Objects First with Java: A Practical Introduction Using BlueJ (6th Edition)
Objects First with Java: A Practical Introduction Using BlueJ (6th Edition)
6th Edition
ISBN: 9780134477367
Author: David J. Barnes, Michael Kolling
Publisher: PEARSON
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Chapter 9, Problem 6E

Good boundary testing also involves testing values that lie just beyond the valid range of data. Test 0 and 6 as rating values. In both cases, the comment should be rejected (addComment should return false, and the comment should not be added to the comment list.

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Create functional tests where arguments are given, use a parameterized test. testSimpleInit(size): the first constructor works as expected. getTiles shows suitable values. The edges of the board (the smallest and biggest conceivable values) are accessible and contain the values that they have to (BASE_TILE_SCORE). testCustomInit(x, y, expected): the second constructor works as expected. On positions where values smaller than three were passed, the board contains the value BASE_TILE_SCORE. If you pass an array to the constructor and later modify a value in it, the respective tile retains the originally passed value. If you modify an element in the return value of getTiles(), and get the value of the respective tile again, this newly received content has to be the originally set value. testMoves(): take four or five steps and check that the board’s contents are changed just right. Include a step that tries to move to the x coordinate Integer.MIN_VALUE and another one that moves to…
use this code template to help you continue: private boolean included Indicates whether the item should be taken or not   public Item(String name, double weight, int value) Initializes the Item’s fields to the values that are passed in; the included Field is initialized to false   public Item(Item other)  Initializes this item’s fields to the be the same as the other item’s   public void setIncluded(boolean included) Setter for the item’s included field (you don’t need setters for the other fields)   Given code: public class Item {       private final String name;     private final double weight;     private final int value;       public Item(String name, double weight, int value) {         this.name = name;         this.weight = weight;         this.value = value;     }       static int max(int a, int b)     {         if(a > b)             return a;         return b;     }       // function to print the items which are taken     static void printSelection(int W, Item[] items, int…
The final keyword should be used on any instance field, parameter, or local variable that will not or should not change after initialization. This protects against inadvertently changing the value elsewhere in the code. True/False
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