Digicup This program simulates interactions with a Cup object for getting a drink, refilling a drink, emptying a drink, and drinking from it. Output All of the output statements (std::cout) should be in main and are mostly provided for you. You will only need to complete missing logic to construct a Cup object and call the appropriate member functions in the Cup class. The Cup object will be used to ask the user for the type of drink they prefer and the amount they want to drink. The menu options are shown below for your reference: D: Drink R: Refill N: Get a brand new drink E: Empty X: Exit The Cup class State (member variables) Create a class called Cup with the following member variables: 1. drink_type_ which is a std::string that will be the name of the drink. 2. fluid_oz_ which is a double that will be the amount of fluid in the cup. Constructors Default constructor The default constructor should initialize drink_type_ to "Water" and initialize fluid_oz_ to 16.0 Non-default constructor The non-default constructor should take in a std::string parameter that will be the name of the drink type and a double parameter that will be the amount of drink in the cup in fluid ounces. It should set the passed parameter values to the corresponding data members.
Digicup This program simulates interactions with a Cup object for getting a drink, refilling a drink, emptying a drink, and drinking from it. Output All of the output statements (std::cout) should be in main and are mostly provided for you. You will only need to complete missing logic to construct a Cup object and call the appropriate member functions in the Cup class. The Cup object will be used to ask the user for the type of drink they prefer and the amount they want to drink. The menu options are shown below for your reference: D: Drink R: Refill N: Get a brand new drink E: Empty X: Exit The Cup class State (member variables) Create a class called Cup with the following member variables: 1. drink_type_ which is a std::string that will be the name of the drink. 2. fluid_oz_ which is a double that will be the amount of fluid in the cup. Constructors Default constructor The default constructor should initialize drink_type_ to "Water" and initialize fluid_oz_ to 16.0 Non-default constructor The non-default constructor should take in a std::string parameter that will be the name of the drink type and a double parameter that will be the amount of drink in the cup in fluid ounces. It should set the passed parameter values to the corresponding data members.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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main.cc file
#include
#include
#include
#include "cup.h"
int main() {
std::string drink_name;
double amount = 0.0;
std::cout << "What kind of drink can I get you?: ";
std::getline(std::cin, drink_name);
while (std::cout << "How much do you want to fill?: " &&
!(std::cin >> amount)) {
// If the input is invalid, clear it, and ask again
std::cin.clear();
std::cin.ignore();
std::cout << "Invalid input; please re-enter.\n";
}
//================== YOUR CODE HERE ==================
// Instantiate a `Cup` object named `mug`, with
// the drink_name and amount given by the user above.
//====================================================
while (true) {
char menu_input = 'X';
std::cout << "\n=== Your cup currently has " << mug.GetFluidOz()
<< " oz. of " << mug.GetDrinkType() << " === \n\n";
std::cout << "Please select what you want to do with your drink/cup?:\n";
std::cout << "D: Drink\n";
std::cout << "R: Refill\n";
std::cout << "N: Get a brand new drink\n";
std::cout << "E: Empty\n";
std::cout << "X: Exit\n";
std::cout << "Selection: ";
std::cin >> menu_input;
std::cin.ignore();
if (menu_input == 'X' || menu_input == 'x') {
std::cout << "Thank you for using our cup!\n";
break;
}
if (menu_input == 'D' || menu_input == 'd') {
std::cout << "How much do you want to drink from the cup?: ";
std::cin >> amount;
std::cin.ignore();
//================== YOUR CODE HERE ==================
// Call the `Drink` function here.
//====================================================
} else if (menu_input == 'R' || menu_input == 'r') {
std::cout << "How much do you want to refill your cup?: ";
std::cin >> amount;
std::cin.ignore();
//================== YOUR CODE HERE ==================
// Call the `Refill` function here.
//====================================================
} else if (menu_input == 'N' || menu_input == 'n') {
std::cout << "What is the new drink you want?: ";
std::getline(std::cin, drink_name);
std::cout << "What is the amount you want?: ";
std::cin >> amount;
std::cin.ignore();
//================== YOUR CODE HERE ==================
// Call the `NewDrink` function here.
//====================================================
} else if (menu_input == 'E' || menu_input == 'e') {
std::cout << "Emptying your cup\n";
//================== YOUR CODE HERE ==================
// Call the `Empty` function here.
//====================================================
} else {
std::cout << "Invalid use of a cup!\n";
}
}
return 0;
}
Cup.cc file
#include "cup.h"
#include
//========================== YOUR CODE HERE ==========================
// Implement the member functions for the Cup class in this
// file.
//
// Remember to specify the name of the class with :: in this format:
// MyClassName::MyFunction() {
// ...
// }
// to tell the compiler that each function belongs to the Cup class.
//====================================================================
Cup.h file
#include
//====================== YOUR CODE HERE ======================
// Declare the Cup class in this file, with the member
// variables and member functions as described in the README.
//============================================================
class Cup {
public:
//================== YOUR CODE HERE ==================
// Add the member function declarations here.
//====================================================
private:
//================== YOUR CODE HERE ==================
// Add the member variable declarations here.
//====================================================
};
Sample output:
What kind of drink can I get you?: Kool Aid
How much do you want?: 32
Your cup currently has 32 oz. of Kool Aid
Please select what you want to do with your drink/cup?:
D: Drink
R: Refill
N: Get a brand new drink
E: Empty
X: Exit
Selection: D
How much do you want to drink from the cup?: 16
Your cup currently has 16 oz. of Kool Aid
Please select what you want to do with your drink/cup?:
D: Drink
R: Refill
N: Get a brand new drink
E: Empty
X: Exit
Selection: D
How much do you want to drink from the cup?: 6
Your cup currently has 10 oz. of Kool Aid
Please select what you want to do with your drink/cup?:
D: Drink
R: Refill
N: Get a brand new drink
E: Empty
X: Exit
Selection: R
How much do you want to refill your cup?: 2
Your cup currently has 12 oz. of Kool Aid
Please select what you want to do with your drink/cup?:
D: Drink
R: Refill
N: Get a brand new drink
E: Empty
X: Exit
Selection: E
Emptying your cup
Your cup currently has 0 oz. of nothing
Please select what you want to do with your drink/cup?:
D: Drink
R: Refill
N: Get a brand new drink
E: Empty
X: Exit
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