Complete a class so that main works with constructor, destructor, copy constructor, operator= and move constructor. Also write method clear(row.col) which you can see in makemeone() below. Create a chess board with 8 x 8 spaces in a single-dimensioned array (dynamically allocate everything so I can create a different size board if I want to). Do NOT use vector. Each board position will be represented by an integer, where white is negative and black is positive: empty position = 0 white pawn =-1 black pawn =+1 white knight = -2 black knight = +2 etc. The board should have the following values: -4 -2 -3 -5 -6 -3 -2 -4 -1 -1 -1 -1 -1 -1 -1 -1 0 0 0 0 0 0 0 0 0 0 0 0 +1 +1 -1 -1 -1 -1 -1 -1 +4 +2 +3 +5 +6 +3 +2 +4 Chessboard makemeone() { // triggers move constructor ChessBoard b(8,8); b.clear(0,0); // set the top-left element = 0 return b; int main() { ChessBoard c(8,8); ChessBoard c2 = c; ChessBoard c3; // create an empty chessboard where the pointer = null c3 = c; // use operator = to overwrite and copy c again. NOTE: Do not worry about populating the board for anything but 8x8. You need to be able to dynamically allocate for any size (x, y), but when populating, you only need to consider the 8x8 board.
Complete a class so that main works with constructor, destructor, copy constructor, operator= and move constructor. Also write method clear(row.col) which you can see in makemeone() below. Create a chess board with 8 x 8 spaces in a single-dimensioned array (dynamically allocate everything so I can create a different size board if I want to). Do NOT use vector. Each board position will be represented by an integer, where white is negative and black is positive: empty position = 0 white pawn =-1 black pawn =+1 white knight = -2 black knight = +2 etc. The board should have the following values: -4 -2 -3 -5 -6 -3 -2 -4 -1 -1 -1 -1 -1 -1 -1 -1 0 0 0 0 0 0 0 0 0 0 0 0 +1 +1 -1 -1 -1 -1 -1 -1 +4 +2 +3 +5 +6 +3 +2 +4 Chessboard makemeone() { // triggers move constructor ChessBoard b(8,8); b.clear(0,0); // set the top-left element = 0 return b; int main() { ChessBoard c(8,8); ChessBoard c2 = c; ChessBoard c3; // create an empty chessboard where the pointer = null c3 = c; // use operator = to overwrite and copy c again. NOTE: Do not worry about populating the board for anything but 8x8. You need to be able to dynamically allocate for any size (x, y), but when populating, you only need to consider the 8x8 board.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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