Encapsulation in Java Implement getters and setters for the class in the code editor. Ask the user input for each attribute and use the setters to set the attributes. Inputs 1. Game Name 2. Year Published 3. Game Publisher Sample Output Enter game name: Genshin Impact Enter year published: 2020 Enter game publisher: Hoyoverse Genshin Impact is published on 2020 by Hoyoverse
Encapsulation in Java Implement getters and setters for the class in the code editor. Ask the user input for each attribute and use the setters to set the attributes. Inputs 1. Game Name 2. Year Published 3. Game Publisher Sample Output Enter game name: Genshin Impact Enter year published: 2020 Enter game publisher: Hoyoverse Genshin Impact is published on 2020 by Hoyoverse
Chapter9: Using Classes And Objects
Section: Chapter Questions
Problem 2CP
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Question
Encapsulation in Java
Implement getters and setters for the class in the code editor. Ask the user input for each attribute and use the setters to set the attributes.
Inputs
1. Game Name
2. Year Published
3. Game Publisher
Sample Output
Enter game name: Genshin Impact
Enter year published: 2020
Enter game publisher: Hoyoverse
Genshin Impact is published on 2020 by Hoyoverse.
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