Database System Concepts
7th Edition
ISBN: 9780078022159
Author: Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher: McGraw-Hill Education
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Create a recursive find method that returns a Teacher if it's found or null if it's not found.
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- Complete the Team class implementation. For the instance method get_win_percentage(), the formula is:team_wins / (team_wins + team_losses)arrow_forwardWrite a solution algorithm to find the mean ages of students in a class using a method pseudocodearrow_forwardpet shop wants to give a discount to its clients if they buy one or more pets and at least five other items. The discount is equal to 20 percent of the cost of the other items, but not the pets.Use a class Item to describe an item, with any needed methods and a constructor public Item(double price, boolean isPet, int quantity)An invoice holds a collection of Item objects; use an array list to store them. In the Invoice class, implement methods public void add(Item anItem)public double getDiscount()Write a program that prompts a cashier to enter each price and quantity, and then a Y for a pet or N for another item. Use a price of –1 as a sentinel. In the loop, call the add method; after the loop, call the getDiscount method and display the returned value.arrow_forward
- please complete this method /** * Checks whether an item is inside the set. * @param item to be checked * @return true iff the set contains the item */public boolean contains(T item) {}arrow_forwardThe play method in the Player class of the craps game plays an entire game without interaction with the user. Revise the Player class so that its user can make individual rolls of the dice and view the results after each roll. The Player class no longer accumulates a list of rolls, but saves the string representation of each roll after it is made. Add new methods rollDice, getNumberOfRolls, isWinner, and isLoser to the Player class. The last three methods allow the user to obtain the number of rolls and to determine whether there is a winner or a loser. The last two methods are associated with new Boolean instance variables (winner and loser respectively). Two other instance variables track the number of rolls and the string representation of the most recent roll (rollsCount and roll). Another instance variable (atStartup) tracks whether or not the first roll has occurred. At instantiation, the roll, rollsCount, atStartup, winner, and loser variables are set to their appropriate…arrow_forwardThe Delicious class – iterative methods The Delicious class must:• Define a method called setDetails which has the following header: public void setDetails(String name, int price, boolean available) This must find in the ArrayList the Chicken with the given name, change itspricePerKilo to the given price parameter and set whether it is in stock or not. A value of true for the available parameter means the chicken is in stock and a value of false means it is sold out (not in stock). Note that there will only be at most one Chicken object of the given name stored in the ArrayList.• Define a method called removeChicken that takes a single String parameter representing a chicken’s name. This method must remove from the ArrayList the Chicken object (if any) with the given name. The method must return true if a cheese with the given name was found and removed, and false otherwise.The Delicious class – challenge method In the Delicious class complete the findClosestAvailable method: This…arrow_forward
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