***7.35 (GAME: HANGMAN) Write a hangman game that randomly generates a word and prompts the user to guess one letter at a time, as presented in the sample run. Each letter in the word is displayed as an asterisk. When the user makes a correct guess, the actual letter is then displayed. When the user finishes a word, display the number of misses and ask the user whether to continue to play with another word. Declare an array to store words, as follows: //Add any words you wish in this array String[] words = {"write", "that", ...); (Guess) Enter a letter in word (Guess) Enter a letter in word p***** Enter (Guess) Enter a letter in word pr**r** > p - Enter p is already in the word (Guess) Enter a letter in word pr***** > (Guess) Enter a letter in word pro*r** > g (Guess) Enter a letter in word progr** > n is not in the word (Guess) Enter a letter in word progr** > m > p - Enter 0 Enter - Enter Enter Enter Enter (Guess) Enter a letter in word progr*m > a The word is program. You missed 1 time Do you want to guess another word? Enter y or n>

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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***Needs to be written in Java***

 Write a hangman game that randomly generates a word and prompts the user to guess one letter at a time, as presented in the sample run. Each letter in the word is displayed as an asterisk. When the user makes a correct guess, the actual letter is then displayed. When the user finishes a word, display the number of misses and ask the user whether to continue to play with another word. Declare an array to store words, as follows: (see image attatched)

***7.35 (GAME: HANGMAN) Write a hangman game that randomly generates a
word and prompts the user to guess one letter at a time, as presented in the
sample run. Each letter in the word is displayed as an asterisk. When the user
makes a correct guess, the actual letter is then displayed. When the user finishes a
word, display the number of misses and ask the user whether to continue to play
with another word. Declare an array to store words, as follows:
//Add any words you wish in this array
String[] words = {"write", "that",...};
(Guess) Enter a letter in word
> P - Enter
(Guess) Enter a letter in word p****** > I
Enter
(Guess) Enter a letter in word pr**r** > p Enter
p is already in the word
(Guess) Enter a letter in word pr**r** >
Enter
→ Enter
Enter
(Guess) Enter a letter in word pro*r** > g
(Guess) Enter a letter in word progr** >
n is not in the word
(Guess) Enter a letter in word progr** > mEnter
(Guess) Enter a letter in word progr*m > a Enter
The word is program. You missed 1 time
Do you want to guess another word? Enter y or n>
Transcribed Image Text:***7.35 (GAME: HANGMAN) Write a hangman game that randomly generates a word and prompts the user to guess one letter at a time, as presented in the sample run. Each letter in the word is displayed as an asterisk. When the user makes a correct guess, the actual letter is then displayed. When the user finishes a word, display the number of misses and ask the user whether to continue to play with another word. Declare an array to store words, as follows: //Add any words you wish in this array String[] words = {"write", "that",...}; (Guess) Enter a letter in word > P - Enter (Guess) Enter a letter in word p****** > I Enter (Guess) Enter a letter in word pr**r** > p Enter p is already in the word (Guess) Enter a letter in word pr**r** > Enter → Enter Enter (Guess) Enter a letter in word pro*r** > g (Guess) Enter a letter in word progr** > n is not in the word (Guess) Enter a letter in word progr** > mEnter (Guess) Enter a letter in word progr*m > a Enter The word is program. You missed 1 time Do you want to guess another word? Enter y or n>
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