Big Java, Binder Ready Version: Early Objects
6th Edition
ISBN: 9781119056447
Author: Cay S. Horstmann
Publisher: WILEY
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Question
Chapter 8, Problem 26PE
Program Plan Intro
Implementation of class Robot
Program plan:
Filename: “Robot.java”
- Import the required packages.
- Define the “Robot” class.
- Declare the class members.
- Create a constructor “Robot()”.
- Initialize the class members.
- Create a method “turnLeft()”.
- Decrement the value of “direction”.
- If the value of “direction” is less than 0,
- Set the value of “direction” equal to 3.
- Create a method “turnRight ()”.
- Increment the value of “direction”.
- If the value of “direction” is greater than 3,
- Set the value of “direction” equal to 0.
- Create a method “ move()”.
- If the value of “direction” is equal to 0,
- Call the method “translate()”.
- Else if the value of “direction” is equal to 1,
-
- Call the method “translate()”.
- If the value of “direction” is equal to 2,
-
- Call the method “translate()”.
- If the value of “direction” is equal to 3,
-
- Call the method “translate()”.
- Call the method “translate()”.
- If the value of “direction” is equal to 0,
- Create a method “ getLocation ()”.
- Return the “location”.
- Create a method“getDirection()”.
- If the value of “direction” is equal to 1,
- Return “E”.
- If the value of “direction” is equal to 2,
-
- Return “S”.
- If the value of “direction” is equal to 3,
-
- Return “W”.
- Return the value of “N”.
- Return “E”.
- If the value of “direction” is equal to 1,
Filename: “RobotTester.java”
- Import the required packages.
- Define the “RobotTester” class
- Define the main method.
- Create an object for “Robot” class.
- Call the method “move()”.
- Call the method “turnRight()”.
- Call the method “move()”.
- Call the method “move()”.
- Call the method “turnRight()”.
- Call the method “move()”.
- Call the method “move()”.
- Call the method “turnLeft()”.
- Call the method “move()”.
- Create object of “Point”.
Expert Solution & Answer
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Check out a sample textbook solutionChapter 8 Solutions
Big Java, Binder Ready Version: Early Objects
Ch. 8.1 -
What is a simple rule of thumb for finding...Ch. 8.1 -
Your job is to write a program that plays chess....Ch. 8.2 - Prob. 3SCCh. 8.2 -
Why does the Coin class not depend on the...Ch. 8.2 -
Why is it a good idea to minimize dependencies...Ch. 8.2 - Prob. 6SCCh. 8.2 -
Is the Rectangle class immutable?
Ch. 8.2 - Prob. 8SCCh. 8.2 -
Consider the Student class of Chapter 7. Suppose...Ch. 8.3 - Prob. 10SC
Ch. 8.3 - Prob. 11SCCh. 8.3 - Prob. 12SCCh. 8.3 - Suppose we want to enhance the CashRegister class...Ch. 8.3 - Consider an Employee class with properties for tax...Ch. 8.3 - Suppose the setName method in Section 8.3.4 is...Ch. 8.3 - Prob. 16SCCh. 8.4 -
Name two static variables of the System class.
Ch. 8.4 - Prob. 18SCCh. 8.4 - The following method computes the average of an...Ch. 8.4 - Harry tells you that he has found a great way to...Ch. 8.5 - Prob. 21SCCh. 8.5 - Prob. 22SCCh. 8.5 - Prob. 23SCCh. 8.5 - Consider the task of finding numbers in a string....Ch. 8.6 - Prob. 25SCCh. 8.6 - Is a Java program without import statements...Ch. 8.6 - Suppose your homework assignments are located in...Ch. 8.7 - Provide a JUnit test class with one test case for...Ch. 8.7 - Prob. 29SCCh. 8 - Prob. 1RECh. 8 - Prob. 2RECh. 8 - Your task is to write a program that simulates a...Ch. 8 - Prob. 4RECh. 8 - Your task is to write a program that computes...Ch. 8 - Prob. 6RECh. 8 - Suppose an Invoice object contains descriptions of...Ch. 8 - Suppose a vending machine contains products, and...Ch. 8 - Prob. 9RECh. 8 - Prob. 10RECh. 8 - Classify the methods of the class Scanner that are...Ch. 8 - Prob. 12RECh. 8 - Is the Resistor class in Exercise P8.12 a mutable...Ch. 8 - Which of the following classes are...Ch. 8 - Which of the following classes are...Ch. 8 - Prob. 16RECh. 8 - Prob. 17RECh. 8 - Prob. 18RECh. 8 - Consider the following method that is intended to...Ch. 8 - How can you write a method that swaps two...Ch. 8 - Prob. 21RECh. 8 - Prob. 23RECh. 8 - Look at the methods in the Integer class. Which...Ch. 8 - Prob. 25RECh. 8 - Consider the task of fully justifying a paragraph...Ch. 8 - Prob. 27RECh. 8 - Prob. 28RECh. 8 - Prob. 29RECh. 8 - Prob. 30RECh. 8 - Implement the Coin class described in Section 8.2....Ch. 8 - Modify the giveChange method of the CashRegister...Ch. 8 - Real cash registers can handle both bills and...Ch. 8 - Reimplement the BankAccount class so that it is...Ch. 8 - Reimplement the Day class of Worked Example 2.1 to...Ch. 8 - Write static methods
public static double...Ch. 8 - Prob. 7PECh. 8 - Modify the application of How To 7.1 so that it...Ch. 8 - Prob. 9PECh. 8 - Prob. 10PECh. 8 - Prob. 11PECh. 8 - Prob. 12PECh. 8 - Prob. 13PECh. 8 - Prob. 14PECh. 8 - Prob. 15PECh. 8 - Prob. 16PECh. 8 - Prob. 17PECh. 8 - Prob. 18PECh. 8 - Place a BankAccount class in a package whose name...Ch. 8 - Prob. 22PECh. 8 - Prob. 23PECh. 8 - Add a method ArrayList<Double> getStatement() to...Ch. 8 - Prob. 25PECh. 8 - Prob. 26PECh. 8 - Prob. 1PPCh. 8 - Prob. 2PPCh. 8 - Prob. 3PPCh. 8 - Prob. 4PPCh. 8 - Prob. 5PPCh. 8 - For faster sorting of letters, the U.S. Postal...Ch. 8 - Implement a program that prints paychecks for a...Ch. 8 - Prob. 8PPCh. 8 - The Downtown Marketing Association wants to...Ch. 8 - Design a class Cannonball to model a cannonball...Ch. 8 - Continue Exercise P8.10, and draw the trajectory...Ch. 8 - The colored bands on the top-most resistor shown...Ch. 8 - Prob. 13PPCh. 8 - Prob. 14PP
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