This function is used to check whether an object is an instance of a specific class or a subclass of that class. a. isinstance b. isobject c. isreference d. _ _str_ _
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
This function is used to check whether an object is an instance of a specific class or a
subclass of that class.
a. isinstance
b. isobject
c. isreference
d. _ _str_ _
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- Assume that you have created a class named MyClass. The header of the MyClass constructor can be ____________. public MyClass() public MyClass (double d) Either of these can be the constructor header. Neither of these can be the constructor header.You cannot use the isinstance function to determine whether an object is an instance of a subclass of a class.True or FalseFocus on classes, objects, methods and good programming style Your task is to create a BankAccount class. Class name BankAccount Attributes _balance float _pin integer Methods init () get_pin() check pin () deposit () withdraw () get_balance () The bank account will be protected by a 4-digit pin number (i.e. between 1000 and 9999). The pin should be generated randomly when the account object is created. The initial balance should be 0. get_pin () should return the pin. check_pin (pin) should check the argument against the saved pin and return True if it matches, False if it does not. deposit (amount) should receive the amount as the argument, add the amount to the account and return the new balance. withraw (amount) should check if the amount can be withdrawn (not more than is in the account), If so, remove the argument amount from the account and return the new balance if the transaction was successful. Return False if it was not. get_balance () should return the current balance.…
- True or false: A class object can be passed to a function, but cannot be returned by a function.A. Car Class Create a Python Program where you write a class named Car that has the following data attributes: • _ _year_model (for the car's year model) • __make (for the make of the car) • _ _speed (for the car's current speed) The Car class should have an _init_ method that accepts the car's year model and make as arguments. These values should be assigned to the object's _year_model and make data attributes. It should also assign 0 to the __speed data attribute. The class should also have the following methods: accelerate() The accelerate method should add 5 to the speed data attribute each time it is called. brake() The brake method should subtract 5 from the speed data attribute each time it is called. • get_speed() The get_speed method should return the current speed. Next, design a program that creates a Car object then calls the accelerate method five times. After each call to the accelerate method, get the current speed of the car and display it. Then call the brake method…class City(object): county = "Lake" population = 3000000 def -_init__(self, name, state): self.name = name self.state = state def region(self): return "Midwest" a) create an instance of this object, called X, for Chicago, Illinois b) return the population of the instance X c) change the county of the instance X from Lake to Cook d) return the name of the state of the instance X d) call the method region() on the instance X
- Design a new class that contains a print and read function by creating a new object and calling the print and reading functions inside the casePlease help with the following: C# .NET change the main class so that the user is the one that as to put the name Write a driver class (app) that prompts for the person’s data input, instantiates an object of class HeartRates and displays the patient’s information from that object by calling the DisplayPatientRecord, method. MAIN CLASS---------------------- static void Main(string[] args) { // instance of patient record with each of the 4 parameters taking in a value HeartRates heartRate = new HeartRates("James", "Kill", 1988, 2021); heartRate.DisplayPatientRecord(); // call the method to display The Patient Record } CLASS HeartRATES------------------- class HeartRates { //class attributes private private string _First_Name; private string _Last_Name; private int _Birth_Year; private int _Current_Year; // Constructor which receives private parameters to initialize variables public HeartRates(string First_Name, string Last_Name, int Birth_Year, int Current_Year) { _First_Name =…2. The MyInteger Class Problem Description: Design a class named MyInteger. The class contains: n [] [] A private int data field named value that stores the int value represented by this object. A constructor that creates a MyInteger object for the specified int value. A get method that returns the int value. Methods isEven () and isOdd () that return true if the value is even or odd respectively. Static methods isEven (int) and isOdd (int) that return true if the specified value is even or odd respectively. Static methods isEven (MyInteger) and isOdd (MyInteger) that return true if the specified value is even or odd respectively. Methods equals (int) and equals (MyInteger) that return true if the value in the object is equal to the specified value. Implement the class. Write a client program that tests all methods in the class.
- Please help with the following: C# .NET change the main class so that the user is the one that as to put the name a driver class that prompts for the person’s data input, instantiates an object of class HealtProfile and displays the patient’s information from that object by calling the DisplayHealthRecord, method. MAIN CLASS---------------------- static void Main(string[] args) { // instance of patient record with each of the 4 parameters taking in a value HeartRates heartRate = new HeartRates("James", "Kill", 1988, 2021); heartRate.DisplayPatientRecord(); // call the method to display The Patient Record } CLASS HeartRATES------------------- class HeartRates { //class attributes private private string _First_Name; private string _Last_Name; private int _Birth_Year; private int _Current_Year; // Constructor which receives private parameters to initialize variables public HeartRates(string First_Name, string Last_Name, int Birth_Year, int Current_Year) { _First_Name = First_Name;…Dynamic Games Instructions: Write a class called Game that contains a video game’s name, genre, and difficultyLevel. Include a default constructor and destructor for the class. The constructor should print out the following message: “Creating a new game”. The destructor should print out the following message: “In the Game destructor.” Include appropriate get/set functions for the class. In main(), prompt the user to enter the number of games he or she has played in the past year. Dynamically create a built-in array based on this number (not a vector or object of the array class) to hold pointers to Game objects. Construct a loop in main() that executes once for each of the number of games that the user indicated. Within this loop, ask the user to enter the name and genre of each game. Using a random number generator, generate a difficultyLevel between 1-10 (inclusive). Seed this random number generator with 100. Next, dynamically create a Game object (remember that this…Static variables can... ...can be accessed even without creating an object of that class. ...only be accessed by static methods. ...not be accessed using class prefix. ...not be inherited.