Create a calculator for the number by creating a class of number with overloading all operators in it.(Operators: +,- *, >>, <<).
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- Welcome Assignment ### welcome_assignment_answers ### Input - All eight questions given in the assignment. ### Output - The right answer for the specific question. def welcome_assignment_answers(question): # The student doesn't have to follow the skeleton for this assignment. # Another way to implement it is using "case" statements similar to C. if question == "Are encoding and encryption the same? - Yes/No": answer = "The student should type the answer here" elif question == "Is it possible to decrypt a message without a key? - Yes/No": answer = "The student should type the answer here" return (answer) # Complete all the questions. if __name__ == "__main__": # use this space to debug and verify that the program works debug_question = "Are encoding and encryption the same? - Yes/No" print(welcome_assignment_answers(debug_question)) As you can see, the first two questions are already in the skeleton code. Please follow the first two questions…TASK 2:Create a calculator for the number by creating a class of number with overloading all operators in it.(Operators: ++,--,+,-,/,*, >>, <<).8- Create an instance of the following class and call its methods. class Exam{ int grade; public: void seta (int b) (grade=b; } int geta () {return grade; } 9- When the word const is put before the variable definition, what does that mean? 10- How to concatenate two strings in C++ language? C++
- The code for a class, the code for a method, and the code for while and for loops with more than ones statement is enclosed in ____. /* and */ [ and ] { and }Term by CodeChum Admin (JAVA CODE) Construct a class called Term. It is going to represent a term in polynomial expression. It has an integer coefficient and an exponent. In this case, there is only 1 independent variable that is 'x'. There should be two operations for the Term: public Term times(Term t) - multiplies the term with another term and returns the result public String toString() - prints the coefficient followed by "x^" and appended by the exponent. But with the following additional rules: if the coefficient is 1, then it is not printed. if the exponent is 1, then it is not printed ( the caret is not printed as well) if the exponent is 0, then only the coefficient is printed. Input The first line contains the coefficient and the exponent of the first term. The second line contains the coefficient and the exponent of the second term. 1·1 4·3 Output Display the resulting product for each of the test case. 4x^4Program4 - (from ch7) - Computer-Assisted Instruction (Project Name: AITeacher) - The use of computers in education is referred to as computer-assisted instruction (CAI). Write a program that will help an elementary-school student learn multiplication. Use a Random object to produce two positive one-digit integers. The program should then prompt the user with a question, such as: How much is 6 times 7? The student then inputs the answer. Next, the program checks the student’s answer. If it is correct, display the message "Very good!" and ask another multiplication question. If the answer is wrong, display the message "No. Please try again." and let the student try the same question repeatedly until the student gets it right. A separate method should be used to generate each new question. This method should be called once when the app begins execution and each time the user answers the question correctly.
- Question 2: Ben number (In Java)Ben had difficulty coming out with an assignment question, then he created an odd number called Ben number, which is the sum of a Ben series. Let x be the starting number and y be the bout number, in the Ben series, the x should double the value when it is an even number. In contrast, the number should be subtracted by 1 when x is an odd number. Both x and y should be greater than 0.Example of a Ben series, Assume the x = 3, and y = 5, then the series should be [3, 2, 4, 8,16]. Then the Ben number should be 33 because of 3+2+4+18+16.Thus, given the method benNumber(m,n), for all m, n > 0benNumber(2,5) should return 62 because 2+4+8+16+32 = 62benNumber(3,8) should return 257 because 3+2+4+8+16+32+64+128 = 257benNumber(1,1) should return 1Note that you can only use recursion to solve Q1 and Q2, and you cannot use any loop. You are free to add helper methods, but you are not allowed to change the method header.To write an application that uses recursion to solve a problem. Details: Create a class called Power that computes the value of base exponent. The class should have one recursive method: • public static int power(int base, int exponent) – Which computes the value of base exponent using recursion, returning the result. The recursion step should use the following relationship base exponent = base x base exponent - 1 and the termination condition should occur when exponent is equal to 1, because base 1 = base NOTE: For the power method, assume the exponent parameter value is always greater than 0. Create a second class called PowerTest that contains the main method, and tests the Power.power method. The test class does not need to ask for input from the user of the class, nor does it need to do any additional error checking. Upload both source files to Blackboard. Note: Ensure that your program is properly formatted and it follows all Java naming conventions.Java program Car Maintenance: This assignment will assess your understanding of void and value returning static methods. Your cousin owns an automotive maintenance shop that performs routine maintenance on cars. He has asked you to write a program that will provide a list of services (and their respective prices) to users and allow them to choose any, or all, services they would like and display the final price, including a 28% labor charge, a 9% markup if the car is an import, and an 8% sales tax. Task To accomplish the above, do the following: • Write the two methods outlined below. • Test your program and screenshot your successful test. carMaintenance method This method should accept the make of the car as a parameter (e.g., BMW, Ford, Ferrari, etc.). It should display the services and their prices as follows: Services: Oil Change, Tune up, Brake Job, Transmission Service, respectively: 59.99, 111.99, 189.99, 149.99 These should be stored in parallel arrays. Ask the user to…
- # Coding - Simulate a robot Write a program that simulates the movements of a robot. The robot can have three possible movements: turn right turn left advance The robot is placed on a hypothetical infinite grid, facing a particular direction (north, east, south, or west) at a set of `{x,y}` coordinates,e.g., `{3,8}`, with coordinates increasing to the north and east. Create a Class `Robot` that contains a method `execute` which given a number of instructions will calculate the robot's new position, and the the direction in which it is pointing. ## Example The letter-string "RAALAL" means: Turn right Advance twice Turn left Advance once Turn left yet again Say a robot starts at `{7, 3}` facing north. Running this stream of instructions should leave it at `{9, 4}` facing west. ## Inputs and Outputs The argument of the `execute` is `string` in the format `X Y BEARING COMMANDS`. The method should return a one-liner `string` in the format `X Y BEARING`. In the…Rolling Dice Simulator [Java Assignment]Objective: Create a Java program that rolls two dice and displays the results. The program should have two Java classes: one for a single die and another for a pair of dice. Assignment Details: User Input: Ask the user to specify the number of sides they want on each die. Ensure that the user's input is within a reasonable range. Dice Rolling: Simulate rolling the dice using Math.random() based on the user's chosen number of sides. Display the sum of the values rolled, e.g., "5 + 3 = 8." Special Combinations: If the dice roll results in combinations of 2, 7, or 12, print special messages: "1 + 1 = 2 snake eyes!" "3 + 4 = 7 craps!" "6 + 6 = 12 box cars!" Main Method: In the main method, create a pair of dice, roll them, and display the results. Allow the user to decide whether to continue rolling the dice or exit the program. Additional Features: You are welcome to add more features or enhancements to the program if desired.…-int x //x coord of the center -int y // y coord of the center -int radius -static int count // static variable to keep count of number of circles created + Circle() //default constructor that sets origin to (0,0) and radius to 1 +Circle(int x, int y, int radius) // regular constructor +getX(): int +getY(): int +getRadius(): int +setX(int newX: void +setY(int newY): void +setRadius(int newRadius):void +getArea(): double // returns the area using formula pi*r^2 +getCircumference // returns the circumference using the formula 2*pi*r +toString(): String // return the circle as a string in the form (x,y) : radius +getDistance(Circle other): double // * returns the distance between the center of this circle and the other circle +moveTo(int newX,int newY):void // * move the center of the circle to the new coordinates +intersects(Circle other): bool //* returns true if the center of the other circle lies inside this circle else returns false +resize(double scale):void// * multiply the…