This assignment will help you to get started with data types, variables, and arithmetic expressions. 1. If using NetBeans, create a new project. Use meaningful project name, for example, "hw2", "AreaAndPerimeter", or similar. 2. To begin, put a block comment at the beginning of your Java file. In the comment, include the assignment number, assignment title, program author, and the date the assignment is due. 3. Declare the AreaAnd PerimeterCalc class, then add a main method to it. 4. Display a welcoming message to the user. 5. Create a double variable named length and assign a hardcoded value to it. 6. Create a double variable named width and assign another hardcoded value to it. 7. Create a third variable named area. Assign a value to the area. It should be the result of the length multiplied by the width. 8. Create a fourth variable named perimeter. Use formula 2 * length + 2*width to compute the perimeter and store the result. 9. Use System.out object to display names of all variables follwed by the tab character ('\t'). followed by the value of that variable. Print each variable/value on separate line.

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
icon
Related questions
Question
This assignment will help you to get started with data types, variables, and arithmetic
expressions.
1. If using NetBeans, create a new project. Use meaningful project name, for example, "hw2",
"AreaAndPerimeter", or similar.
2. To begin, put a block comment at the beginning of your Java file. In the comment, include
the assignment number, assignment title, program author, and the date the assignment is due.
3. Declare the AreaAnd PerimeterCalc class, then add a main method to it.
4. Display a welcoming message to the user.
5. Create a double variable named length and assign a hardcoded value to it.
6. Create a double variable named width and assign another hardcoded value to it.
7. Create a third variable named area. Assign a value to the area. It should be the result of the
length multiplied by the width.
8. Create a fourth variable named perimeter. Use formula
2* length + 2 * width
to compute the perimeter and store the result.
9. Use System.out object to display names of all variables follwed by the tab character ('\t').
followed by the value of that variable. Print each variable/value on separate line.
Transcribed Image Text:This assignment will help you to get started with data types, variables, and arithmetic expressions. 1. If using NetBeans, create a new project. Use meaningful project name, for example, "hw2", "AreaAndPerimeter", or similar. 2. To begin, put a block comment at the beginning of your Java file. In the comment, include the assignment number, assignment title, program author, and the date the assignment is due. 3. Declare the AreaAnd PerimeterCalc class, then add a main method to it. 4. Display a welcoming message to the user. 5. Create a double variable named length and assign a hardcoded value to it. 6. Create a double variable named width and assign another hardcoded value to it. 7. Create a third variable named area. Assign a value to the area. It should be the result of the length multiplied by the width. 8. Create a fourth variable named perimeter. Use formula 2* length + 2 * width to compute the perimeter and store the result. 9. Use System.out object to display names of all variables follwed by the tab character ('\t'). followed by the value of that variable. Print each variable/value on separate line.
Coding Requirements
• As mentioned above, program should contain a block comment with the description of what
it does.
• Label the end of your class and the end of the main method with appropriate "ending"
comments:
public
public class AreaAndPerimeterApp
{
public static void main (String[] args)
{
// The code here is indented between the braces.
// ...
}//main
}//class AreaAndPerimeter App
• Align each opening and closing brace { } vertically as shown, so that the code looks neat, is
readable, and easy to understand.
This is often called "the coding style" by professional programmers. Successful styles exist
for many popular programming environments, including the style presented in our textbook.
Once adopted, the style must be followed by all programmers throughout the entire duration
of the project.
Indent all code between the beginning and ending braces. Indentation of all code blocks
allow program statements and comments to be easily observed.
Transcribed Image Text:Coding Requirements • As mentioned above, program should contain a block comment with the description of what it does. • Label the end of your class and the end of the main method with appropriate "ending" comments: public public class AreaAndPerimeterApp { public static void main (String[] args) { // The code here is indented between the braces. // ... }//main }//class AreaAndPerimeter App • Align each opening and closing brace { } vertically as shown, so that the code looks neat, is readable, and easy to understand. This is often called "the coding style" by professional programmers. Successful styles exist for many popular programming environments, including the style presented in our textbook. Once adopted, the style must be followed by all programmers throughout the entire duration of the project. Indent all code between the beginning and ending braces. Indentation of all code blocks allow program statements and comments to be easily observed.
Expert Solution
trending now

Trending now

This is a popular solution!

steps

Step by step

Solved in 3 steps with 1 images

Blurred answer
Recommended textbooks for you
Computer Networking: A Top-Down Approach (7th Edi…
Computer Networking: A Top-Down Approach (7th Edi…
Computer Engineering
ISBN:
9780133594140
Author:
James Kurose, Keith Ross
Publisher:
PEARSON
Computer Organization and Design MIPS Edition, Fi…
Computer Organization and Design MIPS Edition, Fi…
Computer Engineering
ISBN:
9780124077263
Author:
David A. Patterson, John L. Hennessy
Publisher:
Elsevier Science
Network+ Guide to Networks (MindTap Course List)
Network+ Guide to Networks (MindTap Course List)
Computer Engineering
ISBN:
9781337569330
Author:
Jill West, Tamara Dean, Jean Andrews
Publisher:
Cengage Learning
Concepts of Database Management
Concepts of Database Management
Computer Engineering
ISBN:
9781337093422
Author:
Joy L. Starks, Philip J. Pratt, Mary Z. Last
Publisher:
Cengage Learning
Prelude to Programming
Prelude to Programming
Computer Engineering
ISBN:
9780133750423
Author:
VENIT, Stewart
Publisher:
Pearson Education
Sc Business Data Communications and Networking, T…
Sc Business Data Communications and Networking, T…
Computer Engineering
ISBN:
9781119368830
Author:
FITZGERALD
Publisher:
WILEY