1. Data member: name - describe the name of Object 2. Data member: content - dynamic var, content which can be any type 3. One argument constructor - initialize name, set content to nullptr 4. Two argument constructor initialize name, set content use the second argument 5. Default argument constructor - initialize name to "TBD", set content to nullptr 6. Output function print name and content Use following main() to test your function. int main(){ Object a1; a1.output(); Object a2("card",2); a2.output(); Object b("wallet", 10.95); b.output(); Object c("bag"); c.output(); 1. Copy the previous program to a new file. 2. Create accessor and mutator function for name, and content 3. Overload << operator for Object. Use following main() to test your function. int main(){ Object a("card"); cout< b("wallet",10.95); cout<

Computer Networking: A Top-Down Approach (7th Edition)
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Author:James Kurose, Keith Ross
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Chapter1: Computer Networks And The Internet
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C++ Question Number One:
Hi! Need help with answering question one, thank you.

1. Data member: name - describe the name of Object
2. Data member: content - dynamic var, content which can be any type
3. One argument constructor initialize name, set content to nullptr
4. Two argument constructor initialize name, set content use the second argument
5. Default argument constructor - initialize name to "TBD", set content to nullptr
6. Output function
print name and content
Use following main() to test your function.
int main(){
Object<int> a1;
a1.output();
Object<int> a2("card",2);
a2.output();
Object<double> b("wallet",10.95);
b.output();
Object<string> c("bag");
c.output();
-
}
Output from main:
Name: TBD
content: No content
Name: card
content: 2
Name: wallet
content: 10.95
Name: bag
content: No content
1. Copy the previous program to a new file.
2. Create accessor and mutator function for name, and content.
3. Overload << operator for Object.
Use following main() to test your function.
int main(){
Object<int> a("card");
cout<<a;
a.setContent(10);
cout<<a;
Object<double> b("wallet",10.95);
cout<<b.getContent()<<endl;
Object<string> c("bag");
c.setName("computer");
c.setContent("server");
cout<<c;
}
Output from main:
Name: card
content: No content
Name: card
content: 10
10.95
Name: computer
content: server
Transcribed Image Text:1. Data member: name - describe the name of Object 2. Data member: content - dynamic var, content which can be any type 3. One argument constructor initialize name, set content to nullptr 4. Two argument constructor initialize name, set content use the second argument 5. Default argument constructor - initialize name to "TBD", set content to nullptr 6. Output function print name and content Use following main() to test your function. int main(){ Object<int> a1; a1.output(); Object<int> a2("card",2); a2.output(); Object<double> b("wallet",10.95); b.output(); Object<string> c("bag"); c.output(); - } Output from main: Name: TBD content: No content Name: card content: 2 Name: wallet content: 10.95 Name: bag content: No content 1. Copy the previous program to a new file. 2. Create accessor and mutator function for name, and content. 3. Overload << operator for Object. Use following main() to test your function. int main(){ Object<int> a("card"); cout<<a; a.setContent(10); cout<<a; Object<double> b("wallet",10.95); cout<<b.getContent()<<endl; Object<string> c("bag"); c.setName("computer"); c.setContent("server"); cout<<c; } Output from main: Name: card content: No content Name: card content: 10 10.95 Name: computer content: server
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