Create the four data classes as diagram shown on the picture attached. Dont add any attributes or methods that don't appear in the UML diagrams. Create another, executable class named ShipTest as shown below to test these classes. ShipTest: make two objects with declared type Ship but actual type CruiseShip. make one object of declared type Ship but actual type CargoShip. make one object of declared type CargoShip and actual type CargoShip. make a ship of declared type WarShip and actual type WarShip. using the array initializer syntax, code all of these ships into an array of type Ship named fleet. code a for loop that processes the fleet array to show display all ships and their data. use a method of class Arrays to create an ArrayList of type Ship from the fleet array. pass this ArrayList to a method named shipShow that also displays all ships and returns an integer. report the value of the integer returned by shipShow. shipShow method: from the ArrayList, remove the CargoShip that was declared as type Ship. add another WarShip instance to the ArrayList. use a foreach loop to process the ArrayList and print the data for each ship. count the number of ships that are not afloat. Return this count to main for printing. SAMPLE OUTPUT ARRAYLIST OF SHIPS FROM A METHOD Ship name: Magic, year launched: 1998, is afloat: true 2700 passenger capacity, operating in the Caribbean Ship name: Titanic, year launched: 1912, is afloat: false 1300 passenger capacity, operating in the Atlantic Ocean Ship name: Seawise Giant, year launched: 1979, is afloat: false Capacity of crude oil is 564763 Ship name: USS Nimitz, year launched: 1972, is afloat: true Type: super carrier, operated by United States Navy Ship name: USS John Warner, year launched: 2015, is afloat: true Type: attack submarine, operated by United States Navy
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Hello this is for my Java class project, thank you in advance
Create the four data classes as diagram shown on the picture attached. Dont add any attributes or methods that don't appear in the UML diagrams. Create another, executable class named ShipTest as shown below to test these classes.
ShipTest:
- make two objects with declared type Ship but actual type CruiseShip.
- make one object of declared type Ship but actual type CargoShip.
- make one object of declared type CargoShip and actual type CargoShip.
- make a ship of declared type WarShip and actual type WarShip.
- using the array initializer syntax, code all of these ships into an array of type Ship named fleet.
- code a for loop that processes the fleet array to show display all ships and their data.
- use a method of class Arrays to create an ArrayList of type Ship from the fleet array.
- pass this ArrayList to a method named shipShow that also displays all ships and returns an integer.
- report the value of the integer returned by shipShow.
shipShow method:
- from the ArrayList, remove the CargoShip that was declared as type Ship.
- add another WarShip instance to the ArrayList.
- use a foreach loop to process the ArrayList and print the data for each ship.
- count the number of ships that are not afloat. Return this count to main for printing.
SAMPLE OUTPUT
Trending now
This is a popular solution!
Step by step
Solved in 6 steps with 1 images