Design and implement an application that plays the High-Low guessing game with numbers. The program should pick a random number between 1 and 100 (inclusive) then repeatedly prompt the user to guess the number. Every time the user guess, inform him/her whether the guess is correct, or the guess is high or low. Continue accepting guesses until the user guesses correctly or chooses to surrender. Use a sentinel value to determine whether the user wants to quit. Count the number of guesses and display that value when the user guesses correctly. At the end of each game (either by quitting or a correct guess) prompt to determine whether the user wants to play again. Continue playing until the user chooses to stop. When the user stops playing, display the number of correct guesses and surrenders. The c++program should use suitable selection and repetition structures. The input process, guessing process and output must be organized into appropriate functions.
Design and implement an application that plays the High-Low guessing game with numbers. The program should pick a random number between 1 and 100 (inclusive) then repeatedly prompt the user to guess the number. Every time the user guess, inform him/her whether the guess is correct, or the guess is high or low.
Continue accepting guesses until the user guesses correctly or chooses to surrender. Use a sentinel value to determine whether the user wants to quit. Count the number of guesses and display that value when the user guesses correctly. At the end of each game (either by quitting or a correct guess) prompt to determine whether the user wants to play again. Continue playing until the user chooses to stop. When the user stops playing, display the number of correct guesses and surrenders.
The c++program should use suitable selection and repetition structures. The input process, guessing process and output must be organized into appropriate functions.
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