirds          of American homes have household members who play video games regularly.          And it’s really no wonder: Video games have been around for decades and span the gamut of platforms,          from arcade systems, to home consoles, to handheld consoles and mobile devices.         They’re also often at the forefront of computer technology.     Though video games are found today in homes worldwide,          they actually got their start in the research labs of scientists.          In 1952, for instance, British professor A.S. Douglas created OXO,          also known as noughts and crosses or a tic-tac-toe, as part of his doctoral         dissertation at the University of Cambridge.        And in 1958, William Higinbotham created         Tennis for Two on a large analog computer and connected oscilloscope screen          for the annual visitor’s day at the Brookhaven National Laboratory in Upton, New York.          In 1962, Steve Russell at the Massachusetts Institute of Technology invented Spacewar!,           a computer-based space combat video game for the PDP-1 (Programmed Data Processor-1),           then a cutting-edge computer mostly found at universities. It was the first video game           that could be played on multiple computer installations.           n 1967, developers at Sanders Associates, Inc., led by Ralph Baer, invented a prototype multiplayer,             multi-program video game system that could be played on a television. It was known as              “The Brown Box.”Baer, who’s sometimes referred to as Father of Video Games, licensed his device to Magnavox,               which sold the system to consumers as the Odyssey, the first video game home console,             in 1972. Over the next few years, the primitive Odyssey console would commercially fizzle and die out.             Yet, one of the Odyssey’s 28 games was the inspiration for Atari’s Pong,                 the first arcade video game, which the company released in 1972. In 1975,                 Atari released a home version of Pong, which was as successful as its arcade counterpart.                  Magnavox, along with Sanders Associates, would eventually sue Atari for copyright infringement.                   Atari settled and became an Odyssey licensee; over the next 20 years,                  Magnavox went on to win more than $100 million in copyright lawsuits related                   to the Odyssey and its video game patents.                   Video Game History, Made By Makayla Guess

New Perspectives on HTML5, CSS3, and JavaScript
6th Edition
ISBN:9781305503922
Author:Patrick M. Carey
Publisher:Patrick M. Carey
Chapter4: Graphic Design With Css: Creating A Graphic Design For A Genealogy website
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I want to make a CSS for this code so the logo is in the center of the page and the text needs to be bigger and fits the page and evenly spaced. I also want to make the background color white and for the body to have a blue border. I also want the footer to have a blue background and centered.
<!DOCTYPE html>
<html lang="en">
<head>
 <meta charset="UTF-8">
 <meta http-equiv="X-UA-Compatible" content="IE=edge">
 <meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="CSS/index.css">
 <title>Video Game History</title>
</head>
<body>
 <nav>
 <a href="index.html">Home</a>
 <a href="about.html">About Us</a>
 <a href="contact.html">Contact Us</a>
 </nav>
 <h1>Home Page</h1>
 <article>
    <img src="Images/Logo.png" alt="Video Game" height="80">
    <h2>The Early Ages</h2>
    <p>Today, video games make up a $100 billion global industry, and nearly two-thirds
         of American homes have household members who play video games regularly.
         And it’s really no wonder: Video games have been around for decades and span the gamut of platforms,
         from arcade systems, to home consoles, to handheld consoles and mobile devices.
        They’re also often at the forefront of computer technology.</p>
    <p>Though video games are found today in homes worldwide,
         they actually got their start in the research labs of scientists.
         In 1952, for instance, British professor A.S. Douglas created OXO,
         also known as noughts and crosses or a tic-tac-toe, as part of his doctoral
        dissertation at the University of Cambridge.</p>
       <p>And in 1958, William Higinbotham created
        Tennis for Two on a large analog computer and connected oscilloscope screen
         for the annual visitor’s day at the Brookhaven National Laboratory in Upton, New York.
         In 1962, Steve Russell at the Massachusetts Institute of Technology invented Spacewar!,
          a computer-based space combat video game for the PDP-1 (Programmed Data Processor-1),
          then a cutting-edge computer mostly found at universities. It was the first video game
          that could be played on multiple computer installations.</p>
          <p>n 1967, developers at Sanders Associates, Inc., led by Ralph Baer, invented a prototype multiplayer,
            multi-program video game system that could be played on a television. It was known as
             “The Brown Box.”Baer, who’s sometimes referred to as Father of Video Games, licensed his device to Magnavox,
              which sold the system to consumers as the Odyssey, the first video game home console,
            in 1972. Over the next few years, the primitive Odyssey console would commercially fizzle and die out. </p>
            <p> Yet, one of the Odyssey’s 28 games was the inspiration for Atari’s Pong,
                the first arcade video game, which the company released in 1972. In 1975,
                Atari released a home version of Pong, which was as successful as its arcade counterpart.
                 Magnavox, along with Sanders Associates, would eventually sue Atari for copyright infringement.
                  Atari settled and became an Odyssey licensee; over the next 20 years,
                 Magnavox went on to win more than $100 million in copyright lawsuits related
                  to the Odyssey and its video game patents.</p>
          <footer>
        <p>Video Game History, Made By Makayla Guess</p>
    </footer>
</body>
</html>
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